(03-23-2017, 05:40 AM)Foxglove Wrote: I think the bigger problem of CDs is that they disrupt your engine kill. Not only does it not make sense from a logical perspective, since they are supposed to disrupt your engine and not restart them, it also makes the snub PvP feel really shallow if compared to HHC. People might believe that vanilla PvP might not offer much, given that it is infinitely firing Eagles with Nomad guns, but actually trained skills like early turning and strafe torpedoes were really satisfying to utilize, and have been completely cut out here on Disco. It's really one of the reasons why I don't enjoy Disco's PvP as much as I could.
Well said, happy to see someone who played old FL pvp is still around and knows what I am talking about when I talk about the missiles/torpedoes and overall equipment compared to the downgraded equipment we have now in this mod.
The CDS were doing damage in the original game too but nobody complained back then. I guess there is a time to complain for everything. Maybe tomorrow someone will complain about thrusters being too slow.
I'm just pointing something out. :/
I can have an opinion, no?
Everyone can have an opinion.
Most of my own opinions have been transformed by our beloved members of this community into complains, just so you know.
I am "complainer en chief" because I kept saying that I dislike the mod changes.