(08-25-2020, 11:17 AM)Kauket Wrote: You're still aliens. You can still gain docking rights via diplomacy, so just do that?? That's what we did with the previous AI factions and they can dock on our stations.
The whole idea is that AI can be roleplayed in different ways, that means there will never be a unified OF, especially now that the ID has been nerfed to oblivion - I wouldn't be surprised if all the players just gave up. And tell me, who benefits from this - disrupting the gameplay and effort put in, allowed by mistake or not.
(08-25-2020, 11:17 AM)Kauket Wrote: You're still aliens. You can still gain docking rights via diplomacy, so just do that?? That's what we did with the previous AI factions and they can dock on our stations.
The whole idea is that AI can be roleplayed in different ways, that means there will never be a unified OF, especially now that the ID has been nerfed to oblivion - I wouldn't be surprised if all the players just gave up. And tell me, who benefits from this - disrupting the gameplay and effort put in, allowed by mistake or not.
But they're not a generic faction.
Honestly this whole 'drama' just makes me think we should just introduce a standard AI ID for the people who want to RP that kind of thing, and just use GAI for something else.
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It doesn't matter if you are friendly or hostile, you are ALIENS. You are inherently unwanted because they don't know who or what you are. That is why you need diplomacy.
(08-25-2020, 11:22 AM)Lythrilux Wrote: Honestly this whole 'drama' just makes me think we should just introduce a standard AI ID for the people who want to RP that kind of thing, and just use GAI for something else.
Or the rep hack can be put back to how it was. And let some very original RP continue to develop in manifold ways.
It is good for the game.
GAI is the bedrock of all the RP'd AI that there has been and a generic AI ID will not go down well and we do not need it.
Honestly, what harm has been done that demands a putting a sledge hammer to it. Let sleeping dog lie. It was working.
Ask yourself. Has anything been harmed with the way it was? No. Was anyone disadvantaged? No. Did anyone care? No.
And why are the powers that be so reluctant to right a wrong?
Honest question - what harm is done by the no-dock rephack actually? I mean, AIs and especially GAIs are not supposed to be traders anyway as far as I understood, and what I see here and there people mostly claim they play them for roleplay interactions in-game or on forums. How is that affected by the limited docking ability?
(08-25-2020, 11:22 AM)Lythrilux Wrote: Honestly this whole 'drama' just makes me think we should just introduce a standard AI ID for the people who want to RP that kind of thing, and just use GAI for something else.
GAI is the bedrock of all the RP'd AI that there has been and a generic AI ID will not go down well and we do not need it.
That is a very strong way of putting things. What makes GAI the bedrock of all AI RP? I and many others in the past have been able to roleplay AI of some kind just fine through other IDs, such as the Freelancer ID.
(08-25-2020, 11:17 AM)Kauket Wrote: You're still aliens. You can still gain docking rights via diplomacy, so just do that?? That's what we did with the previous AI factions and they can dock on our stations.
The whole idea is that AI can be roleplayed in different ways, that means there will never be a unified OF, especially now that the ID has been nerfed to oblivion - I wouldn't be surprised if all the players just gave up. And tell me, who benefits from this - disrupting the gameplay and effort put in, allowed by mistake or not.
The ID hasn't been nerfed to oblivion. It was fixed. It had literally no rephacks except for some Omicron factions. 90% of the factions that exist can't dock on Gammu bases so why should they allow the Gammu AI to dock on theirs? The change is reasonable in my eyes because it balances the ID.
Natio Octavarium has AI citizens, albeit of the homegrown variety rather than aliens, but we'd be open to at least discuss diplomacy and docking rights. Trade, too, if Gammu had any exports. Either way, I'd consider it an RP opportunity rather than a hard limitation. Consider that you're not understood by most, and therefore mistrusted and even feared. It takes effort to get around that.
I would rather not have to see an AI cruiser undocking from Ouray. My immersion is broken regularly enough as is. Your rephacks were fixed to be as they were intended. You can either do as this server requires of us and roleplay around that issue, which I'm sure some factions will accept while others will decline, or you can continue barking up this tree.
In the case of the latter, I would caution you against falling fruit. Especially if they turn out to be coconuts.
(08-25-2020, 11:37 AM)Sniper Wrote: Honestly, what harm has been done that demands a putting a sledge hammer to it. Let sleeping dog lie. It was working.
Ask yourself. Has anything been harmed with the way it was? No. Was anyone disadvantaged? No. Did anyone care? No.
And why are the powers that be so reluctant to right a wrong?
Just my opinion, but I think there is always something else to the little things that happen here. What seems like a generic change is likely to target something specific. Any events coming up with the AI ID? Possible sieges? Or, anyone flee to an Order/Core base or Ennibeck Freeport? Just takes fleeing from one dev or someone that knows one and *poof* the whole game changes around you. No one cares until they're gonna lose a blue and then its suddenly time to 'fix' it.
I learned the hard way that some 'players' here can make changes to suit themselves, and they will quietly change the whole game to win while acting like the players were in the wrong.