Wow, interesting. Probably more suited for capital ship style of flying, as fighter fights require fast reflexes and those buttons are just a bit too far from the joystick for that I reckon... It could be quite handy for turret steering indeed though.
My wasd are all strafing; w being strafe up and s being strafe down. helps a lot in combat, especially cap vs cap, avoiding mortar fire.
I love your design too, and envy your ability to engineer such a tool. Of course now you have me wondering if you can set quick buttons for canned messages.
That's pretty cool. I've been considering something similar for quite a while, and I've got a few switches ordered for it - what I'm making is pretty much a panel panel with a few switches and lights hooked up to a Teensy for weapon group control + a few other functions. Nothing nearly as detailed or well-built as yours, in other words - I was planning on leaving it on the breadboard I'm using to design it.
<strike>How does the joystick work, by the way? Are you just using it to control the usual turn up/left/down/right key binds in FL, or are you using it as a mouse?</strike>
EDIT2: Nevermind, I've read through the thread.
EDIT: And I presume the different buttons are triggers for the "normal" keyboard combinations you've got set up in FL, with a microcontroller that's set up to emulate a keyboard?
I'm guessing that since it's USB, you're effectively remapping the keyboard such that each of those buttons activates the closure on a regular keyboard disassembled and hidden underneath.
So ... $10 or less for a new USB keyboard to disassemble, 25 single pole, normally open, momentary push buttons at a retail of $4 each, 6 single pole, normally open, momentary toggles at retail of $5 each, and the joystick, about $10 retail. About ... 50 feet total of 2 wire 18 gauge, some solder. About right on the parts list?
Note - I'm throwing retail prices out there for these items so that the guys that want to build this have an idea that from a retail perspective, it's more than $125. (Luis!)
Wholesale - I work at an electronics distributor, so ... less.
(11-21-2013, 12:53 PM)Jihadjoe Wrote: Oh god... The end of days... Agmen agreed with me.
' Wrote:Wouldnt it be more useful to have the joystick mapped to turn left/right/up/down instead of strafe, so then you could turret steer with it?
What I'd do is make a toggle for the CTRL key to keep it on/off depending on the toggle, map turret steering to CTRL+W/A/S/D. Just need to make sure that any other buttons he uses are mapped secondary to CTRL+ also.
I was checking on joysticks- Saitek offer good options, however havent figured out how to make it to work with FL?
Can you help me there?
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)