I had a vision. A bomber w/o le SNAC. Please comment, step by step:
1. remove SNAC from bombers weapons list (and give them a new weapon for bombers)
2. keep SNAC with SHFs only (they have it on the nice place anyway)
3. remove SNAC plugin. Wanna snac fighters? Fly Warans and good luck.
4. give Kinetic FG to bombers, fixed to middle of the ship, no tracking (like Nova granate cannon)
a) ammo based? How much ammo? No ammo? (comment, pls)
b) what hull damage? Like Nova ok? Not ok? (comment, pls)
c) what shield damage? Half? Zero? (comment, pls)
d) range? Speed? Energy? Type of damage (explosion or like SNAC)? (comment, pls)
e) and no plugins pls. Wanna insta fighters with a FG that just fires forward and can't track? Wow. (comment, pls)
5. return bombs back to hardpoints class 1
Just pls don't massacre me with your comments. Massacre devs instead. They are lazy bastards known from before.
I was alwais for idea of bombers to be slow and clumzy ,but with extrimly strong weapons and armour (like WW2 bombers) ,while speed and agility with modest weapon powers and lack of defense is reserved for fighters,but sense of logic somehow had alwais run away from Discovery.
SNAC for SHF hummm no
but Kinetic FG yes i like
yes with ammunition of course I would have said 75 Maxi ammunition
Hull dommage: 150 000
Refire: 0.80
Energy: 20 000
Shield dommage: 0 or very smal
Remove the SNAC plugin, it's just outright stupid and kills any desire to fly a bomber in the first place. Thinking of converting my bombers into VHFs and pass on any sort of activity involving capital ships with it.
As for the rest, remain it as it is, for both bombers and SHFs.
(11-14-2019, 08:10 PM)Sicicega Wrote: pass on any sort of activity
That's exactly how bomber veterans reacted to plugin. But, not like those players, it will obviously stay. That's why I'm searching for a weapon that will not need plugins, like a FG could be.