I can add different antennas, tubes, pipes, blocks and so on.
texture will remain as is, but I could try different tint.
the size is not constant, the barrel shape will be good for dodging, and the main shape and proportion will remain as is.
re-texture different parts of it is not hard, will try as well.
We are Junkers, we have many different avenues of ideas, ventures and even pirating. If we wanted to be merchants we would have chosen an ID with 5000 transports on it. Anyway, good luck, hope you get your model in.
' Wrote:What a shame.
I don't think one gunboat is going to ominously shift the balance of power one way or the other.
My work is to make models.
I dont really care how they will end up - as cap. ship or transports or whatever.
The question about shipclass should be posted to a balance team.
P.S. Any transport is much more interesting, thrilling, profitable and enjoying to use rather than gunboat, but again - I was asked to make a model, it was rejected on requested role, so I will try to push it in another class.
Current one could be a good smuggling AT. Pirnce of smuggle?