Well as you are kind of lost in space.. searching for your battlestar... you need money + equipment for survival.
So mining and/or trading with fighter escort would fit for me.
I do see BSG miners around now and then.. but mostly they are alone.
about Outcasts:
I thought that the IMG are hostile to Outcasts mostly because they tax/pirate their traders and mining operations. So the IMG defend them. Ok you may choose not to stick to that roleplay.
As it is now the BSG is attacking Alpha at least once a day....which is way more often than Corsairs... kind of strange for me.
What does the BSG try to achieve with that? The only thing you can achieve in RP sense is a destruction of some Outcasts ships.
If you want to keep doing it (you can).. then I also suggest either generic Military ID or BHG ID. Acting as "defensive division of IMG"
Being friendly to Corsairs (and coordinating attacks with them) seems very strange to me as well. I would say IMG is at least unfriendly to Corsairs. - Looking at Omega 7. Even if you don't roleplay IMG... you should still know that Corsairs will just attack and overrun you once the Outcasts get weak.
Igiss says: Martin, you give them a finger, they bite off your arm.
Not quite correct, Mjonlir.
BSG didn't attack Alpha in a week at least.
Yesterday, we did. And you know why?
Outcasts organized attack on Tau-23, we fought, Bounty Hunters arrived, they escaped to Alpha, we organized Counter-attack.
We do not attack Alpha that often, that is simply not true.
Attack is sometimes a best defense.
Sad but true, we need at least one real enemy, and Outcasts are the most logical choice.
They hate us as much as we hate them, if you don't believe me, ask Eppyon:P
BSG isn't friendly to all Corsairs.
Independents are neutral to us, we don't care about them.
TBH are Allies, but we don't exactly act as allies anymore.
Reason to this is simply because we did attack Alpha together in the past.
That can be changed to friendly, if people think it is needed.
About Miners.
People trade when there is no one else online, yes.
But, we do organize large convoys from time to time.
Two days ago, we had a 4 Viper, 2 Taiidan escort for only 2 Miners.
We do escorts as much as we can, because that is pretty much the only time we can leave Taus to see Kusari space.
Thank you.
Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.
' Wrote:It also states that it allows hunting pirates.
We don't hunt any non-pirates out of our space.
You can call it "Military operation", but Outcasts are IMG enemies even in NPC diplomacy.
And they are also only 1 system away from us.
They organize attacks on Taus, we organize counter-attacks on Alpha.
It is like that, we are enemies, enemies do that to each other.
Did you ever see BSG organizing an attack on Chugoku?
Even though they are Hostile to us, we would never go that far to attack NovaPG in Chugoku.
That would be a Military operation, attacking Alpha is not.
Omicron Alpha is only one jump away so I suppose it is okay to attack them but, in general, I believe that hunting pirates and terrorists only applies to pirates or terrorists that are in your territory. So; as you used it as your example, I'm glad that you won't be attacking Chugoku any time soon.:)
' Wrote:We also don't allow scanning of contraband, because i had a word with Admin about that.
I don't know about =CR=, but we are not pursuing smugglers anymore.
IMG ID is an ID that has certain boundaries.
It is much better then using a Military ID just so we can perform "Military operations".
We would be allowed to attack any unlawful forces, anywhere in Sirius.
That is not RP for me.
I believe foundation of RP is in certain limitations.
Not scanning for contraband is good but, is there another reason for not using the Military ID; like, being unable to fly Battlestars?:crazy:
' Wrote:And please, this is about =BSG= only, leave the =CR= out of this, completely.
If you make a mistake, with no intention, it is ok.
But don't comment on =CR= or Cylon roleplay here while knowing they are not the subject.
I apologise. I have strong feelings against ships (and; by extension, factions) that originate from other fictional universes being in Discovery, so I mentioned =CR= and =CYLON= because they are also based on Battlestar Galactica, I will not refer to them in this topic again.
Quote:Not scanning for contraband is goob but, is there another reason for not using the Military ID; like, being unable to fly Battlestars? crazy.gif
I am sorry, but you are obviously not really familiarized with our Roleplay.
We don't use anything bigger then Taiidan Bomber anyway.
We don't have a Battlestar. We don't even have a Gunboat. We are a fighter group.
So, that is not the reason for not using a Military ID.
We are even using IMG ID for traders, so traders can be killed by our enemies without taxing.
That is exactly the reason why our traders need escorts, like Mjonlir said.
I fail to see any abusing in our IMG ID.
We are not using it to gain something, we are using it because it is supporting a better RP then any generic ID.
And personally, the only thing that made me think about Military ID are exactly hordes of Smugglers flying right trough Taus.
I really don't see a problem if we scan them, stop them or anything.
They can easily avoid Java Station, and they should.
It is contributing overall RP on Disco.
But, because i was warned by an Admin, we stopped doing that.
Although i totally disagree, i'm not here to judge anyone.
I would love for us to gain clearance to scan smugglers, it fits our RP.
It is pretty much like saying to QCP pilot "Hey! Your ID doesn't allow pirating!".
Don't get me wrong (QCP guys), i'm on your side, this is not accusation or anything.
Just comparing the cases.
Thank you.
Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.
Well, if one group has developed RP story and ideas and goals I'd like to see some "slack" on the issue of ID. We're not LNS, nor BAF, or such, but we're also not MINERS. I don't wanna use my Viper to main for niobium and sell it in Dresden just because my ID is IMG. We still call ourselves colonials and we have common roots with =CR=, and we work for the IMG. I'm willing to do all that I can to incorporate colonial/BSG story into the Freelancer, but don't expect us to play vanila IMG, cos not even VANILA factions do that. Example could be AW, NOVA, RoS, etc. Our main task is to protect any IMG or allied operations within our ZOI. Just because our ZOI is mostly taus, Outcasts are our main enemies. Even IMG infocard confirms them as valid hostiles. Now with the risk of repeating myself: "Enemy of my enemy is my friend". Ergo, corsairs are friendlies. Old BSG had strong ties with TBH and benitez and most corsairs, thus we maintain them. NO news on some local IMG post will make me change that. Next patch could easily state that Corsairs are IMGs MAIN ENEMIES, as I've seen infocards of certain factions change from allied to corsairs, to neutral or even hostile to them. So THAT alone doesn't mean much IMO. IMG is a big fragmented faction, and if some part of IMG decided to wage war with Corsairs, that is not concern of ours. It would be even nicer, if such "news" and "rumors" were to be removed from the game altogether. FL diplomacy is complicated enough even without the need of such "spicing up".
Now, even if Outcasts were defeated, I wouldn't say IMG would be next target on a Corsairs list. There's a subtle but important difference between Corsairs and Outcasts (and the main reason why I'd always side with Corsairs but not OCs). Example would be the difference between organized crime involved in stealing and selling ART, and narco cartel. For dealing contraband alien artifacts, declared contraband by major houses, corsairs are unlawful. They even do some pirating. But, they are NOT insidious narco cartel, responsible for producing and dispersing highly addictive, psycho-active mutogen, that even changes human genom itself. It is stated, that due to genom mutation, Outcasts are not even considered Human anymore. And their goal is global domination of all Sirius via cardamine and conspiracy.
This is where we get to smugglers in taus. Outcasts are hostile to IMG, and their main source of funding is the CARDAMINE. IMG is neutral to major houses, but non the less LAWFULL. Now, ONLY source of Cardamine is MALTA. So ANY smuggler/trader carrying cardamine is in FACT helping Outcast fundings, their WAR EFFORT and plan for global domination, and even DESTRUCTION of human race, by the alteration of the human GENOM. And now you wanna tell me that BSG or IMG for that matter, should sit idly by letting Cardamine flow through taus? You can "pull the ID limitation" routine on us again, as Adminds did, but that is just hampering Role Play and limiting possibility for fun encounters. If most of you are only concerned about having "easy cash income" without fuss and interruption while smuggling or trading, why don't you vote for traders to be allowed to use "civilian ID" and become untouchable PVP wise? Hell, our miners/traders even use IMG ID. If we get jumped by hostiles, we run or we die or we fight. But that is FUN. So what if you loose a cargo of niobium or cardamine? Isn't it worth the fun you had trying to run for it, or evade detection?
Your Image exceeds Forum Regs, Please replace.......BULLDOGNK
' Wrote:I am sorry, but you are obviously not really familiarized with our Roleplay.
We don't use anything bigger then Taiidan Bomber anyway.
We don't have a Battlestar. We don't even have a Gunboat. We are a fighter group.
So, that is not the reason for not using a Military ID.
Reading this discussion and taking part it in will help me become more familiar with BSG's roleplay; that's the whole point of it, right? That wasn't a (completely) serious comment but, I did want to know if BSG use (a lot of) capital ships. You don't; you're a fighter group and I respect that, as several other factions appear to be comprised entirely of capital ships, which is another pet peeve of mine.
' Wrote:And personally, the only thing that made me think about Military ID are exactly hordes of Smugglers flying right trough Taus.
I really don't see a problem if we scan them, stop them or anything.
They can easily avoid Java Station, and they should.
It is contributing overall RP on Disco.
But, because i was warned by an Admin, we stopped doing that.
Although i totally disagree, i'm not here to judge anyone.
If Igiss felt that smuggling was a concern of IMG, he would have allowed IMG ID holders to scan traders for contraband, it's up to House Militaries and Police to stop shipments of Cardamine or other forms of contraband.
This is not a public discussion about us scanning for conbraband.
Although i would like one, i don't think admins will look on it kindly.
We didn't brought it up, we just answered on it.
However, it would be nice to see people's opinions on this subject, but only in fair boundaries.
I don't want to see any flaming or accusations on this subject.
My personal opinion is that we should be able to scan for cargo, and if cargo contains Cardamine or IMG pilots, we should be able to ask the target to drop it.
Only for those 2.
Why Cardamine? Because main smuggling route for Cardamine goes trough Taus.
And IMG are in Taus.
And IMG have their military, and that military doesn't like feeding people with Outcast drugs.
Once more, i ask you to comment this subject, put in plain speech, with arguments and facts and without flaming accusing.
Thank you, once more:)
Edit:
@Daniel Feenix - Yes, i understand and i hope this discussion will help you get familiar with our RP.
But you were not asking, you were implicating that we are abusing IMG ID, and i just responded to that;)
As for scanning, yes, i agree, technically we shouldn't do that.
But in reality, we should. We live 2 systems away from Cardamine factory.
And we hate Outcasts.
There are lot of examples for avoiding what ID says. And i don't think that is a bad thing.
We are not Vanilla IMG. We are working for the IMG, we are their Military.
They gave us home, we fight for them.
We use that ID because it fits our purposes best, but not perfectly.
Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.
' Wrote:If Igiss felt that smuggling was a concern of IMG, he would have allowed IMG ID holders to scan traders for contraband, it's up to House Militaries and Police to stop shipments of Cardamine or other forms of contraband.
Well If Igiss felt that Zoners needed military, he would probably give military jurisdiction on Zoner ID. But this way, some got to be AW. There're lost of examples of vanila factions, acting out of their RP and jurisdiction. Some got their own ID in the end, others have RP stories to cover their "liberties" with their ID. So do we...We're NOT IMG.
EDIT: If people would be forced to role play only within original vanila freelancer boundaries, it would be somewhat dictatorship like, and pretty much boring in the end. Imagination and new ideas should be welcomed if properly introduced. Thats IMHO anyway...
Your Image exceeds Forum Regs, Please replace.......BULLDOGNK
I enjoy your RP, especially the schizm between the two schools of thought, BSG/CR. Stick to your guns, and rules, and attempt to access the muse of creativity. As CYLON, our objective is crisp and clear. However, we are moving towards humanoid Cylons to improve the depth of our desire and storyline.
For those who dislike this particular RP line there is nothing that can change their minds. Only they have that power.
Suggestions? None. I like it and yours:)
P.S. upon reflection, I have one suggestion. I believe you hamper yourself by allying with a particular NPC faction. CR has due to system desire and other reasons. However, I suggest, as BSG, you consider a generic ID, example: CYLON-pirate and no tag. This gives flexibility.
I will say, the QCRF will treat you like IMG, and only IMG (which we want wiped out)
My only real suggestion, is to drop any vestige of outside of freelancer rp, because, as I have argued before, it breaks everyone's immersion.