Difference between revisions of "Bounty Hunters Guild ID"
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*The [[Bounty Hunters Guild]] is a well-established Mercenary group who specialise in hunting [[Criminals]] and Terrorists. A large number of Bounty Hunters are ex-Criminals. All unlawfuls treat the Bounty Hunters as enemies. | *The [[Bounty Hunters Guild]] is a well-established Mercenary group who specialise in hunting [[Criminals]] and Terrorists. A large number of Bounty Hunters are ex-Criminals. All unlawfuls treat the Bounty Hunters as enemies. | ||
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* - Can attack ships in self-defense, to protect an allied or neutral lawful ship, or in defense of [[Bounty Hunter]] and [[BHG Core]] bases. | * - Can attack ships in self-defense, to protect an allied or neutral lawful ship, or in defense of [[Bounty Hunter]] and [[BHG Core]] bases. | ||
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* - Can fulfill lawful bounty and escort contracts, and treat transports as combat targets when executing a bounty or escort contract against them. | * - Can fulfill lawful bounty and escort contracts, and treat transports as combat targets when executing a bounty or escort contract against them. | ||
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* - Cannot use any transports with more than 4,300 cargo. | * - Cannot use any transports with more than 4,300 cargo. | ||
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* - Cannot ally with any unlawfuls. | * - Cannot ally with any unlawfuls. | ||
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* - Cannot participate in unlawful actions except as described above. | * - Cannot participate in unlawful actions except as described above. | ||
Latest revision as of 18:30, 21 January 2019
- The Bounty Hunters Guild is a well-established Mercenary group who specialise in hunting Criminals and Terrorists. A large number of Bounty Hunters are ex-Criminals. All unlawfuls treat the Bounty Hunters as enemies.
Pilot carrying this lawful ID is a Bounty Hunter, who:
- - Can attack ships in self-defense, to protect an allied or neutral lawful ship, or in defense of Bounty Hunter and BHG Core bases.
- - Can fulfill lawful bounty and escort contracts, and treat transports as combat targets when executing a bounty or escort contract against them.
- - Cannot use any transports with more than 4,300 cargo.
- - Cannot ally with any unlawfuls.
- - Cannot participate in unlawful actions except as described above.
Allowed ships: Fighters, Freighters, Transports, Gunboats
Availability
Spoiler: Buying Locations |
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Price: $60,000 |