Question: Is it really necessary to push the Coronado siege roleplay at exactly the moment when there is a Tau 44 event where the focus is meant to be at the moment? These events (pews and trade) are meant to bring action back to the Taus, which is also good for Outcast! By your actions, you are forcing players to relocate ships from the active event theatre, and you keep the event from unfolding its potential.
Is there any specific reason the siege has to be done NOW and can't wait until the event is done?
Would be a fair gesture and a good decision as far as the dead Taus are concerned.
Just log your GRN and make the event happen, instead of your OCs to distract from it.
(01-25-2017, 12:30 AM)Jack_Henderson Wrote: Question: Is it really necessary to push the Coronado siege roleplay at exactly the moment when there is a Tau 44 event where the focus is meant to be at the moment? These events (pews and trade) are meant to bring action back to the Taus, which is also good for Outcast! By your actions, you are forcing players to relocate ships from the active event theatre, and you keep the event from unfolding its potential.
Is there any specific reason the siege has to be done NOW and can't wait until the event is done?
Would be a fair gesture and a good decision as far as the dead Taus are concerned.
Just log your GRN and make the event happen, instead of your OCs to distract from it.
Well unfortunately unless GRN logs a bunch of valors with minimum snub support while outnumbered and agrees to not target the leaders first because "the CR needs it" the CR side doesn't log. If we're talking trade, the GRN cant stop IMG in the taus because their neutral, and it looks to me like IMG was hauling some supplies today. No one in GRN has a transport and even less can be bothered to log since GRN lacks a motivated playerbase.
The siege inrp makes all the sense in the world, what better time to drive a knife into someone than when their distracted. We're acting out strategically inrp, this is an RP server right?
(01-25-2017, 12:36 AM)Wesker Wrote: Well unfortunately unless GRN logs a bunch of valors with minimum snub support while outnumbered and agrees to not target the leaders first because "the CR needs it" the CR side doesn't log.
Must have really hurt to lose 1 fight and give a few blues to the other side in the first actual fight in this event (not counting zero loss massacres "fights"). Wow.
Quote: If we're talking trade, the GRN cant stop IMG in the taus because their neutral, and it looks to me like IMG was hauling some supplies today.
Wrong. IMG helped with sorting Minerva and will - for roleplay reasons - not get involved in the event cargo. A look into the score board could have given you that answer, though.
Quote:The siege inrp makes all the sense in the world, what better time to drive a knife into someone than when their distracted. We're acting out strategically inrp, this is an RP server right?
It is a shitty gameplay move that undermines the event. Nothing else. But it is well-known you love to do things that are disruptive. No surprise about this answer. Now post your "thank you for feedback" snippet and go on spoiling things.
Addendum: And... let's not even talk about the irp sense it makes for a OC cap fleet (non-existing in roleplay) to move through a hot warzone (Tau 23 during the event), to fight in Coronado. Tell that to someone who is blind and deaf... but it makes even less sense right now than at any other time.
(01-25-2017, 12:30 AM)Jack_Henderson Wrote: Question: Is it really necessary to push the Coronado siege roleplay at exactly the moment when there is a Tau 44 event where the focus is meant to be at the moment? These events (pews and trade) are meant to bring action back to the Taus, which is also good for Outcast! By your actions, you are forcing players to relocate ships from the active event theatre, and you keep the event from unfolding its potential.
Is there any specific reason the siege has to be done NOW and can't wait until the event is done?
Would be a fair gesture and a good decision as far as the dead Taus are concerned.
Just log your GRN and make the event happen, instead of your OCs to distract from it.
Well unfortunately unless GRN logs a bunch of valors with minimum snub support while outnumbered and agrees to not target the leaders first because "the CR needs it" the CR side doesn't log. If we're talking trade, the GRN cant stop IMG in the taus because their neutral, and it looks to me like IMG was hauling some supplies today. No one in GRN has a transport and even less can be bothered to log since GRN lacks a motivated playerbase.
The siege inrp makes all the sense in the world, what better time to drive a knife into someone than when their distracted. We're acting out strategically inrp, this is an RP server right?
So suddenly it is fine when roleplay is dictating gameplay? Because here you claimed exact opposite:
(01-11-2017, 05:26 AM)Wesker Wrote: This whole logic of gameplay=rp is stupid. This argument has come up for ages, yes we don't have a GRN size fleet inrp. Am I going to let that dictate RHA's gameplay or the extortion ring that RHA has been doing since before I was leader mind you? No. Yes its outside Planet New Berlin , do I claim inrp that 20 jorms rolled up to the base and blew it up? No.
Every faction ever pulls stunts like this with raids. The argument of weather or not raids or attacks near home planets make sense inrp is a dumb trap bait question. If people followed that logic, we would have far less pvp interactions or RP interactions for that matter.
Maybe you should make up your mind finally, because now it looks like you just choose the point of view upon how it suits you at the moment.
(01-25-2017, 01:14 AM)Sanja Wrote: Well, IMG seems to be able to move their existing battlecruisers to the Omicrons, along with CR Carriers, how could I forgot.
Related to the topic... how?
Pure provocation, and even badly done.
Quote: I think that GRN| side lost interest not without a good reason. It's nice to see you coming to the other faction's page and tell them what to do. Even is going pretty much as sides are interedted in playing it (look at the scoreboard). It has nothing to do with this faction or it's gameplay.
(01-25-2017, 12:36 AM)Wesker Wrote: Maybe you should make up your mind finally, because now it looks like you just choose the point of view upon how it suits you at the moment.
I've always done sieges accordingly inrp at the right time. The retulingen siege was after MRGA, as well as several other sieges. The GRN siege was done while BAF was prepping for another event (in the omegas I believe) the statement you quoted me on was the topic of how many battleships a faction has inrp and if it makes sense or not to go near a factions home planet. Which I still -to this day- think its a very bad point to argue that a faction shouldn't be able to fly into its enemies home system because it doesn't make sense inrp. That being said, I don't mind mixing base siege times for inrp purposes. I never have in the past. Hmm wonder whats going on here, a bunch of outcasts going near a CR home planet????? Sound's like something I was just talking about and something you just quoted. Oh no, its double standards though because hes using the argument of RP!!1
Your own evidence contradicts the point your making, take a break and chill. Lately it seems like you've been taking every chance to gun me down on the forums.
(01-25-2017, 12:30 AM)Jack_Henderson Wrote: ...These events (pews and trade) are meant to bring action back to the Taus, which is also good for Outcast...
First: OCs weren't allowed to participate in your beloved T44-Event, you lot made sure of that. And I'm not quite sure how we should get involved into your current event.
Second: I don't even want to imagine the crying when the OCs would've stopped people in T23 and continually blast them up there whilst you guys are on the way to your event.
Whilst we're at that:
(01-24-2017, 09:40 AM)sindroms Wrote: ... • Both of these cargo items may be demanded by non-generic IDs anywhere and the trader killed if they refuse to comply.
That's literally the most boring way one could -participate- in an event. So what it'll be if you consider this good activity? Endless waves of hired paramilitary and miners with guns? CR capital warfleet playing cavalry? OCs attacking IMG convoys on snubs? Let me guess, when the OC bring their capships, we're off to the point coming up next (see below)?
(01-25-2017, 12:43 AM)Jack_Henderson Wrote: ...
Addendum: And... let's not even talk about the irp sense it makes for a OC cap fleet (non-existing in roleplay) to move through a hot warzone (Tau 23 during the event), to fight in Coronado. Tell that to someone who is blind and deaf... but it makes even less sense right now than at any other time.
Makes sense for the CR to've the capital ship fleet they have, sure more sense than for the Outcasts, who've an actual working infrastructure and developed industry to support their warships. As much sense as the IMG deploying endless waves of hired paramilitary and miners equipped with guns to hold of the supposedly highly skilled Outcast pilots from just nuking your assets in the Taus. But that discussion is as old as the clashes between IMG/OC and ever since your viewpoint hasn't changed a bit.
Sorry to Wesker and Shiki for intruding their feedback.