Is it still really worth having? Has anyone ever used it?
Quote:RIGHT 7) Official factions have the right for the purpose of training to equip a maximum of four (4) ships that are not normally allowed by their ID. (These would normally be their adverseries' ships.) This is subject to the following constraints:
-This can only apply to factions with Guard systems.
-They are restricted to the Guard system. If they are caught leaving, the ship gets deleted. The faction may replace it, but at their own expense.
-They cannot be used for any purpose except training. They may not be used against their adversaries.
-They will be equipped with Special Ops ID.
-Names of the ships must be clearly different to emphasize their special role; ie BAF|Trainer.001
-Restricted to GB or smaller size.
While not strictly necessary, the faction could host an event of some sort, with the capture or defection of the pilot and his ship being the central theme.
Ive never really seen the point of going to the trouble to buy and set up the ships. With everyone on Skype and having multiple characters its easy enough to find someone to 'train' a few rounds in whatever ship you want.
A lot of factions do. Benitez, from the ones I know about. The right is kind of pointless, however. You can just make ships of the opposing faction with proper ID/IFF and meet up in a secluded place for that as well.