(03-13-2013, 02:53 AM)Uyughur Wrote: Hey don't hate on shy people bro.
and yeah im a neckbeard stoner wat of it yall think ur so funny n shi+ when you really just stole that from the topic u deleted, my niqqa jayce said that =P
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Crackpunch: "This is different though. Karlotta keeps coming back to crusade against the injustices here, even though he's not really wanted. It's not how people should treat gaming. He's probably been doing it for longer than I've played on the server."
Crusading against injustice is a pretty cool thing to do. I support amnesty international in almost all situations. I am, and have always been fond of Karlotta. From the vigilante who shot the nomad-lover propagandists from the Shrine to Johanna Hardcastle.
Yes, Karlotta broke server rules. Got banned. Happens to tons of people. Most probably don't come back.
Karlotta comes back out of a desire to change the server for the better. Considering all the moaning I've heard since my latest return about the state of the mod and politics, perhaps the mod needs a cold-eyed "outsider" to make constructive criticism.
I read this entire thread in one sitting and it got me to thinking. Every time I get into a group with the upper echelons of discovery players, the group chat gives up all pretence at RP. It is as the LPI chat log in the Black Scorpion incident revealed to many who would not previously have been exposed, just how shallow the immersion in character is in many Official Factions.
This is in part a flaw in the way Official Factions function, I think. There was a post a few days ago in which someone said that the official factions were just clans from any other game, their only real defining feature being the tag. It struck me as true.
In part this may stem from the change in rules about official faction minimum play time, in which players are obliged to play longer hours than they may want to, sit around in space with no one to talk to, or organise desperate group activities which, due to boredom lead to the out of character group chat mentalities. Which lead to lulz.
Apart from this is diplomacy, in which Official Factions are meant to represent their npc faction whenever they speak. If the [101st] want to ally with the Corsairs to crush the other Houses, they can say it, and (so long as they don't actually fight alongside each other due to ID restrictions) drag the indies and non-official factions along with them. Case in point; Kishiro influenced government of Kusari despite original lore stating Samura influence Kusari government. Some will say "oh, that's the server's story changing over time," but it is in fact changing this way only because of petitions by Official Factions and the various developers.
One of my major bugbears is the way that Outcasts and Corsairs seem to drift further and further apart with each version. First it was just distance between them, was it three or four jumps? Lots of neutral bases on the way. Then it was just Eta in the way, but suddenly a minefield, and npcs on steroids to the point where any engagement was part-decided by which side's npcs decided to turn up. And now Outcasts and Corsairs are not even able to fight in one another's home systems. Whoever thought that was a fine idea has forgotten just how amazing the old Alpha/Gamma fleet battles could be. And generally these were spawned randomly, by a few ships heading to Alpha, provoking a counter-attack, whereupon a counter-counter-attack would be launched, or vice versa. This freedom of encounter allowed the events to unfold dynamically, where people could just be a Corsair fighting Outcasts, and play out the wild dogfights only hinted at in the spacestation rumours.
Another example are the Omega wars, that brief period of krieg in 4.85. I was there at the beginning, and we could never have expected it to spiral into such brilliant bloodshed. It was a thing of beauty. A lot of people will likely focus on the "drama", but that's all metagame. RP is antithetical to metagame, in many respects. RP invites immersion, where metagame provides disconnection. Metagame identifies the player behind the character, where RP subsumes the player into the character.
From my experience it has become harder to find genuine RP in space. From 4.85 onwards I essentially had to cruise disrupt people to get them to talk, or shoot at them, and talk while I dodged. There are exceptions to this, but I would judge that number at 5% of all interactions.
(03-12-2013, 07:00 AM)Crackpunch Wrote: N00bl3t is Karlotta. Heard it here first.
Not true, sorry to disappoint.
(03-12-2013, 03:40 PM)Moochapotamus Wrote: Hello n00b. DRV told me you got permabanned. Looks lke you werent. Can you explain your absense please? Right now I'm thinking you were so embarassed about how the omicrons turned out with your devwork in 4.86 that you diidnt date show your face again.
Tell me... those whiny Im-sittng-in-a-bar-telling-everyone-to-leave-me-alone emo-order bar rumors... those were from Jeremy Hunter right?
Honestly, I'd say real life called. I had to get myself in order and it took someone's death for me to see that.
I don't think I ever did anything worthy of a permaban. And I honestly don't remember what developer work I did, if any. I haven't gotten in-game yet, so I wouldn't be able to tell you what I think of anything. Stick around though, and I just might give a review.
So you're saying, despite breaking server rules and being an overall substandard human being, you want Karlotta back because he challenges the system?
Challenging the system is fine, but there's a way in which it can be done without being a total dick about it.
I don't know why you brought up the sairs and what not.
I don't believe Karlotta has been a substandard human being, or that she has been any more of a dick than the armies arrayed against her. Damn one, damn all.
I have my own disagreements with the way certain server rules are designed and acted upon. I've been in breach of those before and the admins hit me, and others, with the hardest penalty it was possible to use. I disagree with the notion that Karlotta should be repeatedly punished for a desire to speak. Karlotta isn't trolling, provides relatively calm and measured arguments and maintains a level of civility until insulted repeatedly.
You bring Karlotta down to your level, and then try to use that as an excuse to ban her again. Why aren't you banned for trolling? For being a poisonous influence on the server? Because it isn't deserving of a ban.
Why do I bring up Corsairs? Because they're part of this game. The ingame Freelancer RP for which we're actually here. For which Karlotta is here.
Hero-for-hire RP'd the hell out of that encounter between LPI and Black Scorpion. It doesn't matter that she was defending someone with a less developed sense of the RP context. If anything, that should count in her favour. Karlotta likes RPing characters that hate nomads or hate social injustice. I like RPing characters that are very reasonable, right up until they're killing things. But when I meet a newbie I don't immediately find excuses to blow them up. I find excuses not to. Punishment is not as effective as education.
A large part of my pirating career over the years was spent flagging down silent traders and encouraging them to respond RP with RP. No matter how shaky or uncertain it was, that's what I wanted to see. If they started with Russian swearwords, I'd find a Russian I knew or one of their group who spoke English, explain the server rules and then let them go without claiming credits or a blue message.
If some hot-headed American started yelling about how he'd report me to the admins who he was on real good terms with, I'd calm him down, explain why that was a bad idea. And screenshot everything.
I have folders and folders of freelancer screenshots that display people in breach of one rule or another, but I think I've only submitted three or so sanction reports. This is because I engage with the people breaking the rules until I am satisfied they are aware of the harm for which they are unknowingly preparing themselves. Most of the people I meet breaking rules are people who've never been to the forum. The rest are people who've been here a long time and just had an off day, or feel entitled for whatever reason.
The sanction process is an effective deterrent, but it only works if people know about it and can understand why their actions would put them in breach of the rules.
But when the rules themselves are brought into question, or are executed lopsidedly, how can you expect anyone to be content with the situation?
(03-13-2013, 03:38 PM)Ayem Wrote: Why aren't you banned for trolling? For being a poisonous influence on the server? Because it isn't deserving of a ban.
I'd say it's because I'm trolling someone who is meant to be perma-banned. It's not that trolling isn't a bad thing, it's just that Karlotta is fair game.
(03-13-2013, 01:33 PM)n00bl3t Wrote: Not true, sorry to disappoint.
Gosh darn. I was so sure. I bet my house on it. Damn. Where will I live now?
(03-13-2013, 09:39 PM)Crackpunch Wrote: It's not that trolling isn't a bad thing, it's just that Karlotta is fair game.
That's an incredibly douchy thing to say. I don't think you're a douche, so why do you feel compelled to constantly act like a circus clown in this thread?
(03-13-2013, 09:47 PM)Anaximander Wrote: That's an incredibly douchy thing to say. I don't think you're a douche, so why do you feel compelled to constantly act like a circus clown in this thread?
If I say, then the whole system falls apart. All I can say is that it's for keeping chaos on the forums to a minimum.