Identity:Veronica Ashwood Role(s):Hand of the Hound, Packleader Favored ship:[R]-Warbringer "Lady Ashwood as she's come to be known is the right hand of Hemlocke, one of his most dependable, handling most of his less than favorable desk work and communications, barking orders so that he doesn't end up killing someone by doing it himself. Hemlocke finds women in this walk of life a lot easier to deal with than men, as they usually have testosterone issues and try to usurp him, and rarely get clean jobs done anywhere near as quick or efficiently as they do, thus why he's fond of Aurora and Genocide Jill. Lady Ashwood currently oversees the construction of the Alcatraz Gladiatorial Dome within the Bazaar, construction set to be finished by the early dawn of 828 A.S. Her personal ship is a well kept and surprisingly clean Hellhound Gunship, that often flies with two Werewolf escorts, it's usual role to be supporting fire for the larger Scylla class warships, though it often partakes in pirating the nearby lanes of the California system, robbing the expensive luxury goods shipped in from Manhattan, bound for Los Angeles. A brilliant mind and cautious woman, she keeps most of the Hound's loyals in check, and keeps things running smoothly around Alcatraz so the Hound doesn't gut more people than he has too." Identity:Mara Scar Role(s):Assistant Gunnery, Weapons Tech. Favored ship:Assistant Gunnery for the [R]-Innocent.Slaughter, [R]-Hellbat "Though Mara's actual contact with the Hound of Alcatraz is few and far between, she is the direct underling of Lady Ashwood, and thus, a loyal member of his pack. She, along with her twin Jane are weapons specialists that work to keep the pack's weaponry up to scratch and actually fitting properly on their war machines, though anyone that ventures to Alcatraz bearing Petra Swanson's mark is welcome to such upkeep upon their vessels as well. She is rarely seen, and never heard. A mere cog of many in the Rogue's war machine hinged on profit and destruction of any who appose their might." Identity:Leon Dawning Role(s):Demolitions Expert, Maniac Favored ship:[R]-Adrenaline.Rush "Leon or 'Fuze' as he is well known is a humble, well mannered ex-military type, though the Hound finds it difficult if not near impossible to trust these types, he has come in handy and works with Lady Ashwood frequently, so no fits are thrown by the crazed wolf up top. Very generous with his explosives, he will often maroon himself after a successful kill because he went kamikaze and far too trigger happy on his adversary, Hemlocke is fond of his style, and perhaps that's why he keeps him around." Identity:Damien Hasselhoff Role(s):Eyes of Dominion, Barkeep Favored Location(s):Master Barkeep of Alcatraz "Damien Hasselhoff, or 'Bob' as he's often called by local bar goers, is the eyes and ears of Hemlocke, listening in on happenings in the Alcatraz bar, his eyesight is impaired after a raid on his home on Los Angeles, but he more than makes up for it in his incredible hearing, even whispers do not escape the mighty barkeep Bob. Most notably he keeps an ear out for any rogue looking to cause trouble on Alcatraz, serve poison drinks to usurpers, concoct the infamous Blood Bomb, basically just pure acid mixed with Rheinbier that turns the drinker's insides to mush and keeping the bar nice and clean for the patrons of Alcatraz. He's not too interested in the Hackers, Casts or Junkers, and his orders are to specifically watch over the Rogues, keep your friends close, your enemies closer. Hasselhoff will also often take private messages directly to the Hound himself, and wields a very nasty slug shotgun most of the time, and prides himself on his precious grey leather coat and classy under vestments." Identity:Jane Scar Role(s):Packleader Favored Ship:[R]-Ragefire "Jane, the twin sister of Mara is by far more valuable, Working often with Hasselhoff to safeguard Alcatraz by disposing of potential threats and keeping people in line, alongside Lady Ashwood she commands plenty of respect from the brutes at the ends of Hemlocke's fingertips, residing over the station and the Rogue patrols around Alcatraz, she takes her job seriously. Mara and Jane were separated some time ago, both of Bretonian origin, Jane was a member of the Armed Forces during the war in the Taus. She made the mistake of venturing too far into Kusari territory after her ship had been relatively ripped to pieces, where Hogosha got their hands upon her and tortured her for their own amusement, leaving a nasty scary upon her left eye, resembling the Kusari house' symbol, on one of Hemlocke's ventures into Shikoku with the Innocent Slaughter, he had intercepted a Hogoshan convoy, currently with Jane and several others in their hold, he had boarded the ship with his loyals, ransacked the place and took everything of value, killing most of the Hogoshans before returning her to Liberty, where she vowed to repay the debt she owed him. Naturally, Hemlocke is unaware of her service, for fear of what he might've done if he knew where she had come from. She will never forget what they did to her, and always wears her armored flight suit wherever she goes. The patrols around Alcatraz and the brutes within the station bearing the Hound's insignia report to her, and follow her orders, which are second only to Ashwood's." Identity:Edwin Kelly Role(s):Rogue Favored Ship(s):[R]-Grim.Guzzler "There is something to be said about the relationship between the Rogues and Mollys, their engineers in the past have met to construct the many different ships they posses today, yet neither have seemingly built their own ship line, the figures of higher intelligence within both factions typically aren't engineers or weapons specialists is why. The odd neutrality between the two is what allowed Edwin Kelly, a marooned son of Leeds to become a drifter after fighting Bretonia for most of his life and join the primary pack of the Rogues. Meeting up with some of their elements on Montezuma, and then onto Alcatraz where he met proper. The reason for Edwin's departure from his previous allegiance to the Republic of Dublin, was that Edwin had been around a lot of street gangs in his youth to know that when a group's leadership is passed around like a hot potato, and starts cuddling up to their enemies, it's time to go. Edwin keeps his solutions to problems very simple, is it something the size of a planet that requires way more than his daily dose Hellfire n' Whiskey to kill, or is it an annoying fly that barely takes effort, he responds with his Barghest regardless of the situation, so he makes a fine addition to the lower ranks of the pack. His shared history of questionable leadership is perhaps why the Hellhound took a liking to him.