While cruising in go-to or dock modes in a Bison (or any other large wiggling ship), wiggle your scroll wheel back and forth a few times as if you were increasing and decreasing throttle, or tap a strafe key a few times. This will stop the wiggling, at least as long as your Bison continues traveling in a straight line.
(08-15-2018, 11:32 AM)Sombra Hookier Wrote: Nope. All large ships have that.
A large amount of large ships have that, but not all of them.
This relates, sort of, to what I was wondering about.....Do large some ships "wiggle" about because they share a common ancestor base model prone to it and others not because they are based upon something different?
Or, is it that there was a fix applied to a random list of larger ships (to combat the bouncing about among asteroids) which produces the effect as a downside to solving that problem?
Space travel's in my blood and there ain't nothing I can do about it...
Long journeys wear me out......but.... I know... I can't live without it...
From "Another Girl, Another Planet" by The Only Ones 1978
Go to Options > Controls, and bind a key to either Roll Left or Roll Right.
Hold down the barrel roll key in normal chase camera and open the chatbox while still holding down the roll key (the same way you would lock thruster while typing) and that gets rid of the wiggles until you do anything that overrides it, like dropping out of cruise or changing go-to target, etc.
The only downside is autopilot starts acting up a bit while barrel roll is locked and refuses to make sharp turns, so anything that needs a sharp angle adjustment usually fails, esp. stuff like going around planets and larger stars (it kicks you out of cruise and just leaves you sitting there with a sun in your face). But then again, if you're being bothered by the wiggling means you're not tabbed out, and can either press the roll key again when a sharp turn's comin up, which releases the roll and wiggles start over but autopilot works as intended, or just make those turns manually then re-lock roll to avoid wiggles.
(08-17-2018, 01:23 AM)Jake Logan Wrote: This relates, sort of, to what I was wondering about.....Do large some ships "wiggle" about because they share a common ancestor base model prone to it and others not because they are based upon something different?
Or, is it that there was a fix applied to a random list of larger ships (to combat the bouncing about among asteroids) which produces the effect as a downside to solving that problem?
It's simply because FL's autopilot was designed primarily for fighters with little to no drag and can't handle large slow ships (largest flyable ships in vanilla were freighters), and while size itself plays a major part, proportions of the ship and its agility stats are also big factors. Large ships with "fighter proportions" are far less prone to wiggling on autopilot than ships that might be smaller but are too long, too wide or too slow. Even some needle ship like the old Gaian GB, which was quite small and agile for a gunboat, still ended up wiggling from time to time just because of its proportions, and even a Karasu would've wiggled if it had gunboat+ agility stats.
If you think of the ship as an arrow, autopilot tries to point that arrow to the exact spot it's locked to, but instead of only considering the direction tip of the arrow is pointing at, it considers the directions each end of the arrow are moving toward, and if a ship is too long or too wide, one end of the arrow getting close to pointing at the right direction usually means the other end is turning too fast and not pointing anywhere near where the arrow is actually going, so autopilot tries to correct that even though it doesn't actually need correcting, and it shows up as wiggles and keeps repeating itself until the correction angle is small enough that the other end doesn't get thrown off.
i.e. Autopilot didn't pass its highschool math, so it can't combine vectors properly and instead tries to correct each individual vector, which ends up in that wiggly mess.
(08-15-2018, 11:31 AM)Uncle_Hiss Wrote: Is there a way tof ix the ship from wiggling like crazy in autopilot modes?
Hold down your throttle up key while in cruise. The default is"W" or "Arrow Up" key. This also works when docking in trade lanes or bases. I learned this when the Invincible Carrier's speed was jumping between 349 & 350 and it was dancing all over the screen back in December 2017. The worst was the Nephilim. It looked like a vertical 3 eyed crab doing the "Hey! HO!" dance really fast.