A set of Special Roleplay ID's for the ships of my character Nick Stenn as well as a unique IFF. Additionally, 100% techcell on CR, Core and Gallic Civ ships + Weapons.
IFF: Mercenary
ID lines:
1. Can fulfill any bounty contracts and treat transports as a combat target if bountied.
2. Cannot engage in piracy, but can provide security services for pirates who are pirating if paid to do so.
3. Can only fire on traders in self-defense or if the trader fires on or is bountied by the Freelancers's employer.
4. Cannot demand contraband unless specified in employer's bounty
3. Exact name, identification and affiliation of the character:
All of the above would hopefully be changed to identical SRP ID's along with a unqiue Mercenary IFF
4. Why is this request necessary for the continuation of this character's roleplay?
Given the breakup of the Forlorn Hope, many of its pilots have gone their own ways, and continued to carry out their own private agenda's. Nick Stenn remains a mercenary at heart, and will be returning to his old ways of bounty hunting to make a living. The request ensures him the ID lines required to continue with this, along with allowing him to retain the use of his chosen ships given the extent of technology which Forlorn acquired during it's life span.
5. What short-term and long-term goals are you planing to achieve on this character?
Nick Stenn founded the Forlorn Hope, and with its eventual breakup, has returned to a simpler life of an independent mercenary. He'll be riding the lanes and living off his earnings from his time as Knight Commander, intent of continuing his own personal mission and agenda to see Sirius safe, by what ever means he deems correct.
6. Provide links to the relevant forum roleplay.
There is a lot of Roleplay done around the Forlorn Hope and it's characters. I'll only link a few of the more relevant items.
7. Provide a cliffnote/summary for the links provided above.
1. Cooperation between the Forlorn Hope and the Core for technology.
2. Cooperation between the Forlorn Hope and the Crayter Republic for technology
3. Disbandment of the Forlorn Hope
4. Legal License to fly a Sunbeam in Liberty
5. Bounty Board forum, littered with numerous Forlorn Kills to back up the fact we mostly shoot people to justify why I should still be allowed to shoot people.
6. Forlorn subforum where much of our rp is kept.
7. Forlorn Feedback, including a list with 90% of our rp and interactions listed.
8. How long has this character been building its backstory?
This character has existed for easily a year, and probably will for some time to come.
9. If you feel that you would like to provide us with character references, specify whom.