It should be no secret to many players that missile weapons with their small explosion range are hopelessly ineffective vs large ships. Even battleships missiles can have trouble scratching the shields on some vessels - but only if the shield is up. However, especially for cruisers, missiles are part of the primary araments. Cruiser missiles are the longest range weapon in the game.
I suggest an extra EMP/Pulse missile turret to be defined for each capital ship class - gunboat, cruiser and battleship, in addition to the existing ones.
- Range slightly exceeding the max range of any missile available for that class (5% at most)
- Does energy damage only, and in fairly high amount (I suggest 125% the generic missile damage, but pure energy, no hull hit)
- Tracking equal to the generic missile for the ship class
- Does not detonate on proximity
- Has no explosive range - instead hits like a standard gun round, impacting on the shield rather then catching the ship in it's blast.
Impact damage rather then explosive damage will ensure that the shields get hit. Especially the cruiser class can benefit from this, considering the cruiser missiles liberally outrange battleship siege weaponry. Missile cruisers can become an option for long-range engagement of other cruisers, battleships heavier gunboats, by using both pulse and standard launchers - once the shields are down standard missiles can damage both hull and equipment.
Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.
Mostly retired Discovery member. May still visit from time to time.
we are ( or have been ) working on a solution of shield and blast damage. so 4.86 should see missiles actually do damage to shields. ( that is - if everything works out fine )
Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.