ID: Jack Steffens
Location: Sparta-2, REDACTED System
Encryption: Medium
Ezrael Vertiga,
I have done as you have told us and combined the EMP-Flak with one of our standard variants and they work really well together. This time, I would like to ask for the Blueprints of the Kinetic-Turrets. I have had the chance to use one already, and I do think that they would be working quite well in a team. The usual payment has been sent already. As always, I look forward to hearing from you soon.
Jack Steffens
...Transmission Closed
Last words are for fools who have not yet said enough.
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Neural Net ID EZRAELVERTIGA
As always a pleasure to find you in my inbox, Mr. Steffens. Matter of factly, we have made our own experiences with the Bretonian Kinetic Cannons, and not necessarily bad ones. The only disadvantage of these babies are the extremely slow turning speed of the turrets, making accurate aiming very hard, especially in the event of getting chased.
You will find the blueprints for the turrets and their ammunition in the attachments. Keep in mind that we had to came up with an alternative to the otherwise rather cost-intensive payloads for these heavy cannons. They will work well enough, though, as you can see in the simulation scenes.
Out of curiousity, Mr. Steffens, where do you take the money for all these purchases? Are you working for a bigger organization?
MB10a LEWIS Battleship KINETIC Cannon Double-barrel hull-focused high-speed long-range projectiles.
The Lewis is an archaic design, a true projectile weapon, firing 240mm explosive shells in a double-barrel configuration not unlike the weapons found on naval warships of the Sol era. used heavily by Bretonia in the early centuries of colonization, these weapons were made obsolete by shield technology, which renders this type of weapon useless. Most Lewis cannons were destroyed, but a small number still remain in museums or forgotten armories. Against an unshielded target, they are still as effective as ever.
And the Apahanta uses two of those guns with success.
Battleship Heavy Slot Turret
Type Hullbuster
2x90.000 Hull Damage
2x45.000 Shield Damage
45.000 Energy consumed per shot
0.20 Refire
800M/s Speed
4.000M Range
Very reliable, not too weak against shields either. Good speed, double-barrel. Good choice for sure.
ID: Jack Steffens
Location: Sparta-2, REDACTED System
Encryption: Medium
You know, that ultimately depends on what you do want to hear. I can claim that I work for an organisation, maybe I do even lead an organisation myself. Or perhaps I get funded by a military that I am gathering those blueprints for. We could also just pretend to be humans and gather information for something greater, right ? Or if we get way ahead of ourselves I could even be involved in Slave-Trading, or maybe even in Cardamine shipping.
What I am trying to point out to you is that I could be involved in all of these, or none at all. But in the end that is my own little secret. After all, what would I gain if I was to tell you about the ace up in my sleeve? And even if I did, it could be so obscure that you might just not believe me in the end.
All I can tell you for now is that a Bretonian has his ways and means to achieve his goals.
I hope that this answer satisfies your curiosity.
Jack Steffens
...Transmission Closed
Last words are for fools who have not yet said enough.
ID: Jack Steffens
Location: Sparta-2, REDACTED System
Encryption: Medium
Once more I am reaching out to you because an item in your catalogue caught my interest. The Cruiser Blaster Turrets seem quite handy and would most certainly be very useful on smaller ships, if I decide to add a Fearless-Class to our ranks. The payment has been sent, and I hope to hear from you soon.
Jack Steffens
...Transmission Closed
Last words are for fools who have not yet said enough.
receiving transmission identifying encryption applying available decryption keys processing transmission format: text checking transmission for hazardous content status: trusted tracing neural net ID trusted neural net ID recognized loading neural net avatar playing transmission
Neural Net ID EZRAELVERTIGA
Good day, Mr. Steffens. As always a pleasure to find you in my inbox.
Interesting choice, to be honest. I myself have not much experience in captaining cruisers, although I do think the Coup de Grace is quite an oddity in comparison to other cruiser weaponry. Nevertheless, you probably have more experiences with such things. We only know how to effectively get rid of cruiser-class vessels.
You will find the blueprints in the attachments. As always including any information you need to construct them, maintain and repair and of course, how to use them. Enjoy!
"Coup de Grace" Cruiser BLASTER Turret Short range, quick refire.
The Cultists attacked the Cortez system in mid-February 825 and Captain Vertiga's girlfriend managed to loot one exemplar of those from the battlefield. It was one of two crates in her cargo bay that filled the entire hold. A Gallic prototype cruiser weapon, intended as a "finisher" on very close targets. The weapon has an impressive power output, high speed and quick refire, but lacks range compared to similar guns.
Cruiser Heavy Slot Turret
Type Neutral
18.000 Hull Damage
9.000 Shield Damage
45.000 Energy consumed per shot
1.33 Refire
1.000M/s Speed
1.000M Range
Weird combination. Ships will rarely get close to a cruiser, and a cruiser will not get close to a battleship. There are better weapons of choice for cruiser-type ships. But hey, Gallia surely knows what they are doing.
ID: Jack Steffens
Location: Planet Cambridge, Cambridge System
Encryption: Medium
Oye!
It's been quite a while since we last talked. Lots o' stuff happened in that time, but I assume that you are a little too busy to listen to some stories. To make it as short as possible, I've given the Carrier into the hands of my more than capable second in command.
Now as to why I contact you: I thought that I was done with space, but I'm kind of missing it. This time I don't want to fly a massive target though, in fact it's quite the opposite. I've been looking to get myself a small little Light-Fighter, and for that I need weapons. Skimmed through your catalog and realized that you can, once more, steal some of my money away for those juicy Blueprints! I would like the Blueprints of the FIREBALL Codegun, please. I've already wired you the credits for the beauty.
Hope to hear from you soon,
Jack Steffens
...Transmission Closed
Last words are for fools who have not yet said enough.
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Neural Net ID SHERRYAGUILAR
Good day, Mr. Steffens.
My name is Sherry Aguilar, Executive Officer of the Apahanta. Captain Vertiga is currently not available, which is why I have the pleasure to respond to this.
We have received your payment and everything seems to be alright. You will find the digital blueprints for the FEUERBALL-class Prototype Light Fighter Cannons in the attachments.
Two of our recon drones use these guns. They are extremely powerful but require a perfect timing of shots and a rather close proximity to the enemy. Be careful when using them.
FEUERBALL Light Fighter Heavy Overcharge Cannon This makes our Rovers actually combat-capable
The FEUERBALL is a slow-firing, massively overcharged plasma cannon developed by a small Rheinland engineering comparny, Kessler GmbH, on the basis of the widely used Flammenwerfer series in the late 790's. After the Nomad crisis, Kessler was forced to file for bankrupcy after producing only a few hundred of these weapons. Today, the few surviving examples are hard to come by and highly sought after - and we can rebuild them.
Class 6 Light Fighter Gun
Type Plasma
3150 Hull Damage
1575 Shield Damage
693 Energy consumed per shot
1.00 Refire
4.5455 Efficiency Rating
600M/s Speed
660M Range
ID: Jack Steffens
Location: Planet Cambridge, Cambridge System
Encryption: Medium
Tallyho, Miss Aguilar!
It's a shame that Captain Vertiga was not available last time, is he doing well? I bet you're quite busy out there exploring, researching and whatever else you are doing.
I bet you know by now whenever this transmission channel lights up, but I was feeling funny and decided to buy another one of these Blueprints. This time, they are not for me however. With Gallia marching into my home, I do not want to just stand by and not interfere at all, so despite the fact that I am but a capable combatant I thought one of these sweet plans might assist me in giving those Bretons a hand.
I've already sent the payment to the usual account.
The weapon I'd like to accquire Blueprints for are nothing other than the Battlecruiser PPAC. With those, I might soon be able to outfit a Battlecruiser that these Invasors have not thought about yet, and maybe landing a blow or two would be nice for getting a better karma.
receiving transmission identifying encryption applying available decryption keys processing transmission format: text checking transmission for hazardous content status: trusted tracing neural net ID trusted neural net ID recognized loading neural net avatar playing transmission
Neural Net ID SHERRYAGUILAR
A pleasure to hear from you again, Mr. Steffens. It means our technologies didn't fail you.
Captain Vertiga is in a healthy condition by now, however still not back in action. I'm sure he will be happy to hear about one of his best clients having contacted us again.
You will find the blueprints of the Battlecruiser "P-PAC" in the attachments. Quite resource-intensive but I believe with all the funds you already invested in merely aquiring the blueprints, the production of the weapon itself won't be a problem for you.
Good luck, Mr. Steffens. Bretonia can use any help they can get on the battlefield!
Battlecruiser Particle Pulse Accelerator Cannon PPAC, or Battlecruiser Volley Cannnon
Captain Vertiga's girlfriend found one of those on the battlefield in Cortez during a Cultist Invasion and brought it to the Apahanta. This gun seems to be working similarly to the Battleship Volley Cannon the Cultists used against us in that very fight. We do have building plans for both the battlecruiser- and the battleship variant.
Battlecruiser Heavy Slot Turret
Type Neutral
4x10.000 Hull Damage
4x20.000 Shield Damage
50.000 Energy consumed per shot
0.33 Refire
1.200M/s Speed
2.004M Range
Those things are incredibly powerful in melee, dealing massive damage, especially against shields. They are very inaccurate and work like a shotgun with spread. The closer you come, the more likely it is that your face will get blown off. Never allow a Volley Cannon or PPAC to get close to you. Never.