(01-02-2020, 07:50 AM)Kokopelli Wrote: The 1.8M Bretonian marines would be an overkill even if Bretonia hadn't been in such dire situation at the time. I think it's safe to assume your ordinary House military personnel is better trained and equipped than any force the ragtag locals of Gran Canaria could scrounge up. Not to mention the support of an entire battlegroup (however ancient its flagship may be).
Still puzzled how we ended up with the number of marines equal to more than twice the entire population of GC. An oversight by those in charge of the story, perhaps? Wouldn't mind, if the 1.8M number got retconned a bit (or explained to be Bretonian propaganda).
I think they are that many because a Corsair counter-attack was expected. The population of Planet Crete is 600 million, so they shouldn't have a problem assembling an army of 2 million. Logistics would be an issue, but devmagic can solve that one.
Alternatively, maybe it was predicted that the planet would come under orbital bombardment, so they used the Chinese strategy against nuclear war: simply have more people than enemy ammunition can kill.
Propaganda originally seemed as the best explanation to me, but I don't know any more, so I just write my RP as if there truly are that many. Not my fault if someone does a retcon
@"Chance" Groshyr is very strange indeed. Sad? Possibly. It's usually sad people that develop a sense of humour as a natural anti-depressant.
Zoners shouldnt be part of the event agreed, however i will try to have a few OSI around Nichols to keep it safe but thats more just to be there then to be part of the event.
(01-02-2020, 12:25 PM)Thunderer Wrote: @"Chance" Groshyr is very strange indeed. Sad? Possibly. It's usually sad people that develop a sense of humour as a natural anti-depressant.
Unfortunately, he isn't funny. He falls into a class of people common on the web that conflate their happiness with attempting to depress other people. I would be willing to bet money that he spawn camps in venues where it is possible, then yells, Git Gud!
In support of my contention, he is obviously of that type of internet person that worships ignorance, not in terms of education, but in terms of mental laziness.
(12-31-2019, 06:37 PM)Groshyr Wrote: tl;tr
Additionally, his "contributions" in contentious subjects normally amount to variations of, Nope, and are usually Appeals to his own Authority.
When he does bother to exercise his mental capacity, he follows classic trollish behaviors like quoting out of context, misrepresenting the other person's position, using selective data to reach an intentionally wrong conclusion and Appeals to Ridicule when he has nothing else to rebut with.
In this thread that amounts to conflating mining (a multi-character activity) with trading (a single character activity), misrepresenting Gallia and "Nottingham" as not being restricted under the House docking rules, and use of words like "whine".
If there is humour to be found in his antics, it is the fact that he comes to a battle of wits armed with spit wads.
P.S. In the interests of disclosure, I have no Zoner characters.
Perhaps we can avoid going off onto a "Hey guys let's trash Groshyr" tangent? Like, I get it, he's being le troll, but perhaps it's better to not derail the thread with a glorified choir-preach about how he can't form an argument or whatever you're upset about.
This entire thread's already near-impossible to take seriously due to the fact it's predicated on someone's personal upset, and it's probably why Groshyr isn't trying in the first place. Thread's already reached its potential, nobody's taking it seriously, and you're both just being needlessly insulting, derailing the thread further from its already dubiously discussion-worthy topic.
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Speaking about argumentation. What arguments would you like to get? A wall of text which nobody will read? Or just simply "Zoners this is just freelancers with battleships and CM 5Kers which is very small in comparison with other supertransports and thus I think that Zoners are overpowered and deserves to be nerfed. Battleships removed. Whale nerfed more and get a bigger size or something like that and maximum what they should have is a Q-ship which should be a medium battlecruiser with a hull like light bs and same side (hello, "hurricane" (coalition battlecruiser)!) without a CD but with two CMs."
So get it, here is my feedback about filthy zoners which mostly think they're powerful just 'cuz they have a battleship or so. Zoners are people who ran from governments and their laws to the very borders of reached space and live there. BUT! Now they're trying to build a society, making "confederation of freeports" with NFZ laws and other fancy sh*t just because they think they're cool. But when devs or community itself takes something from them they start to tear a lot. Like somebody really cares about Zoners when there are really interesting factions with nice lore and ability to fight at least unlawfuls/lawfuls.
The abovesaid is what I'd like to get* but I won't force dev team to make these things just because I want it. Devs have their own mind and use it well with making this mod and its story moving forward. Not all moves I liked but mostly it seems logical to satisfy as many players as possible.
There's a totally different way to go about it all though.
The script kills freedom of action here. Its also why no work has gone into making things more interactive in game. The way the story is driven is terrible with no commensurate events, closed outcomes etc. All because we want a world here where things happen freely but they still have to go someone's way.
Boo hoo for factions who'd actually have to get online to get the empire they want. Here's the new reality under a fair system:
Leeds would have been retaken well before the massive push into NL, the battle would have been going back and forth over the system. Odds are, if players had been able to defend targets and destroy Gallic ones, Leeds would have been fine. Gallia filled a role as a bad guy, so why did the devs insist on the tragedy? again, threw away tons of activity over the years to ensure as many gallic trade lanes and gates got placed as possible.
So Aland would never have happened, since SouthHampton would never have been lost to dev magic. Say they had a battle event over it (which I'm sure they didnt do to avoid players getting used to them having fair events over changes like that), and Aland had happened, if again it had come down to battle, would Bretonia have captured the station? Destroyed Falster? Imagine the fun in finding out! Everyone thought it was a real situation, but it was killed to make Bretonia win, after they were made to lose elsewhere. It makes no sense anymore.
And then of course if it had been realistic they could have tried annexing O49 by again needing to place ships in the system and defend them against attacks, and supply many untis of Marines planetside to establish their presence, all of which would have allowed those opposing the move inrp and oorp to take it out in game.
See we want these wars as backdrops (at least we did) but no one wants to risk losing, ever! Especially the devs and staff that also mainly RP for OF's.
So at the very least, when it comes to wars and military expeditions/incursions, we dont need scripted dictation, we need developers to find ways to set the things up well for players to have fair battles, and actually accept the outcome. No one would have minded if the lines in the war had gone back and forth several times over Leeds, if it was the result of player groups coming and going in strength and activity. Then, of someone had broken through, it would have been as epic and real as it was supposed to seem all last year. In any war, a loss is not always permanent. If Bretonia had gone into 49, been driven back, they could have gone in for another try already. I'd rather see constant back and forth battles than these insta victories for a minory's pre script.
So we could have much better player driven situations here, especially if it came down to war, if the work went into setting up a situation in game. We'd still see balanced and realistic outcomes. But work has to go into that part first.