bump, we seem to be having problems with the patrol routes, any one got skype and willing to talk to Lucend (he's a nice guy...really:)) and help him through it?
Patrol Zones. Sorry I keep mistaking paths for zones. My fault Zelot. :$
"The thirteen saloons that had lined the one street of Seney had not left a trace. The foundations of the Mansion House hotel stuck up above the ground. The stone was chipped and split by the fire. It was all that was left of the town of Seney. Even the surface had been burned off the ground.
Nick looked at the burned-over stretch of hillside, where he had expected to find the scattered houses of the town and then walked down the railroad track to the bridge over the river. The river was there."
It's ok, just so everyone knows, I have no clue about this type of stuff, so anytime I talk about it, it is usually something someone else has told me, so take it all with a grain of salt.
I go into FLE and edit the zone. The window comes up and I choose a patrol. (Like area_patrol for example) and I choose a number between 0.000000 and 1.000000. (I'm assuming this is the percentage where .800000 = 80%, etc.) I then choose a faction, in this case the farmers with the really pointy pitchforks. (Guard)
I boot up FL and sit back and nothin happens. It doesn't even crash out, which would feel better at this point because then I could say I broke it. :crazy:
"The thirteen saloons that had lined the one street of Seney had not left a trace. The foundations of the Mansion House hotel stuck up above the ground. The stone was chipped and split by the fire. It was all that was left of the town of Seney. Even the surface had been burned off the ground.
Nick looked at the burned-over stretch of hillside, where he had expected to find the scattered houses of the town and then walked down the railroad track to the bridge over the river. The river was there."
Lucend could not finish the project do to RL, so i will continue the system.
Noone could send me the original ini-s, so i needed to start again from the beggining.
acctulay the concept is the same, this is what we got till now:
a few images, with infocards (they are not final)
Saga Base – Saga Base was once the headquarters for the Farmers Alliance operations, but with the expansion of the Alliance’s operations in Tua-42, the construction of the Tokia Shipping Platform and Cape Soya station, much of the command level operations have been moved off the station. Saga has become a communication and coordination hub for the Alliance, housing advanced scanning and communication equipment developed by Samura, giving the Alliance the ability to identify trade convoys as far away as the border worlds. This equipment has dramatically improved the effectiveness of the Alliances operations
Planet Miyazaki – Discovered in 710, Planet Miyazaki, along with (planet in Nagano, don’t have it’s name) are the centerpiece of Samura’s plans to re-monopolize the Kusari food markets. A planet with optimal growing conditions, this pristine planet rivals Gaia in it’s beauty. To protect the ecosystem, large craft are not allowed to land on the planet, so no docking ring was built. Food is harvested on the planet, and loaded onto heavy lifters for the trip to the Tokai Shipping Platform in orbit of the planet.
Tokai Shipping Platform – Tokai was built as a routing point for food produced on Planet Miyazaki, receiving the heavy lifters from the planet, and transferring them onto transport for delivery throughout Kusari.
Cape Soya Station – As the Farmers Alliance raised it’s profile in Kusari, it’s leaders and bases became the target of frequent Blood Dragon and GC attacks. The leadership of the Alliance it need a stronghold to protect it’s operational leadership. Hidden in a nebula, Cape Soya Station is the Farmers Keep, built by Samura with defense in mind, this station is the last line of defense for the Farmers, housing the permanent residences of some of the most high profile Alliance leaders, it is also rumored that on occasion members of the Hogosha and Gaians seek sanctuary on Cape Soya.