- Did you enjoy the event?
Yes
- What could we have done to make this more enjoyable and fun?
Announce it in advance when it's NPCs and PoB so people can move ships. Spontaneous when it's a chase a ship event
- What day and times would you like to see events on? Would you like them on the same time and day each time we do one?
random is good , but advance announcement with this type
- Do you have any ideas for future events?
Mini couple hour trade events please
- Any general feedback?
more small rewards would be nice
Proof I was there in O-3 any small stuff would be appreciated
HMS-Gallia's.End - didn't get anything
Did you enjoy the event?
Yes was quite fun! apart from the reward part
- What could we have done to make this more enjoyable and fun?
smoother docking and shared rewards/rewards for participating
- What day and times would you like to see events on? Would you like them on the same time and day each time we do one?
Something for GMT+12 would be nice
- Do you have any ideas for future events?
- Any general feedback?
In the beginning I did, fighting vs the Admin Battleships was quite fun and challanging in a different kind of way than we're used to. Once the NPCs started spawning however was when it turned for me. It became a sole tankfest. DPS it down and respawn once you're eventually dead since you can't dodge those lasers.
- What could we have done to make this more enjoyable and fun?
Maybe get rid of the lasers and make the other weapons hit harder.
- What day and times would you like to see events on? Would you like them on the same time and day each time we do one?
Always at the same time isn't the right way to go, since there are people from all over the world playing here. Weekends however is probably the best idea.
- Do you have any ideas for future events?
Someone before me said something about a chase event. I like that idea. A Transport running from A to B with multiple ways it can go. Gives LFs a reason to exist.
- Any general feedback?
Thank you for your effort, keep it up, it's nice to see people comming together.
P.S.: I was at the event, but couldn't get on the POB due to it beeing hostile. Once I got put in, everything except fighter-codes was gone.
HMS-Durham
- Did you enjoy the event?
In general yes.. something different is always wellcome and general idea was fun. Also Support from GM staff was great!
- What could we have done to make this more enjoyable and fun?
More info on what to do becaue people were clueless at most of time. also those lasers were OP
- What day and times would you like to see events on? Would you like them on the same time and day each time we do one?
Any as long its arround 22:00
- Do you have any ideas for future events?
Maybe nomad invasion similar to this, with different type of ships?
- Any general feedback?
Keep it up
Also i was at event... cant dock at start managed evenetually when GM|Connor docked me but everything was gone
My proof is same as Renos as im in the pic Cpt.Kokek name
Beginning was good, middle not really, the end was not great too. But shortness of event helped greatly to feel only good from it, closing eye on the rest.
- What could we have done to make this more enjoyable and fun?
Killing monster(terrorists), overpowered player-controlled battleships was fun part for me. With new server hardware, we had no lags, everything was smooth and nice regarding it. It was a good challenge.
Killing overpowered NPC with laser beams to 5k distance, which you can't evade was not fun. The tactic to kill them was basically throwing a lot of meat/tanks to overpower, who were dying too much often. There were no ways to evade their blasts. This part looked like throwing just ships against a heartless wall.
Last part, defending[ against CAU10 equipped players was mediocre. We were nervous, but the attacking party was too weak to challenge the defenders, too unequal forces, they probably should have been given some nanobots too. I liked that the defensive part was lasting only 10 minutes.
The distribution of reward... was not a good one. Most people were just unable to dock, and distribution, who takes first, takes the most is not the best strategy too.
- What day and times would you like to see events on? Would you like them at the same time and day each time we do one?
As long as they start not later than 16 or 17, it is fine.
- Do you have any ideas for future events?
Distribution of rewards could be made differently. As an idea... we have working dice command. For example, we throw 1d20, whoever gets better results, gets the reward. And if the reward is suiting only specific ship classes and those ship classes are present, only they will throw dice to get it.
As an alternative, some sort of equal distribution of reward between all present ships. With again preference for distributing rewards between ship classes to whom reward is suited better.
As an alternative, rewards could be distributed according to people's performed results during the event. If you can somehow get who caused damage / kills and e.t.c.
Yes ! That was a nice one, loved the fact that we actually pewed players and not npcs, so it was less messy and you could actually dodge the one shots.
- What could we have done to make this more enjoyable and fun?
Less one shot weapons from cultists spawn in o3 ?
- What day and times would you like to see events on? Would you like them on the same time and day each time we do one?
For the fairness of other players living in other timezones, no, not everytime at the same time.
- Do you have any ideas for future events?
Already send ideas to one of event staff member
- Any general feedback?
Think of more ways to make the snubs able to get in those events?
Ship name is Jim.Shatter
Only proofs I could gather :
[04.09.2020 20:17:38] Death: Jim.Shatter was put out of action by Bloodiest.Day (Gun).