Could anyone explain me the lawful faction setup in Bretonia?
I'm about to start off with a new char who's going to be a Bret. military pilot - a bit stubborn, fighting a bit his own way (so he couldn't make a carrier in the NPC Armed Forces) but non the less faithful servant of the Queen.
So he isn't a privateer type and definitely not a policeman. Will fly a [V]HF or a bomber at max. Will go after everybody not of the Queen's liking: pirates and Kusari spacecrafts (as long as we are at war).
' Wrote:Could anyone explain me the lawful faction setup in Bretonia?
I'm about to start off with a new char who's going to be a Bret. military pilot - a bit stubborn, fighting a bit his own way (so he couldn't make a carrier in the NPC Armed Forces) but non the less faithful servant of the Queen.
So he isn't a privateer type and definitely not a policeman. Will fly a [V]HF or a bomber at max. Will go after everybody not of the Queen's liking: pirates and Kusari spacecrafts (as long as we are at war).
So which faction would fit best?
Upper Class : QCO
Working Class : QCR
Privateer : QCP
functionally, between QCO and QCR, there is no differnce. Just RP a little differently.