• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
Wiki (mostly outdated)
Technology Chart
Rep hack list
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
Mactan Network
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Rules & Requests Rules
1 2 3 4 5 … 197 Next »
House Laws/Nomad Remains

Server Time (24h)

Players Online

Events
If you can see this you have JavaScript disabled

Latest activity

House Laws/Nomad Remains
Offline Racerdude
01-24-2023, 10:28 PM,
#1
Member
Posts: 302
Threads: 30
Joined: Mar 2013

Hello Community. Lets talk.

How does it make any sense for there to be lawful fabricators of equipment that uses Nomad Remains, yet the commodity is illegal in house space? It would be similar to marijuana being illegal yet bakeries that put marijuana in their products are legal. Can somebody think of a good reason for this law? If not, could laws be adjusted to remove Nomad Remains as illegal?

I just had a conversation with a friend about this very same subject and then I see this thread: https://discoverygc.com/forums/showthrea...pid2281979 I was not a participant of that report, and good on Sally for reporting this for LPI. But it is very strange that the law forbids the very commodity that most POBs that fabricate equipment holds anyway.

Thoughts/Opinions?

Heardy n' teeeeen-fo!
https://www.youtube.com/watch?v=oaG-ocz_uCU
Reply  
Offline Sombs
01-24-2023, 10:37 PM,
#2
Naughty Blue Panda
Posts: 6,352
Threads: 449
Joined: Feb 2014

The Houses contracted/sanctioned the Core for that matter, nowadays nobody does it because, you know, nobody cares anymore.

Those laws are not set in stone, it is very likely you can get a permit if you contact the government and make a good deal. Or contact a smuggler for another good deal.




Uncharted System 18
Uncharted System 32
Uncharted System 34
Uncharted System 37



Reply  
Offline St.Denis
01-24-2023, 10:41 PM,
#3
Server Administrator
Posts: 99,564
Threads: 1,259
Joined: Dec 2011
Staff roles:
Server Administrator

Bretonia has this:
https://discoverygc.com/forums/showthread.php?tid=19206

'I would like to be half as clever as some people like to believe they are'
Life is full of disappointments, it is how we handle them that helps to define us, as a person
Reply  
Offline Emperor Tekagi
01-24-2023, 10:43 PM,
#4
Niemann's legacy
Posts: 2,409
Threads: 223
Joined: Jun 2015

Same for Kusari:
https://discoverygc.com/forums/showthrea...tid=189042
Quote: "It is not possible to acquire a special license for every other form of restricted cargo at the moment. Corporations wishing to acquire a special permit for restricted goods not listed in this directory, shall forward a direct request to the Government."
Reply  
Offline Saronsen
01-24-2023, 10:52 PM, (This post was last modified: 01-24-2023, 10:54 PM by Saronsen.)
#5
Member
Posts: 1,420
Threads: 95
Joined: Mar 2009

(01-24-2023, 10:28 PM)Racerdude Wrote: Thoughts/Opinions?

you can apply for a license to move nomad materials in liberty, though at least for my part, i handwave cloaks and other POB equipment away because i really dont care to force people to pay money for generic equipment

if you have adapteds/hybrids/whatever actual nomad equipment, im coming for your wallet/soul
Reply  
Offline Racerdude
01-25-2023, 12:42 AM,
#6
Member
Posts: 302
Threads: 30
Joined: Mar 2013

Valid points. I didn't dig deep enough to see the registrations/requests to haul the otherwise illegal commodities. Thanks all!

Heardy n' teeeeen-fo!
https://www.youtube.com/watch?v=oaG-ocz_uCU
Reply  
Offline SnakThree
01-25-2023, 05:18 AM,
#7
Ageira
Posts: 8,889
Threads: 325
Joined: Mar 2010

(01-24-2023, 10:28 PM)Racerdude Wrote: Hello Community. Lets talk.

How does it make any sense for there to be lawful fabricators of equipment that uses Nomad Remains, yet the commodity is illegal in house space? It would be similar to marijuana being illegal yet bakeries that put marijuana in their products are legal. Can somebody think of a good reason for this law? If not, could laws be adjusted to remove Nomad Remains as illegal?

I just had a conversation with a friend about this very same subject and then I see this thread: https://discoverygc.com/forums/showthrea...pid2281979 I was not a participant of that report, and good on Sally for reporting this for LPI. But it is very strange that the law forbids the very commodity that most POBs that fabricate equipment holds anyway.

Thoughts/Opinions?

Issue is that developers thought it was good idea to do this, and during all these years no one figured out to add some substitute cargo that is legal.

Some houses have rather strict rules for even manufacturing cloaks. Restricted usage too.

Gallia:
Technologies used for cloaking and forceful decloaking (e.g. cloaking devices or cloak disruptors of any type and kind) are restricted to Gallic law enforcement, Gallic corporations and license holders.
Rheinland:
§2.3.4. Cloaking Devices, Jump Drives and Hyperspace Survey Modules mounted on ships that do not belong to the Rheinland Armed Forces, Rheinland corporations or permitted individuals which are registered(add hyperlink to the registry here) in Extraordinary equipment registry.
§7.9.4. Construction of manufacturing facilities that produce cloaking devices, hyperspace jump drives or hyperspace survey modules is only permitted to Rheinland Corporations
Kusari:
Cloaking Devices (Kusari Law Enforcement vessels)
Do not construct the following factory modules without written permission: Hyperspace Survey Manufacturing Factory, Cloaking Device Factory, Jump Drive Factory.


Information • Recruitment • Flight Logs • Bounty Board • Mission Board • Ageira NeuralNet
  Reply  


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2023 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode