' Wrote:Just look at this as another downside to using capital ships.
I think it also simulates what would very likely be the physics constraint of real life that is nerfed in the FL simulation: big engines take longer to charge up than small ones. It seems reasonable to me that a battleship should not be able to charge its cruise engines as fast as a fighter since they engines are massively larger. Disallowing cruise in battle can somewhat simulate that.
Yeah, the FL is a simulation. Although we would like to see reasonability most of the time, there are things that can't be exactly matched with the facts of RL. Battleships are easier to hit with cruise distruptors compared to any other smaller ship. Yet, increasing their charging time still sounds logical to me but it also has the chance of ruining the capabilities of capital ships.
For the cruising stuff, what Adrian has said has an important point. If a capital ship is completely forbidden to use cruise in a fight, it could give a fighter run away from them with the advantage of advanced thrust velocity. Yet some could say this, then why don't you use cruise distruptors or escorts? And I could come up with this, not everytime cds work perfectly in different situations and there could be times that you have a lone encounter.
To sum up, people are already allowed to use cruise to chase a cruising yielder. The thing here is we should never ever hit the cruise and take the advantage of cruise speed in the middle of an ongoing fight, whatever the odds are and situation is. One should know when to use cruise and when not to since they are already clearly stated. If a person hits the cruise there are 2 options for him. He would try to flee which is okay, or he would try to take advantage of cruise speed in a fight which is a big no. People should be let using cruise only for chasing fleeing yielders, but never ever for recharging their shields&hull and closing in range once more. If a fighter is running away from a capital ship with his thrust, the capital ship pilot should try to stop him with cds or missiles or let the escorts deal with him. Trying to pursue the fighter via cruise speed should be the last option for him in my opinion. This would urge the fighter pilot try his best to take advantage of his agility upperhandedness against the bulky target he has been pursued by. The question is, should we fine a capital ship for hitting cruise to pursue a fighter who is trying to flee in thrust speed and successfully evading cds&missiles&torps and predicted to hit his own cruise soon in order to evade his opponent's grasp?
' Wrote:For the cruising stuff, what Adrian has said has an important point. If a capital ship is completely forbidden to use cruise in a fight, it could give a fighter run away from them with the advantage of advanced thrust velocity. Yet some could say this, then why don't you use cruise distruptors or escorts? And I could come up with this, not everytime cds work perfectly in different situations and there could be times that you have a lone encounter.
Doesn't this just give people a reason to use a fighter instead?
I mean, the more we limit these larger ships the better! I for one would like to be able to do what ever it is I do with out having to get past massive Cap ships every day.
With the Cruise disabled for large ships the "Solo Battle ship Hore Guy" won't get a lot of luck, where as the fraction Flag Ships aren't really affected as they have escorts.
Cruise is NOT ALLOWED guys. Hood has said it so many times already.
(Perhaps if you lived my life for a day you would support this..)
Edit: Support the NO CRUISE!!!
___ New Avatar.. Needs a Bit of cleaning (Damn, I forgot the transparent Background again) The Crateria is Unhappy. From now on if you think you can carry on trading after you've faced Death you SHALL Face him again, and again until it Sinks in! Come on, Traders need to Follow the 4 Hours Cool down after death.. So your dead, Whats that? Your going to get me with a Big Bad Cruiser? As long as it is NOT piloted by yourself let it come...
' Wrote:People should be let using cruise only for chasing fleeing yielders, but never ever for recharging their shields&hull and closing in range once more. If a fighter is running away from a capital ship with his thrust, the capital ship pilot should try to stop him with cds or missiles or let the escorts deal with him. Trying to pursue the fighter via cruise speed should be the last option for him in my opinion.
Crateria, are you sure you have read all I have said here? I know that cruising in a fight is forbidden and we are not arguing using cruise in a fight. I would love to see more fighters being used instead of these capital ships more than you since I am already used to use smaller ships instead of the big ones most of the time. And that issue is NOT open for debate with being already clarified in the rules. Only thing I wanted to mention was that you could see people using cruise engine for the pursuing purpose.
' Wrote:Crateria, are you sure you have read all I have said here? I know that cruising in a fight is forbidden and we are not arguing using cruise in a fight. I would love to see more fighters being used instead of these capital ships more than you since I am already used to use smaller ships instead of the big ones most of the time. And that issue is NOT open for debate with being already clarified in the rules. Only thing I wanted to mention was that you could see people using cruise engine for the pursuing purpose.
Sorry, I must have only read so far when my blood started to boil (I'm in a bad mood, sorry)... :$
But yes I can see Why people use it, but people should see why they Can't use it.
So yeah.. Sorry..
___ New Avatar.. Needs a Bit of cleaning (Damn, I forgot the transparent Background again) The Crateria is Unhappy. From now on if you think you can carry on trading after you've faced Death you SHALL Face him again, and again until it Sinks in! Come on, Traders need to Follow the 4 Hours Cool down after death.. So your dead, Whats that? Your going to get me with a Big Bad Cruiser? As long as it is NOT piloted by yourself let it come...
The only time anyone can hit cruise in a fight is to flee. As soon as that happens everyone else is free to hit cruise and pursue.
I like the idea of it being one of the drawbacks on large capships. It also encourages people to fly with some fighter class ships as escort.
Your escorts should know your capabilities and you should all be organized. Escorts should know to, from time to time, evade back to the BS and not continue the fight farther and farther away from the BS. They should also know to inform the BS when their opponent hits cruise so it can enter cruise and pursue.
It is all about communication and not flying around all by yourself in a BS.