(06-12-2019, 01:04 AM)Nepotu Wrote: It was a game mechanic that required the most skill and yet yeeted it.
iirc it took less skill than the mini razor considering it was a one shot yeetus deletus machine
cant you just snac and nuke like the rest of us do with the razor
you even have an extra cd slot
for the record, id undoubtedly enjoy the snac to return to its former state considering i can actually aim now and id just feed off of any and all snub users with little effort lamo
>SNAC changes are fair. You found a decent solution for that nerf. Thanks for reading our posts and taking into consideration what we've been discussing.
>Scatter changes are fair too.
>Falchion nerf was a matter of time. Good job.
(06-12-2019, 01:04 AM)Nepotu Wrote: It was a game mechanic that required the most skill and yet yeeted it.
iirc it took less skill than the mini razor considering it was a one shot yeetus deletus machine
cant you just snac and nuke like the rest of us do with the razor
you even have an extra cd slot
for the record, id undoubtedly enjoy the snac to return to its former state considering i can actually aim now and id just feed off of any and all snub users with little effort lamo
How can you say that it takes less skill than the mini razor?? Yes it was a one shot weapon but Minirazor and SNAC are two complete different guns. Minirazor can be spammed a lot more, lower % power core needed compared to SNAC, faster projectile, the gun itself has a faster mouse tracking. Minirazor requires some decent aiming and luck but is NOWHERE compared to SNAC
Bomber need powerfull and slow guns with medium range. He dont need fast guns against his primary targets - capships. Even if he will have it - it must have small range(target - agile gunboats)
- The forward-firing, central heavy slot on the bottom of the ship has been moved to only fire rearward and to the sides.
The Tokugawa is very well-shaped, and with four forward firing heavies it was very adept at chasing down other capital ships and receiving little damage in return.
I dont think this was a wise change, taking away massive damage from a ship because it has a good profile does not make sense to me, might as well take the Osiris and remove one of the forward firing heavies and making it only fire to the rear because it has a good shape. The Tokugawa like all heavies are charging battleships that never run away from their opponents. The only other heavy cap that has 3 firing forward to my knowledge is the bismark and that does not make sense either. Removing a heavy (I know its not removed but taking away its ability to fire forward pretty much is) is not a good solution. Much like the Liberty Assault carrier the strafe speed of these ships should be adjusted. I would love to be apart of Cap Balance so people on this team can get another opinion from a member of this community who loves caps.
As you can plainly see in this video, a Tokugawa can run from a Bismarck. And I know all too well how hard it is to run from a Tokugawa. Considering the two main battleship opponents to a Tokugawa are the Togo and Bismarck, the Togo will now have a bit more chance while Bismarck would need to put a bit more effort. I wouldn't be very surprised if it ends up a bit too good in running, but if this is the case then it will be adjusted.
(06-12-2019, 09:23 AM)Nepotu Wrote: How can you say that it takes less skill than the mini razor??
The difference is you need two mini-razors to insta someone.
And outside events, anyone with an actual brain will scan you, laugh, cruise away, and come back with a gunboat (Or just a light bomber now because the SHF is a dummy easy target)
Anyone who didn't do that was a seal you would've clubbed with the SNAC regardless, making the difference negligible.