Difference between revisions of "Template:Countermeasure"
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<noinclude><!--</noinclude> | <noinclude><!--</noinclude> | ||
− | {| style="width: | + | {| class="infobox bordered" style="float: right; margin-left: 1em; margin-bottom: 10px; width: 270px; |
− | | | + | |
− | = | + | font-size: 11px; line-height: 14px; border: 2px solid black;" cellpadding="3" |
− | + | |- | |
− | + | | colspan="2" class="infobox-name"|'''{{{short-name}}} Dropper''' | |
− | |||
|- | |- | ||
− | |colspan="2" | + | | colspan="2" style="padding: 0; text-align: center; padding: 5px 0px;"|{{#if: {{{image|}}} |
| [[image:{{{image}}}|center|220px]] | | [[image:{{{image}}}|center|220px]] | ||
| [[image:Countermeasures.jpg|center|220px]]}} | | [[image:Countermeasures.jpg|center|220px]]}} | ||
− | + | |- title="Firing rate, in rounds per second" | |
+ | |class="infobox-data-title" | '''Refire Rate''' | ||
+ | |style="padding-right: 1em;" | {{{refire-rate|''unknown ''}}}/s | ||
+ | |- title="Power used to drop the mine" | ||
+ | |class="infobox-data-title" | '''Power Usage''' | ||
+ | |style="padding-right: 1em;" | {{{power-usage|''unknown ''}}}u | ||
+ | |- title="Damage the equipment can take before being destroyed" | ||
+ | |class="infobox-data-title" | '''Hit Points''' | ||
+ | |style="padding-right: 1em;" | {{{hit-points|''unknown ''}}} | ||
|- | |- | ||
− | | | + | |class="infobox-data-title" | '''Dropper Price''' |
+ | |style="padding-right: 1em;" | {{#if: {{{price|}}} | ||
+ | | ${{formatnum:{{{price}}}}} | ||
+ | | ''unknown'' | ||
+ | }} | ||
|- | |- | ||
− | | | + | | colspan="2" class="infobox-name"|'''{{{short-name}}}''' |
|- | |- | ||
− | | | + | | colspan="2" style="padding: 0; text-align: center; padding: 5px 0px;"|{{#if: {{{ammo-image|}}} |
+ | | [[image:{{{ammo-image}}}|center|220px]] | ||
+ | | [[image:Countermeasure_Flares.jpg|center|220px]]}} | ||
+ | |- title="Decoy effectiveness (when used in range)" | ||
+ | |class="infobox-data-title" | '''Effectiveness''' | ||
+ | |style="padding-right: 1em; font-weight: bold;" | {{formatnum:{{{effectiveness|0}}}%}} | ||
+ | |- title="Effective decoy range" | ||
+ | |class="infobox-data-title" | '''Decoy Range''' | ||
+ | |style="padding-right: 1em;" | {{{range|''unknown ''}}}m | ||
+ | |- title="Decoy time until countermeasure dissipates" | ||
+ | |class="infobox-data-title" | '''Lifetime''' | ||
+ | |style="padding-right: 1em;" | {{{lifetime|''unknown ''}}}s | ||
|- | |- | ||
− | | | + | |class="infobox-data-title" | '''Ammo Price''' |
− | + | |style="padding-right: 1em;" | {{#if: {{{ammo-price|}}} | |
− | + | | ${{formatnum:{{{ammo-price}}}}} | |
− | + | | ''unknown'' | |
− | + | }} | |
− | + | |}{{#if:{{{description|}}}|{{{description}}}|''description missing''}} | |
− | |||
− | |- | ||
− | |||
− | |||
− | |||
− | |} | ||
− | |||
− | |||
− | |||
− | {{#if:{{{description|}}}|{{{description}}}|''missing''}} | ||
{{#if:{{{places-sold|}}}|==Places Sold== | {{#if:{{{places-sold|}}}|==Places Sold== | ||
{{{places-sold}}}}} | {{{places-sold}}}}} | ||
− | + | {{Clear}} | |
{{Equipment navigation}} | {{Equipment navigation}} | ||
− | {{#if:{{{examplepage|}}}||[[Category: | + | {{#if:{{{examplepage|}}}||[[Category:Mines]]}} |
__NOTOC__ __NOEDITSECTION__<noinclude>-->{{clear}} | __NOTOC__ __NOEDITSECTION__<noinclude>-->{{clear}} | ||
==Usage== | ==Usage== | ||
+ | <pre><nowiki>{{Countermeasure | ||
+ | | image = li_cm_dropper01.png | ||
+ | | icon = equipicon_cmdropper.jpg | ||
+ | | ammo-image = ge_cm_mark1.png | ||
+ | | ammo-icon = equipicon_countermeasures.jpg | ||
+ | | short-name = Countermeasure | ||
+ | | full-name = CM-1 Countermeasure Dropper | ||
+ | | description = The CM-1Countermeasure dropper dispenses an expendable "package" of light, heat and | ||
+ | |||
+ | electromagnetic radiation that attracts the attention incoming ordinance and draws it away from the ship. | ||
− | + | *Requires Countermeasure Flare | |
− | + | | price = 1,000 | |
− | | | + | | ammo-price = 25 |
− | | | + | | cargo-space = 0 |
− | | effectiveness = | + | | hit-points = 4,000 |
− | | range = | + | | effectiveness = 50 |
− | | lifetime = | + | | range = 1,000 |
− | | power-usage = | + | | lifetime = 3 |
− | | refire = 4 | + | | power-usage = 1 |
− | + | | refire = 4.00 | |
− | |||
− | |||
| places-sold = | | places-sold = | ||
{{{!}} class="wikitable collapsible collapsed" | {{{!}} class="wikitable collapsible collapsed" | ||
Line 69: | Line 89: | ||
{{!}}} | {{!}}} | ||
{{!}}} | {{!}}} | ||
− | }} | + | }}</nowiki></pre> |
− | </nowiki></pre> | + | |
+ | If no image is specified, it will use a default dropper. | ||
==Result== | ==Result== | ||
{{Countermeasure | {{Countermeasure | ||
− | | | + | | image = li_cm_dropper01.png |
− | | full-name = | + | | icon = equipicon_cmdropper.jpg |
− | | description = | + | | ammo-image = ge_cm_mark1.png |
− | | | + | | ammo-icon = equipicon_countermeasures.jpg |
− | | | + | | short-name = Countermeasure |
− | | | + | | full-name = CM-1 Countermeasure Dropper |
− | | | + | | description = The CM-1Countermeasure dropper dispenses an expendable "package" of light, heat and |
− | | | + | |
− | | | + | electromagnetic radiation that attracts the attention incoming ordinance and draws it away from the ship. |
− | | | + | |
− | | | + | *Requires Countermeasure Flare |
+ | | price = 1,000 | ||
+ | | ammo-price = 25 | ||
+ | | cargo-space = 0 | ||
+ | | hit-points = 4,000 | ||
+ | | effectiveness = 50 | ||
+ | | range = 1,000 | ||
+ | | lifetime = 3 | ||
+ | | power-usage = 1 | ||
+ | | refire = 4.00 | ||
| places-sold = | | places-sold = | ||
{{{!}} class="wikitable collapsible collapsed" | {{{!}} class="wikitable collapsible collapsed" |
Revision as of 19:12, 27 October 2012
Usage
{{Countermeasure | image = li_cm_dropper01.png | icon = equipicon_cmdropper.jpg | ammo-image = ge_cm_mark1.png | ammo-icon = equipicon_countermeasures.jpg | short-name = Countermeasure | full-name = CM-1 Countermeasure Dropper | description = The CM-1Countermeasure dropper dispenses an expendable "package" of light, heat and electromagnetic radiation that attracts the attention incoming ordinance and draws it away from the ship. *Requires Countermeasure Flare | price = 1,000 | ammo-price = 25 | cargo-space = 0 | hit-points = 4,000 | effectiveness = 50 | range = 1,000 | lifetime = 3 | power-usage = 1 | refire = 4.00 | places-sold = {{{!}} class="wikitable collapsible collapsed" !Spoiler: Buying Locations {{!}}- {{!}} {{{!}} class="wikitable sortable" {{!}}- !Base!!Owner!!System!!Location {{!}}- {{!}}Base A{{!}}{{!}}Faction A{{!}}{{!}}System A{{!}}{{!}}Region A {{!}}- {{!}}Base B{{!}}{{!}}Faction B{{!}}{{!}}System B{{!}}{{!}}Region B {{!}}} {{!}}} }}
If no image is specified, it will use a default dropper.
Result
font-size: 11px; line-height: 14px; border: 2px solid black;" cellpadding="3"Countermeasure Dropper | |
Refire Rate | unknown /s |
Power Usage | 1u |
Hit Points | 4,000 |
Dropper Price | $1,000 |
Countermeasure | |
Effectiveness | 50% |
Decoy Range | 1,000m |
Lifetime | 3s |
Ammo Price | $25 |
The CM-1Countermeasure dropper dispenses an expendable "package" of light, heat and
electromagnetic radiation that attracts the attention incoming ordinance and draws it away from the ship.
- Requires Countermeasure Flare
Places Sold
Spoiler: Buying Locations | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |