Posts: 379
Threads: 30
Joined: Mar 2017
Staff roles: Art Dev
For a week now, I was working really hard on getting the Irra current in-game mesh a whole new make-over. With the help of @Treewyrm on guiding me on how to properly assign the textures, explaining the design itself, and also .ale/fx editing, I have managed to get a nice piece of work. Big Kudos!
This is so far the near-final result I will share with the community.