i have a question about the Docking / Lift off for the gunboats / Cap-ships in Discovery 4.85.
sometimes its is unpossible to lift off my big ships from stations because the model is hang
into the station docking box.
Is it possible to change the collisions model of a ship to prevent this.
Or any other ideas about it :shok:
/stuck is an FLhook command, and as such only works while FLhook is running... and FLhook is a server tool, not a singleplayer tool. In SP, just use Freelancer Ioncross Character Editor to move yourself to some base you can undock from.
i have the editor place. but it will not read my savegame ( Discovery 4.85 ).
by open the save i get a error message
"run-time error 9 - index out of range"
I start a quick new game - save it and on this one the editor works - strange.
My game save have a full explored universe and money so on.
why the editor will not open this file ...... ahhh iam getting nervous.....
so think i found a bug with the ioncross editor !!!
I found a savefile with 99% explored sirius and the editor works fine.
As soon i add the system Omega47 and save.
I can not load the savegame anymore with the ioncross editor ?!?!
I played with some possibilities but all the same affect.
The Omega47 system is the last one to get 100% map exposed.
It seams the number of total systems is than too much
or there is a bug with Omega47 .................