Posts: 3,700
Threads: 144
Joined: Aug 2009
Staff roles: Server Manager Coding Dev Moderator
Discovery 5.1 Hotfix 2
SYSTEMS
- Removed: Removed Antonio again. And Jammi.
- Fixed: Fix for encounter Bretonia battlecruisers having obsolete equipment.
- Fixed: Two crash causes: the Hessian encounter in Dresden; one invalid patrol path.
- Fixed: New Berlin: Re-parented Pachydermes to Wildau Station.
- Fixed: Atka Wreck now uses the correct infocard.
- Fixed: Sigma-13: Fix name of lane to Frankfurt gate.
- Fixed: Frankfurt: Fix name/info of lane between Mainz and Sigma-13 gate.
BALANCE
- Changed: Dragon Secondary Turret changed into Dragon Battlecruiser Turret.
- Changed: Improved Malta and Erie planetscapes.
- Fixed: The XA- faction perk Aggressor having higher stats than the regular version.
- Fixed: A newly bought Asteroid Miner no longer mounts its engine on an invalid hardpoint, resulting in it being lost in some instances.
- Fixed: A few bombers' nanobot counts being incorrect.
- Fixed: Fixed the Sekhmet having a yaw turn rate of 16.57 degrees instead of the intended value of 60.05 degrees.
- Fixed: Fixed the wrong engine class in the Wolfhound shiparch entry.
- Fixed: Added a Cruise Disruptor to the Dragon Battlecruiser.
INFOCARDS
- Fixed: New news articles now have titles and contain text.
- Added: New Harmony (unique ship) infocard & ID changes.
ART
- Changed: Louder impact sound for razor impact.
- Fixed: Gave the Battleship Pulse Muzzle Flash the correct effect type.
- Fixed: Missing Barge textures by baking materials into cmp.
- Fixed: Missing material reference in solar\gallia\ga_ringcorridor.cmp and its 2x size variant.
- Fixed: The internal nodes for the effect of Batrachotoxin Mk I no longer conflict with those used in other bomber weapons, causing incorrect effects to display.