Quote:If folks like Protege find it slightly more annoying to open Disco just to check the playerlist then perhaps they should just play since its already running?
This doesn't work like that. The base question is "why should I open a game which might give me some fun instead of opening a game which is guaranteed to give me some fun?". Especially considering that opening disco takes me about ~5 minutes. Opening, for the lack of a better example at the moment, HuniePop takes 5 seconds.
So your guaranteed fun revolves around if people are in a select system? Essentially treating the playerlist like a server browser and waiting for your prefered map (read system) to become populated?
To top it off you consider 5 minutes too long of a time and wasted effort if your specific requirements are not met?
I want it back to how it was. This little change has only been negative and doesn't promote interaction but only separation.
Revert back to systems shown, please. Lets get over this "people will log to get me" mentality. If people want to find you, they only need to log in and see online. This change made no positive difference do it should be removed
It actually made a notable difference, as it proved that many people didn't log for quick-checks as it was to bothersome spending two minutes of logging rather than checking it with only one click.
I still want to see Conn and the rest of Liberty being divided. I always quick-check if things are happening in Liberty just to see it's just conn again, which is just annoying.
Revert it or atleast seperate Conn from Liberty.
(01-15-2017, 06:03 PM)Werdackel| Wrote: I still want to see Conn and the rest of Liberty being divided. I always quick-check if things are happening in Liberty just to see it's just conn again, which is just annoying.
Revert it or atleast seperate Conn from Liberty.