Something's really off with them in Disco.
Now, there's a pattern in Vanilla, in which a system and particularly House systems are named after famous landmarks on Earth, and the landmarks have a degree of sense in it because where there is an inhabited planet under Police control, it usually is named after the name of the system.
Hamburg in Hamburg system, Stuttgart in Stuttgart system, Leeds in Leeds system, Cambridge in Cambridge system, Denver in Colorado (Denver is the biggest city of Colorado, you can't miss that), Los Angeles in California system (idem), major Kusari systems have worlds called after Japanese regions and inhabited worlds called after them, but I see no such pattern here, there is no consistency.
Some offenders? Let's start with Rheinland.
The Munich system in Rheinland. You'd expect a system with this name to have a Planet Munich, it's Bavaria's major city, but instead it has a Nuremberg which, while almost as important as Munich 1) is not as big as Munich 2) lacks consistency where it could've had some.
The Thuringia system has a planet Weimar, but no Rheinland system is called after Germany's states, just after Germany's cities. Not to mention that, much like Nuremberg, Weimar is a name with, let's say, a sad story behind it. There is an Planet Erfurt in this system but it is a gas giant, there where Planet Weimar was supposed to be Planet Erfurt, and Erfurt the name of the system.
I'm not finished.
The Roussillon system, which can be called a Gallic border world despite being Sirius.
Roussillon is France's Catalan region, but its major world is... Tolouse, which is Occitania's major city. With a world called like that, and most locations called after locations in southern France, which do include places in Roussillon like Perpignan but are certainly not limited to a marginal region like this, why is the system not Occitanie?
The rest of Gallia is otherwise remarkably consistent with vanilla naming patterns.
In Liberty, the inhabited planet of the Pennsylvania system is... Erie, Penn State's fourth largest city, when it could've been Philadelphia, much more logical all things considered, considering that California, Texas and Colorado have inhabited planets named after their major cities (Los Angeles, Houston and Denver respectively, which make sense). Philadelphia is instead relegated to a station.
Kusari also has three big offenders, Tottori, Okinawa and Nagano, none of them have worlds or stations named after locations in these Japanese prefectures. Okinawa in particular couldn't possibly have been ***** up, and yet it was. Sigma-21, by comparison, offers more consistency because it's all Vietnamese.
Honourable mentions include Omicron Tau, which doesn't quite appear to know what it is, except generically northern Italy and with an inhabited world that could've been called after a major city like Milan but is instead called after a river, Omicron Xi which likewise has a landable world called after an extremely minor Aegean island when it could've been, say, Naxos (think about it, it's part of the Cyclades like Mykonos and probably the second most important. Makes sense, doesn't it?), and Omega-52, which is officially New Moscow but has names from all over Eurasia.
Now I'm not saying call places Stalingrad and Leningrad, but you know, from the New Moscow system I'd expect Volgograd to be called New Moscow and Jiangxi (a marginal Chinese region) to be called some important place near Moscow, inside or outside its metropolitan area, like Tver or Ryazan (both outside the metropolitan area). I'd particularly expect a New Moscow somewhere.
Now, with this (admittedly rather long, but I had to get the point across somehow) rant over, I'd like to ask to what is owed such inconsistency in the naming patterns, particularly in a mod that tries so hard in its aesthetic (at least when it comes to playable content. The stuff on the forums, not much) to match the vanilla game?
Isn't all this weird, if not even counter-intuitive?
Weimar's name is deliberate as it was required to have an 'old capital' name for a planet that was once the centrepiece of a dead Rheinlandic government.
The alternative was Koenigsburg, which, uh, I feel is much worse.
Erfurt is a challenging name for critical assets from an English speaker's perspective in that it's much harder to pronounce using anglic soundpatterning, which creates gameplay ramifications on an EL server.
Aesthetically, I kinda' prefer Weimar. The system was originally Prussia, which you could argue is worse.
THE SYNDIC LEAGUES
(A co-operative of Rheinland's Shipping Unions, retired from a life of piracy.)
Unless we enforce some sort of standards to player names, it is rather pointless to do so for the environment itself. The lax attitude towards tongue-in-cheek names is understandable, but not when 80% of the characters are meme references or do not adhere to server rules.
The issue we had before was that admins were encouraged not to scan the player list because players would report things if they took issue with it - then the team would act. There was no reason to be a nanny-state. However, it turns out that the players do not report such instances based on the assumption that surely admins see every player on the server and do not, technically speaking, need a report to deal with questionable naming schemes.
Now that the devs are admins, perhaps they can make sure names are within roleplay boundaries both in the mod content and the players using said content.
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(03-01-2019, 01:16 PM)sindroms Wrote: Unless we enforce some sort of standards to player names, it is rather pointless to do so for the environment itself. The lax attitude towards tongue-in-cheek names is understandable, but not when 80% of the characters are meme references or do not adhere to server rules.
The issue we had before was that admins were encouraged not to scan the player list because players would report things if they took issue with it - then the team would act. There was no reason to be a nanny-state. However, it turns out that the players do not report such instances based on the assumption that surely admins see every player on the server and do not, technically speaking, need a report to deal with questionable naming schemes.
Now that the devs are admins, perhaps they can make sure names are within roleplay boundaries both in the mod content and the players using said content.
Overzealous policing of character names is unjustifiably snobbish and unhealthy for the community. It also has nothing to do with the topic of this thread.
This place would be far more welcoming if there weren't so many people that take themselves too seriously.
Just wanna remind everyone that Weimar is a pro-democratic symbol. Just saying, before y'all go down the wrong road. To be honest, the names are fine - there are no truly problematic ones, and frankly the mod's naming convention is actually about as consistent as the vanilla one. Besides, better to have the surprise of finding Neuremberg in Munich, than New this, New that, New everything.
Got more of a problem with char names, personally. Shout out to '*****' and '*****' flying around the server yesterday XD
Regarding O52, i could say that living planets named just after major cultures of Coalition-founders fit pretty well. Volgograd as remainder of great trade arteria (Volga) which linked major part of ethnics living on it shores in one state, and as well place of turning moment in soviet history (i write soviet, because it shared moment not only for russians), fit much more well than capital of greedy metropoly, and not much beloved Moscow.
Jiang Xi was called so because firstly it was harsh wilderness planet, but in same time it was it beauty. Tver and Ryazan honestly bad, cos literally too close to Moscow, drained by metropolia townies, and dont remind about anything much interesting, while choosen names good fit considering lore of Coalition here and in Starlancer.
Odessa named obviously just because Mykolaiv shipyard, and it named so just because i guess somebody googled where biggest soviet ships were built. (damn, Odessa deserve more than gas giant background for shipyard, much more )
Why gas giant in siberia ice-field named as Tbilisi i have no clue. Its most strange thing.
(02-28-2019, 07:12 PM)Riehl Wrote: Weimar's name is deliberate as it was required to have an 'old capital' name for a planet that was once the centrepiece of a dead Rheinlandic government.
The alternative was Koenigsburg, which, uh, I feel is much worse.
Erfurt is a challenging name for critical assets from an English speaker's perspective in that it's much harder to pronounce using anglic soundpatterning, which creates gameplay ramifications on an EL server.
Aesthetically, I kinda' prefer Weimar. The system was originally Prussia, which you could argue is worse.
Weimar was never a capital of the Weimar Republic, that's a misconception. Berlin was always the capital, and German Empire (even though the country was a republic) its official name. Weimar was merely where the first constituent took place.
And there's really no reason for why any place but New Berlin should be the seat of the Rheinland government, it's the biggest colony, the first and its location is central.
(03-01-2019, 02:02 PM)Markam Wrote: You forgot Planet Sprague. Ugh.
I guess, but Sprague is from vanilla, so I decided it got a pass.
Regarding O52, i could say that living planets named just after major cultures of Coalition-founders fit pretty well. Volgograd as remainder of great trade arteria (Volga) which linked major part of ethnics living on it shores in one state, and as well place of turning moment in soviet history (i write soviet, because it shared moment not only for russians), fit much more well than capital of greedy metropoly, and not much beloved Moscow.
Jiang Xi was called so because firstly it was harsh wilderness planet, but in same time it was it beauty. Tver and Ryazan honestly bad, cos literally too close to Moscow, drained by metropolia townies, and dont remind about anything much interesting, while choosen names good fit considering lore of Coalition here and in Starlancer.
Odessa named obviously just because Mykolaiv shipyard, and it named so just because i guess somebody googled where biggest soviet ships were built. (damn, Odessa deserve more than gas giant background for shipyard, much more )
Why gas giant in siberia ice-field named as Tbilisi i have no clue. Its most strange thing.
Wouldn't it have made sense to reserve Omega-52 to the Soviet peoples and then whatever other system the Coalition managed to conquer to others?
(03-01-2019, 02:19 PM)Bannorn Wrote: Just wanna remind everyone that Weimar is a pro-democratic symbol. Just saying, before y'all go down the wrong road. To be honest, the names are fine - there are no truly problematic ones, and frankly the mod's naming convention is actually about as consistent as the vanilla one. Besides, better to have the surprise of finding Neuremberg in Munich, than New this, New that, New everything.
Got more of a problem with char names, personally. Shout out to '*****' and '*****' flying around the server yesterday XD
That isn't how vanilla naming patterns worked. Save for Manhattan, "New this and new that" only applied to capital worlds (New Tokyo, New London, New Berlin, New Paris if we apply Gallia in the equation). Secondary worlds had no "New" behind them. Planet Munich in Munich system. It makes sense, if vanilla systems are considered.
Why should I find the surprise?
Why such counter-intuition?
No dude, there's no consistency.
The Omicrons dont really count because they are outer rim systems not covered by any real power so to speak. Omicron Gamma is home to the Corsairs but its still called Omicron Gamma.