Difference between revisions of "At30 "Hellflurry" Lane Hacker Tachyon Turret Mk V"
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(Stats adjusted via FLStat. Availability: Copypaste from the edited Hellflurry gun) |
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− | {{version|4. | + | {{version|4.89.2}} |
{{Gun | {{Gun | ||
| image = li_cannon.png | | image = li_cannon.png | ||
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| faction = [[Lane Hackers]] | | faction = [[Lane Hackers]] | ||
| description = This is a tachyon-based weapon that has the longest range of all energy-based weapons, but requires enormous amounts of power to fire. This weapon is most effective against molecular shields, and weakest against positron shields. This is the best turret Lane Hackers have to offer. | | description = This is a tachyon-based weapon that has the longest range of all energy-based weapons, but requires enormous amounts of power to fire. This weapon is most effective against molecular shields, and weakest against positron shields. This is the best turret Lane Hackers have to offer. | ||
+ | |||
| price = 144,665 | | price = 144,665 | ||
− | | weapon-class = | + | | weapon-class = Class 1 Turrets |
− | | hull-damage = | + | | hull-damage = 930 |
− | | energy-damage = | + | | energy-damage = 465 |
| damage-type = [[Tachyon]] | | damage-type = [[Tachyon]] | ||
− | | refire-rate = | + | | refire-rate = 3.03 |
| projectile-speed = 700 | | projectile-speed = 700 | ||
| projectile-range = 756 | | projectile-range = 756 | ||
− | | power-usage = | + | | power-usage = 227 |
| projectile-lifetime = 1.08 | | projectile-lifetime = 1.08 | ||
| rotation = 90 | | rotation = 90 | ||
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!Base!!Owner!!System!!Location | !Base!!Owner!!System!!Location | ||
{{!}}- | {{!}}- | ||
− | {{!}}[[Airdrie Hideout]]{{!}}{{!}}[[Lane | + | {{!}}[[Airdrie Hideout]]{{!}}{{!}}[[Lane Hackers{{!}}Lane Hacker Guard]]{{!}}{{!}}[[Alberta]]{{!}}{{!}}[[Liberty]] |
+ | {{!}}- | ||
+ | {{!}}[[Cochrane Depot]]{{!}}{{!}}[[Lane Hackers]]{{!}}{{!}}[[Ontario]]{{!}}{{!}}[[Liberty]] | ||
+ | {{!}}- | ||
+ | {{!}}[[Leiden Base]]{{!}}{{!}}[[Lane Hackers]]{{!}}{{!}}[[Galileo]]{{!}}{{!}}[[Independent Systems]] | ||
+ | {{!}}- | ||
+ | {{!}}[[Mactan Base]]{{!}}{{!}}[[Lane Hackers]]{{!}}{{!}}[[Magellan]]{{!}}{{!}}[[Independent Systems]] | ||
{{!}}} | {{!}}} | ||
{{!}}} | {{!}}} | ||
}} | }} |
Revision as of 16:40, 10 December 2017
Article possibly outdated (
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 10.12.2017 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
v4.89.2
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 10.12.2017 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Hellflurry Turret Mk V | |
Energy Turret | |
Owner Faction | Lane Hackers |
Weapon Class | Class 1 Turrets |
Turret Rotation | 90 deg/s |
Cargo Space | 0 |
Hit-Points | 6,752 |
Price | 144,665 |
This is a tachyon-based weapon that has the longest range of all energy-based weapons, but requires enormous amounts of power to fire. This weapon is most effective against molecular shields, and weakest against positron shields. This is the best turret Lane Hackers have to offer.
Weapon Stats
- Hull Damage: 930 /round (2,817.9 /sec)
- 4.1:1 efficiency
- Energy Damage: 465 /round (1,408.95 /sec)
- 2.05:1 efficiency
- Refire Rate: 3.03 /sec
- Power Usage: 227 u/round (687.81 u/sec)
- Damage Type: Tachyon
Energy Pulse Stats
- Speed: 700 m/sec
- Travel Range: 756 meters
- Lifetime: 1.08 seconds
Projectile Image
- Please upload the dsy_hellfurry_mk2_proj.png file.
Buy/Sell Locations
- The following bases are known to carry this item, although sales may be restricted to pilots with a high positive reputation.
Spoiler: Buying Locations |
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Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |