(07-27-2011, 11:06 AM)Cannon Wrote:This is an infocard importer/exporter and browser. It replicates some of the infocard functionality in FLDev but works on single core computers, is a little more efficient and slightly easier to use in the way I want to use it.
Key features:
* import and export FLDev format text infocards with a fair bit of error detection for mistakes in the imported cards.
* scans dlls and find encoding errors (missing BOMs etc) and tries to fix them.
* fairly good browsing and searching of all infocards.
* unicode support - infocard import files are utf-8 format (without bom).
Source code included! This is useful if you want C# code to read/write infocards - specifically resource section string tables. Note that infocard formatting code is not complete, just a quick hack. Feel free to improve the code or use it in your own programs. If you do use it, it would be nice to mention me somewhere and even better tell me.
Btw, thanks FF. Your code in FLDev showed me how to write the string tables. Without this I wouldn't have been able to get this to work. Gah. It took me ages -- eventually I ported and slowly rewrote your stuff until I understood it.
PS: TSP staff guys, I tried to upload this to the downloads section but it borked with 'forced download mime type not permitted'. This make any sense to you?
Is there a way to use this tool to view and edit faction ID text?
Or rather - how to do that at all in the first place.
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PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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(03-24-2016, 08:40 AM)sindroms Wrote: Is there a way to use this tool to view and edit faction ID text?
Or rather - how to do that at all in the first place.
I'd like to know this too please. Or rather... how does one edit and add infocards?