I have noticed Acrobatics often falling off in full ammo duels before one runs out of regens. According to FLstat they have 4000 hp while guns like adv. flashpoints, heavy flashpoints have 6750.
Is this supposed to be this way, or is this an oversight?
Even if intentional, that's quite a disadvantage considering how expensive each gun is if purchased with raw Scientific Data (500 per gun). They ought to at least have the same hitpoints as civilian tech, if not more. I feel like someone who is willing to shell out that much cash for a fighter gun ought to have the benefit of not having their guns blown off quicker than a flashpoint user.
Then again, maybe that's their one disadvantage? They already deal less dps than Heavy Flashpoints, though are compensated with better energy consumption and having a neutral damage type.
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Intentional, according to @Karst who made them. Also, they turn faster than any other gun (so fast that when you quickly move your mouse from one edge of the screen to another, they'll shoot instantly).
They could really use a hp buff. Losing because of something as stupid as guns falling off is lame and boring. Acrobatics hardly have the stats to justify such a weakness.