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Difference between revisions of "IDs"

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{{Version|4.91}}
 +
[http://lh.discoverygc.com/software/transponder Identification Cards have reputation hacks, which forces your reputation to be below certain level.]
 +
 +
[https://discoverygc.com/forums/ids.php There is ID reference page that is updated daily from server files.]
 +
 
[[Image:ID.jpg|right|thumb|200px|A mounted Corsair ID.]]
 
[[Image:ID.jpg|right|thumb|200px|A mounted Corsair ID.]]
'''Faction IDs''' are used to identify pilot's faction association for out-of-RP purposes. On the Discovery RP servers every ship is required to mount and carry one ID at all times.  '''It is also important to note that being associated with a certain faction and using their ID only allows the usage of certain ships and equipment, for specifics see The [[Tech Chart]].'''
 
  
All players start with a generic Civilian ID, which is a basic ID sold on every station, planet and base. Faction IDs are sold in some or at least one of the bases belonging to the faction it represents. Generic IDs are sold throughout all of Sirius, mostly on civilian hubs as well as Zoner bases. A Faction ID is Discovery's primary means determining to which faction a player belongs. A Generic ID represents a character not aligning himself to a specific NPC faction. Terrorist and other Restricted IDs can only be given to you by admins.
+
'''Faction IDs''' are used to identify pilot's faction association for out-of-RP purposes. On the Discovery RP servers every ship is required to mount and carry one ID at all times.
 +
 
 +
All players start with a generic [[Freelancer ID]], which is a basic ID. Faction IDs are sold in some or at least one of the bases belonging to the faction it represents. Generic IDs are sold throughout all of Sirius, mostly on civilian hubs as well as Zoner bases. A Faction ID is Discovery's primary means determining to which faction a player belongs. A Generic ID represents a character not aligning himself to a specific [[NPC Factions]]. Terrorist and other restricted IDs can only be given to you by admins.
  
It is important that your [[Reputation|reputation sheet]] (and your [[Reputation#IFF|IFF]], should you opt to display one) matches your ID. '''Many ID's will automatically adjust your reputation to prevent exploits.'''
+
It is important that your [[Reputation|reputation sheet]] (and your [[Reputation#IFF|IFF]], should you opt to display one) matches your ID.
  
ID also serves as a tractor beam, so without it player cannot tractor in loot. '''Special care needs to be taken that you don't lose your ID while acquiring a new ship. ID's are not automatically transferred to the new ship upon purchase'''. IDs are closely related to many of the [http://discoverygc.com/forums/index.php?showtopic=4040 server rules], so a good understanding of their concept is crucial.
+
ID also serves as a tractor beam, so without it player cannot tractor in loot. '''Special care needs to be taken that you don't lose your ID while acquiring a new ship. IDs are not automatically transferred to the new ship upon purchase'''. IDs are closely related to many of the [[dgctopic:2334|server rules]], so a good understanding of their concept is crucial.
  
Note as well that, due to some servers using FLHook, the server admins are able to change and modify the ID from what shows up when you play SP. Check your ID in game to see what is current for you, as the ID restrictions are rules you must follow.
+
Furthermore, IDs will affect the power output of your ship as defined in the [http://lh.discoverygc.com/software/compatibility The Lane Hackers Compatibility Calculator].
 +
 
 +
Rules and details on IDs may not be accurate on Single Player mode, or consistent between servers. '''Ensure you read the rules and restrictions on your ID while online on the server you wish to use the ID on.'''
  
 
==Generic IDs==
 
==Generic IDs==
These IDs have no restrictions on Zone of Interest, however has others restrictions, such as smaller cargo space, prohibition to freely engage targes to balance this freedom. As a side note, these IDs are not bound to "1 official faction per 1 ID" rule, and Generic IDs can have multiple official factions using them.
+
''These IDs have no restrictions on Zone of Interest, however has others restrictions, such as smaller cargo space, prohibition to freely engage targets to balance this freedom.''
  
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
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!Lawfulness
 
!Lawfulness
 
!style="width:50%"|Notes
 
!style="width:50%"|Notes
 
|-
 
| [[Artificial Intelligence ID]]
 
| N/A
 
|
 
|-
 
| [[Civilian ID]]
 
| N/A
 
|
 
 
|-
 
|-
 
| [[Freelancer ID]]
 
| [[Freelancer ID]]
| Usually Lawful
+
| Quasilawful
| The [[Mercenary ID]] and [[Freelancer ID]]'s lawfulness is defined by specific user RP
+
| Lawfulness is defined by specific user RP
|-
 
| [[Independent Trader ID]]
 
| Generally Lawful
 
|
 
|-
 
| [[Mercenary ID]]
 
| Usually Semi-Lawful
 
| The [[Mercenary ID]] and [[Freelancer ID]]'s lawfulness is defined by specific user RP
 
|-
 
| [[Miner ID]]
 
| Generally Lawful
 
|
 
 
|-
 
|-
 
| [[Pirate ID]]
 
| [[Pirate ID]]
 
| Unlawful
 
| Unlawful
|
+
| Hostile to factions, this ID can pirate any ship outside of housespace and within house space it can pirate transports and freighters only.
|-
 
| [[Smuggler ID]]
 
| Semi-Lawful
 
| Only unlawful when committing an unlawful act.
 
 
|-
 
|-
 
| [[Recruit ID]]
 
| [[Recruit ID]]
 
| N/A
 
| N/A
| Used to earn an affiliation.  Can only attack in self defense.
+
| Used to earn an affiliation.  Can only fight in self-defence. Illegal to trade with.  
|-
 
| [[Slaver ID]]
 
| Unlawful
 
|
 
|-
 
| [[Vigilante ID]]
 
| Semi-Lawful
 
|
 
|-
 
| [[Researcher ID]]
 
| Lawful
 
|
 
 
|}
 
|}
  
 
== Corporate IDs ==
 
== Corporate IDs ==
''Primary Territory in reference to corporations is defined as said corporation owning a [[wikipedia:Supermajority|Supermajority]] of infrastructure in a system. Players using corporate IDs are in no way restricted to this territory, restrictions to where they go is based off of RP and ID rules.''
+
''Players using Corporate IDs are not restricted to their territory of origin, but any restrictions to where they may travel are defined by Roleplay laws and the presence of bases outside of their House.''
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
 
!ID Name
 
!ID Name
!Primary Territory
+
!House of Origin
 +
!Zone of Influence
 
!style="width:40%"|Notes
 
!style="width:40%"|Notes
  
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| [[Ageira Technologies ID]]
 
| [[Ageira Technologies ID]]
 
| [[Liberty]]
 
| [[Liberty]]
| [[Jump_Gate_and_Trade_Lane_Parts|Gate/Lane Parts]]
+
| Liberty
 +
| Can attack [[Lane Hackers]] anywhere. Can demand cargo and credits from [[EFL]] ships anywhere, and attack them if they do not comply
 
|-   
 
|-   
 
| [[ALG Waste Disposal ID]]
 
| [[ALG Waste Disposal ID]]
 
| [[Rheinland]]
 
| [[Rheinland]]
|
+
| Rheinland, [[Sigma-15]], [[Bering]]
 +
| Cannot ally with any unlawfuls except for [[Red Hessians]], [[Mollys]] and [[Order]].
 
|-   
 
|-   
| [[Border World Exports ID]]
+
| [[Borderworld Exports ID]]
 
| [[Bretonia]]
 
| [[Bretonia]]
|
+
| Bretonia, [[Omega-3]], [[Omega-49]]
 +
| Can engage in piracy against Gateway outside of House systems.
 
|-
 
|-
 
| [[Bretonia Mining and Manufacturing ID]]
 
| [[Bretonia Mining and Manufacturing ID]]
 
| [[Bretonia]]
 
| [[Bretonia]]
|
+
| Bretonia, [[Omega-2]], [[Omega-3]], [[Omega-49]]
 +
| Can attack [[Mollys]] anywhere. Can engage in piracy against [[GMS]], [[IMG]], [[Daumann]] and [[Kruger]] within the [[Taus]] and the [[Omegas]] only.
 
|-
 
|-
| [[Cryer Pharmaceutical ID]]
+
| [[Cryer Pharmaceuticals ID]]
 
| [[Liberty]]
 
| [[Liberty]]
|  
+
| Liberty, [[Cambridge]], [[Sigma-17]], [[Omicron Chi]]
 +
| Can attack [[Outcasts]], [[Lane Hackers]], [[Liberty Rogues]] and [[Golden Chrysanthemums]] anywhere.
 
|-
 
|-
 
| [[Daumann Heavy Construction ID]]
 
| [[Daumann Heavy Construction ID]]
 
| [[Rheinland]]
 
| [[Rheinland]]
|  
+
| Rheinland, [[Omega-2]], [[Omega-3]], [[Omega-7]], [[Omicron Delta]]
 +
| Can attack [[Red Hessians]] anywhere. Can engage in piracy against the [[IMG]] and [[BMM]] outside of Houes space.
 
|-
 
|-
 
| [[Deep Space Engineering ID]]
 
| [[Deep Space Engineering ID]]
 
| [[Liberty]]
 
| [[Liberty]]
|  
+
| Liberty, [[Bering]]
 +
| Can attack [[Lane Hackers]] anywhere.
 +
|-
 +
| [[EFL Oil and Machinery ID]]
 +
| [[Gallia]]
 +
| Gallia, [[Gallic Borderworlds]], [[Tau-53]]
 +
|
 
|-
 
|-
 
| [[Gallic Metal Service ID]]
 
| [[Gallic Metal Service ID]]
 
| [[Gallia]]
 
| [[Gallia]]
| Should stay in Gallia
+
| Gallia, [[Gallic Borderworlds]], [[Tau-23]], [[Tau-53]], [[Leeds]], [[Dublin]]
 +
| Can engage in piracy against [[BMM]] outside of Houes space.
 
|-
 
|-
 
| [[Gateway Shipping ID]]
 
| [[Gateway Shipping ID]]
 
| [[Bretonia]]
 
| [[Bretonia]]
|  
+
| Bretonia
 +
| Can engage in piracy against [[Bowex]] outside of House systems.
 +
|-
 +
| [[Ile-de-France Shipping ID]]
 +
| [[Gallia]]
 +
| Gallia, [[Gallic Borderworlds]], [[Tau-53]], [[Leeds]]
 +
|
 
|-
 
|-
 
| [[Interspace Commerce ID]]
 
| [[Interspace Commerce ID]]
| Sirius-Wide
+
| [[Liberty]]
 
|  
 
|  
 +
| Can attack [[Lane Hackers]] anywhere. Can't ally with any unlawfuls except Red Hessians and Golden Chrysanthemums against other unlawfuls.
 
|-
 
|-
 
| [[Kishiro Technologies ID]]
 
| [[Kishiro Technologies ID]]
 
| [[Kusari]]
 
| [[Kusari]]
|  
+
| Kusari, [[Okinawa]], [[Sigma-19]], [[Tau-29]], [[Sigma-21]], [[Sigma-59]], [[Tau-53]]
 +
| Can attack [[Farmers Alliance]], [[Golden Chrysanthemums]] and [[Blood Dragons]] anywhere. Can engage in piracy against [[Samura]] outside of House systems.
 
|-
 
|-
 
| [[Kruger Minerals ID]]
 
| [[Kruger Minerals ID]]
 
| [[Rheinland]]
 
| [[Rheinland]]
|  
+
| Rheinland, [[Omega-2]], [[Omega-7]], [[Sigma-13]], [[Sigma-15]], [[Sigma-21]], [[Sigma-59]]
 +
| Can attack [[Red Hessians]] anywhere. Can engage in piracy against the [[GMG]] and [[IMG]] outside of Houes space.
 
|-
 
|-
 
| [[Orbital Spa and Cruise ID]]
 
| [[Orbital Spa and Cruise ID]]
| Relevant Space
+
| [[Liberty]]
 
|  
 
|  
 +
| Can attack [[Gaians]] anywhere.
 
|-
 
|-
 
| [[Planetform, Inc. ID]]
 
| [[Planetform, Inc. ID]]
 
| [[Bretonia]]
 
| [[Bretonia]]
|  
+
| Bretonia, [[Tau-31]], [[California]], [[Hudson]]
 +
| Can attack [[Gaians]] anywhere.
 
|-
 
|-
 
| [[Republican Shipping ID]]
 
| [[Republican Shipping ID]]
 
| [[Rheinland]]
 
| [[Rheinland]]
|  
+
| Rheinland
 +
| Can attack [[Unioners]] anywhere.
 
|-
 
|-
 
| [[Samura Industries ID]]
 
| [[Samura Industries ID]]
 
| [[Kusari]]
 
| [[Kusari]]
|  
+
| Kusari, [[Tau-29]], [[Tau-53]], [[Sigma-17]], [[Sigma-59]]
 +
| Can attack [[Golden Chrysanthemums]] and [[Blood Dragons]] anywhere. Can engage in piracy against [[Kishiro]], [[GMG]] or [[Synth Foods]] outside of House systems. Cannot ally with any unlawfuls except for [[Farmers Alliance]].
 
|-
 
|-
 
| [[Synth Foods, Inc. ID]]
 
| [[Synth Foods, Inc. ID]]
 
| [[Liberty]]
 
| [[Liberty]]
|  
+
| Liberty, [[Stuttgart]]
 +
| Can attack the [[Farmers Alliance]] anywhere. Can engage in piracy against [[Samura Industries]] outside of House systems
 
|-
 
|-
 
| [[Universal Shipping ID]]
 
| [[Universal Shipping ID]]
 
| [[Liberty]]
 
| [[Liberty]]
 +
| Liberty
 
|  
 
|  
|-
 
| [[EFL Oil and Machinery ID]]
 
| [[Gallia]]
 
| Should stay in Gallia
 
|-
 
| [[IDF Shipping ID]]
 
| [[Gallia]]
 
| Should stay in Gallia
 
 
|}
 
|}
  
== Military, Police, Guild, and Autonomous Organization IDs ==
+
== Military, Police, and Special Forces IDs ==
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
!Faction
 
 
!ID Name
 
!ID Name
!Guard ID
+
!Relation to House
!Primary Territory
+
!Zone of Influence
!Lawfulness
+
!Notes
!style="width:30%"|Notes
 
 
 
|- 
 
| [[Blood Dragons]]
 
| [[Blood Dragon ID]]
 
| [[Blood Dragon Guard ID]]
 
| [[Kusari]]
 
| Unlawful
 
|
 
 
|-   
 
|-   
| [[Bounty Hunters Guild]]
 
| [[Bounty Hunter ID]]
 
| [[Bounty Hunters Guild Core ID]]
 
| non-[[Kusari]] space
 
| Lawful
 
| Not welcome in Kusari
 
|- 
 
| [[Bretonia Armed Forces]]
 
 
| [[Bretonia Armed Forces ID]]
 
| [[Bretonia Armed Forces ID]]
| [[Bretonia Armed Forces Guard ID]]
+
| [[Bretonia]] is at War with [[Gallia]]
| [[Bretonia]]
+
| Bretonia, systems directly bordering Bretonia, [[Taus]]
| Lawful
 
 
|  
 
|  
 
|-
 
|-
| [[Bretonia Police Authority]]
 
 
| [[Bretonia Police Authority ID]]
 
| [[Bretonia Police Authority ID]]
| [[Bretonia Police Authority Guard ID]]
+
| Bretonia is at War with Gallia
| [[Bretonia]]
+
| Bretonia, systems directly bordering Bretonia
| Lawful
+
| Should stay in Bretonia.
|  
 
 
|-
 
|-
| Bretonian Privateers
+
| [[Bretonian Intelligence Service ID]]
| [[Bretonian Privateer ID]]
+
| Bretonia is at War with Gallia
|
+
| Bretonia, systems directly bordering Bretonia, [[Inverness]]
| [[Bretonia]]
 
| Semi-Lawful
 
 
|
 
|
 
|-
 
|-
| [[Bundschuh]]
+
| [[Gallic Royal Intelligence ID]]
| [[Bundschuh ID]]
+
| [[Gallia]] is at War with [[Bretonia]] and [[Liberty]]
| [[Bundschuh Guard ID]]
+
| Gallia, [[Gallic Border Worlds]], [[Taus]], Bretonia, [[Magellan]], [[Cortez]], [[California]]
| [[Rheinland]]
+
|
| Unlawful
+
|-
 +
| [[Gallic Royal Navy ID]]
 +
| Gallia is at War with Bretonia and Liberty
 +
| Gallia, Gallic Border Worlds, Taus, Bretonia, Magellan, Cortez, California
 
|  
 
|  
 
|-
 
|-
| [[Corsairs]]
+
| [[Gallic Gendarmerie ID]]
| [[Corsair ID]]
+
| Gallia is at War with Bretonia and Liberty
| [[Corsair Guard ID]]
+
| Gallia, systems directly bordering Gallia
| [[Border Worlds|BWs]], [[Edge Worlds|EWs]]
+
| Should stay in Gallia.
| Unlawful
+
|-
 +
| [[Kempeitai ID]]
 +
| [[Kusari]] is at War with [[Rheinland]]
 +
| Kusari, systems directly bordering Kusari, [[Sigma-15]], [[Sigma-17]], [[Frankfurt]], [[Orkney]]
 
|  
 
|  
 
|-
 
|-
| [[Farmers Alliance]]
+
| [[Kusari Naval Forces ID]]
| [[Farmers Alliance ID]]
+
| Kusari is at War with Rheinland
| [[Farmers Alliance Guard ID]]
+
| Kusari, systems directly bordering Kusari, [[Sigma-15]], [[Sigma-17]], [[Frankfurt]]
| [[Kusari]]
 
| Unlawful
 
 
|  
 
|  
 
|-
 
|-
| [[Gaians]]
+
| [[Kusari State Police ID]]
| [[Gaian Terrorist ID]]
+
| Kusari is at War with Rheinland
| [[Gaian Terrorist Guard ID]]
+
| Kusari, systems directly bordering Kusari
| [[Bretonia]]
+
| Should stay in Kusari.
| Unlawful
 
| This is not a [[Terrorist ID]].
 
 
|-
 
|-
| [[Gas Miners Guild]]
+
| [[Liberty Navy ID]]
| [[Gas Miners Guild ID]]
+
| [[Liberty]] is at War with [[Gallia]]  
| [[Gas Miners Guild Guard ID]]
+
| Liberty, systems directly bordering Liberty, [[Leeds]], [[Newcastle]], [[Manchester]], [[New London]]
| [[Kusari]], [[Border Worlds]]
+
| Can engage and destroy any ships within Alaska or the [[Zone-21]] Minefield that do not belong to either the [[LSF]] or Liberty Navy.
| Lawful
 
|
 
 
|-
 
|-
| [[Golden Chrysanthemums]]
+
| [[Liberty Police, Inc. ID]]
| [[Golden Chrysanthemum ID]]
+
| Liberty is at War with Gallia
| [[Golden Chrysanthemum Guard ID]]
+
| Liberty, systems directly bordering Liberty
| [[Kusari]]
+
| Should stay in Liberty.
| Unlawful
 
|  
 
 
|-
 
|-
| [[Hogosha]]
+
| [[Liberty Security Force ID]]
| [[Hogosha ID]]
+
| Liberty is at War with Gallia
| [[Hogosha Guard ID]]
+
| Liberty, systems directly bordering Liberty
| [[Kusari]]
+
| Can engage and destroy any ships within [[Alaska]], the [[Zone-21]] Minefield that do not belong to either the LSF or Liberty Navy.
| Semi-Lawful
 
|
 
 
|-
 
|-
| [[Independent Miners Guild]]
+
| [[Marinenachrichtendienst ID]]
| [[Independent Miners Guild ID]]
+
| [[Rheinland]] is at War with [[Kusari]]
| [[Independent Miners Guild Guard ID]]
+
| Rheinland, systems directly bordering Rheinland, [[Sigmas]], [[Honshu]]
| [[Edge Worlds]]
+
| May demand credits and cargo from non-allied ships in the [[Sigmas]] only and destroy them if they refuse to comply.
| Lawful
 
|
 
 
|-
 
|-
| [[Junker]]
+
| [[Rheinland Military ID]]
| [[Junker ID]]
+
| Rheinland is at War with Kusari
| [[Junker Guard ID]]
+
| Rheinland, systems directly bordering Rheinland, [[Sigma-17]] and [[Sigma-21]], [[Honshu]]
| Most space
+
| May demand credits and cargo from non-allied ships in the Sigmas only and destroy them if they refuse to comply. Cannot ally with any unlawfuls except for Outcasts and Unioners or participate in unlawful actions except as described above.
| Semi-Lawful
 
| Can only land on [[Golden Chrysanthemums|GC]] and [[Blood Dragon]] bases in Kusari
 
 
|-
 
|-
| [[Kusari Naval Forces]]
+
| [[Rheinland Federal Police ID]]
| [[Kusari Naval Forces ID]]
+
| Rheinland is at War with Kusari
| [[Kusari Naval Forces Guard ID]]
+
| Rheinland, systems directly bordering Rheinland
| [[Kusari]]
+
| Should stay in Rheinland.
| Lawful
+
|}
|  
+
 
 +
== Guild and Autonomous Organization IDs ==
 +
{| class="wikitable sortable"
 
|-
 
|-
| [[Kusari State Police]]
+
!ID Name
| [[Kusari State Police ID]]
+
!Classification
| [[Kusari State Police Guard ID]]
+
!Zone of Influence
| [[Kusari]]
+
!Notes
| Lawful
 
|
 
 
|-
 
|-
| [[Landwirtrechtbewegung]]
+
| [[Auxesia ID]]
| [[LWB ID]]
+
| Guild
| [[LWB Guard ID]]
+
| [[Liberty]], [[Bretonia]], [[Taus]], [[Omegas]], [[Omicrons]], [[Coronado]], [[Cortez]], [[Drake]], [[Inverness]], [[Magellan]], [[Unknown]], [[Vespucci]]
| [[Rheinland]]
+
| Can attack any [[Nomad]] and [[Wild]] ships anywhere, except Transports.
| Unlawful
+
|- 
|  
+
| [[Bounty Hunters Guild ID]]
 +
| Guild
 +
| [[Sirius]]
 +
|
 
|-
 
|-
| [[Lane Hackers]]
+
| [[Coalition ID]]
| [[Lane Hacker ID]]
+
| Mini-House
| [[Lane Hacker Guard ID]]
+
| [[Sirius]]
| [[Liberty]]
+
| Can demand [[Slaves]], [[Cardamine]], [[Liquid Cardamine]], [[Artifacts]], [[Nox]], [[Hypnotainment Bands]], [[Nomad]] equipment, Nomad remains, and attack if ships refuse to comply.
| Unlawful
 
|
 
 
|-
 
|-
| [[Liberty Navy]]
+
| [[Crayter Republic ID]]
| [[Liberty Navy ID]]
+
| Mini-House
| [[Liberty Navy Guard ID]]
+
| [[Bretonia]], [[Taus]], [[Drake]], [[Inverness]], [[Coronado]], [[Cortez]], [[Magellan]], [[Omicron Tau]], [[Omicron Alpha]]
| [[Liberty]]
+
| Cannot ally with any unlawfuls except for [[Council]] and [[Maquis]].
| Lawful
 
|
 
 
|-
 
|-
| [[Liberty Police Incorporated]]
+
| [[Gammu Artificial Intelligence ID]]
| [[Liberty Police ID]]
+
| Artificial Intelligence
| [[Liberty Police Guard ID]]
+
| [[Sirius]]
| [[Liberty]]
+
| Can attack any ship in systems that do not contain a [[Jump Gate]].
| Lawful
 
|
 
 
|-
 
|-
| [[Liberty Security Force]]
+
| [[Gas Miners Guild ID]]
| [[Liberty Security Force ID]]
+
| Mini-House, Guild
| [[Liberty Security Force Guard ID]]
+
| [[Sigmas]], systems directly bordering the Sigmas
| [[Liberty]]
+
| Can engage in piracy against [[Samura]] and [[Kruger]] outside of Houes space.  May treat ships belonging to [[Rheinland]] as combat targets in the Sigmas only. Can ally with [[Golden Chrysanthemums]] and [[Blood Dragons]].
| Lawful
 
|
 
 
|-
 
|-
| [[Liberty Rogues]]
+
| [[Independent Miners Guild ID]]
| [[Liberty Rogue ID]]
+
| Guild
| [[Liberty Rogue Guard ID]]
+
| [[Taus]], [[Omega-3]], [[Omega-7]], [[Omega-2]], [[Omega-47]], [[Dublin]], [[Cambridge]], [[Newcastle]], [[Magellan]], [[Coronado]]
| [[Liberty]]
+
| Can engage in piracy against Kruger, Daumann, GMS and BMM outside of House space. Can't ally with any unlawfuls except with [[Red Hessians]] or [[Mollys]], against unlawfuls only.
| Unlawful
 
| This is not a [[Terrorist ID]].  
 
 
|-
 
|-
| [[Mollys]]
+
| [[Nomad ID]]
| [[Molly ID]]
+
| Non-Human lifeform
| [[Molly Guard ID]]
+
| [[Omicrons]], [[Tau-37]], All [[Omegas]] systems except for [[Omega-2]], [[Omega-3]] and [[Omega-7]]
| [[Bretonia]]
+
| Can engage any ship in the systems listed in the ZoI except for Nomad and [[Wilde]] ships, restricted by specific RP and ID limitations.
| Unlawful
 
|
 
 
|-
 
|-
| [[Outcasts]]
+
| [[Nomad Trial ID]]
| [[Outcast ID]]
+
| Non-Human lifeform
| [[Outcast Guard ID]]
+
| [[Sirius]]
| [[Edge Worlds]], [[Bretonia]]
+
| Restricted to the [[Nomad Morph]]. Can attack only in self-defense or assisting [[Nomads]] and [[Wild]] in combat.
| Unlawful
+
|- 
|
+
| [[The Core ID]]
 +
| Private Military Company
 +
| [[Omegas]], [[Omicrons]], [[Sigma-17]], [[Sigma-19]], [[Sigma-15]], [[Sigma-21]]
 +
| Can attack [[Wild]], [[Nomad]], [[Order]] ships and any ships equipped with Nomad equipment or carrying Nomad remains anywhere. Can't bring [[Capital Ships]] outside of their Zone of Influence.
 
|-
 
|-
| [[Red Hessians]]
+
| [[The Order ID]]
| [[Red Hessian ID]]
 
| [[Red Hessian Guard ID]]
 
| [[Rheinland]]
 
| Unlawful
 
 
|  
 
|  
 +
| [[Sirius]]
 +
|  Can attack [[Wild]], [[Nomad]], [[Outcasts]], [[BHG]], [[The Core]], [[LSF]], [[MND]], [[Kempeitai]] and [[BIS]] ships, and any ships equipped with Nomad equipment. Can't bring [[Cruisers]] or [[Battleships]] into any system containing a [[Jump Gate]] with the exception of [[Sigma-19]], [[Sigma-17]] and the [[Omicrons]].
 
|-
 
|-
| [[Rheinland Military]]
+
| [[Zoner ID]]
| [[Rheinland Military ID]]
+
| Quasilawful
| [[Rheinland Military Guard ID]]
 
| [[Rheinland]]
 
| Lawful
 
 
|  
 
|  
 +
| Can't dock [[Cruisers]] and [[Battleships]] on any base within House Sovereign Space. Can't dock [[Transports]] with more than 3,600 cargo on any base within House Sovereign Space.
 
|-
 
|-
| [[Rheinland Federal Police]]
+
| [[Zoner Militant ID]]
| [[Rheinland Police ID]]
+
| Quasilawful
| [[Rheinland Police Guard ID]]
+
| [[Bering]], Systems bordering Bering
| [[Rheinland]]
 
| Lawful
 
 
|  
 
|  
 +
|}
 +
 +
== Revolutionary IDs ==
 +
{| class="wikitable sortable"
 
|-
 
|-
| [[The Order]]
+
!ID Name
| [[The Order ID]]
+
!House of Origin
| [[The Order Guard ID]]
+
!Zone of Influence
| [[Edge Worlds]]
+
!Notes
| Quasi-Lawful
+
|- 
|
+
| [[Blood Dragons ID]]
 +
| [[Kusari]]
 +
| Kusari, systems directly bordering Kusari, [[Lorraine]], [[Sigmas]]
 +
| Can't ally with any lawfuls except for the [[GMG]]. Can treat Transports belonging to Samura as combat targets and attack them without issuing a demand.
 
|-
 
|-
| [[Unioners]]
+
| [[Bundschuh ID]]
| [[Unioner ID]]
 
| [[Unioner Guard ID]]
 
 
| [[Rheinland]]
 
| [[Rheinland]]
| Unlawful
+
| Rheinland, systems directly bordering Rheinland
|  
+
| Can't ally with any lawfuls except with or against [[Rheinland Military]] or [[Rheinland Police]].
 
|-
 
|-
| [[Xenos]]
+
| [[Hellfire Legion ID]]
| [[Xeno Terrorist ID]]
 
| [[Xeno Terrorist Guard ID]]
 
 
| [[Liberty]]
 
| [[Liberty]]
| Unlawful
+
| Liberty systems, systems directly bordering Liberty, [[Vespucci]], [[Coronado]], [[Inverness]].
| This is not a [[Terrorist ID]].
+
| Can't ally with Liberty lawfuls and unlawfuls except Corporations & [[Xenos]]. Can treat [[Liberty Navy]], [[Liberty Police]], [[Liberty Security Force]] [[Transports]] within the Hell Fire Zone of Influence as combat targets.
 
|-
 
|-
| [[Zoners]]
+
| [[Liberty Separatists ID]]
| [[Zoner ID]]
+
| [[Liberty]]
| [[Zoner Guard ID]]
+
| Liberty, systems directly bordering Liberty
| [[Edge Worlds]]
+
| Can engage Liberty Navy, LSF and LPI anywhere.
| Neutral
 
|  
 
 
|-
 
|-
| [[Kempeitai]]
+
| [[Mollys ID]]
| [[Kempeitai ID]]
+
| [[Bretonia]]
|  
+
| [[Bretonia]], systems directly bordering Bretonia, [[Omega-2]]
| [[Kusari]]
+
| Can attack [[BMM]] anywhere. Cannot ally with any lawfuls except against [[Bretonia]] lawfuls or [[Corsairs]].
| Lawful
 
|
 
 
|-
 
|-
| [[Rheinland Military]]
+
| [[Red Hessians ID]]
| [[Marinenachrichtendienst ID]]
 
|
 
 
| [[Rheinland]]
 
| [[Rheinland]]
| Lawful
+
| Rheinland, [[Omegas]], [[Cambridge]], [[Omicron Theta]], [[Omicron Gamma]]
|
+
| Can treat ships carrying [[Artifacts]] as combat targets. Can't ally with any lawfuls except with [[Interspace]], or Rheinland lawfuls against [[Liberty]] lawfuls.
|-
 
| [[Bretonian Armed Forces]]
 
| [[Bretonian Intelligence Service ID]]
 
|
 
| [[Bretonia]]
 
| Lawful
 
|
 
 
|-
 
|-
| [[The Council]]
 
 
| [[The Council ID]]
 
| [[The Council ID]]
|
 
 
| [[Gallia]]
 
| [[Gallia]]
| Semi-Lawful
+
| Gallia, [[Gallic Borderworlds]], [[Taus]], [[Bretonia]]
| Should stay in or near Gallia
 
|-
 
| [[Gallic Brigands]]
 
| [[Gallic Brigand ID]]
 
 
|  
 
|  
| [[Gallia]]
+
|}
| Unlawful
+
 
| Should stay in or near Gallia
+
== Quasilawful Organization IDs ==
 +
{| class="wikitable sortable"
 
|-
 
|-
| [[Gallic Royal Navy]]
+
!ID Name
| [[Gallic Royal Navy ID]]
+
!House of Origin
|
+
!Zone of Influence
| [[Gallia]]
+
!Notes
| Lawful
 
| Should stay in Gallia
 
 
|-
 
|-
| [[Gallic Royal Police]]
+
| [[Hogosha ID]]
| [[Gallic Royal Police ID]]
+
| [[Kusari]]
|  
+
| Kusari, systems directly bordering Kusari, [[Lorraine]], [[Taus]], [[Sigmas]]
| [[Gallia]]
+
| Can't engage in piracy in [[Kusari]] house space. Can attack [[Junkers]] anywhere, including [[Transports]]. Can't demand Cargo or Credits from Samura Ships. Can't ally with any lawfuls except for [[KNF]], [[KSP]], and Samura against unlawfuls only.
| Lawful
 
| Should stay in Gallia
 
 
|-
 
|-
| [[Maquis]]
+
| [[Junkers ID]]
| [[Maquis ID]]
 
 
|  
 
|  
| [[Gallia]]
+
| [[Liberty]], [[Bretonia]], [[Rheinland]], [[Border Worlds]]
| Unlawful
+
| Can attack [[Xenos]] and [[Hogosha]] anywhere. Can demand cargo and credits from ships outside of [[Rheinland]], [[Liberty]] and [[Bretonian]] house space, and attack them if they do not comply. Can pirtae in [[Gallia]] and [[Kusari]].
| Should stay in or near Gallia
 
 
|-
 
|-
| [[Unione Corse]]
 
 
| [[Unione Corse ID]]
 
| [[Unione Corse ID]]
 +
| [[Gallia]]
 +
| Gallia, [[Gallic Borderworlds]], [[Taus]]
 
|  
 
|  
| [[Gallia]]
 
| Unlawful
 
| Should stay in or near Gallia
 
|-
 
 
|}
 
|}
  
==Player Faction IDs==
+
== Pirate and Criminal IDs ==
These IDs can only be used by players that are members of the associated player faction.
 
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
 
!ID Name
 
!ID Name
!Faction
+
!House of Origin
!Proviso
+
!Zone of Influence
 +
!Notes
 
|-
 
|-
| [[Coalition ID]]
+
| [[Bretonian Privateer ID]]
| [[Sirius Coalition Revolutionary Army]]
+
| [[Bretonia]]
| Can attack any non-civilian target at will, restricted by specific RP.
+
| [[Bretonia]], systems directly bordering Bretonia, [[Taus]], [[Omegas]], [[Gallic Borderworlds]]
 +
| Can't ally with anyone except with Bretonian lawfuls, [[Golden Chrysanthemums]], [[Outcasts]], [[Council]] and [[Maquis]]. Can't attack or demand Credits/Cargo from Bretonian Corperations or Allies of Bretonia.
 
|-
 
|-
| [[Independent Neuralnet Division ID]]
+
| [[Corsairs ID]]
| [[Independent Neuralnet Department]]
 
 
|  
 
|  
 +
| [[Bretonia]], [[Omegas]], [[Sigmas]], [[Omicrons]], [[Rheinland]], [[Honshu]], [[Tohoku]]
 +
| Can treat ships carrying [[Blood Diamonds]] and [[Cardamine]] as combat targets. Cannot ally with any lawfuls except with [[Kusari]] lawfuls and [[Gallic]] lawfuls.
 +
|-
 +
| [[Gallic Brigands ID]]
 +
| [[Gallia]]
 +
| Gallia, [[Gallic Borderworlds]], [[Taus]], [[Kyushu]]
 +
| [[Council]], [[Corse]], [[Maquis]]
 +
|-
 +
| [[Golden Chrysanthemums ID]]
 +
| [[Kusari]]
 +
| Kusari, systems directly bordering Kusari, [[Lorraine]], [[Sigmas]]
 +
| Cannot ally with any lawfuls except for the [[GMG]] and [[Interspace]].
 +
|-
 +
| [[Lane Hackers ID]]
 +
| [[Liberty]]
 +
| Liberty, systems directly bordering [[Liberty]], [[Manchester]], [[Leeds]], [[Shikoku]], [[Coronado]]
 +
| Can attack [[Ageira]], [[Interspace]] and [[IND]] anywhere. Can treat transports carrying [[Ageira White Boxes]] and [[Gate/Lane parts]] as combat targets.
 +
|-
 +
| [[Liberty Rogues ID]]
 +
| [[Liberty]]
 +
| Liberty, systems directly bordering Liberty, [[Shikoku]], [[Coronado]]
 +
|
 +
|-
 +
| [[Outcasts ID]]
 +
|
 +
| [[Bretonia]], [[Liberty]], [[Kusari]], [[Taus]], [[Sigmas]], [[Omicrons]], [[Gallic Borderworlds]], [[Magellan]], [[Cortez]], [[Coronado]], [[Galileo]], [[Kepler]], [[Inverness]]
 +
|  Can treat ships carrying [[Artifacts]] or [[Stabiline]] as combat targets. Cannot ally with any lawfuls except when allying with [[Bretonia]] or [[Rheinland]] lawfuls.
 
|-
 
|-
| [[Colonial Remnant ID]]
+
| [[Unioners ID]]
| [[Colonial Remnant]]
+
| [[Rheinland]]
 +
| Rheinland, systems directly bordering Rheinland, [[Texas]]
 
|  
 
|  
 +
|}
 +
 +
== House Terrorist Cell IDs ==
 +
{| class="wikitable sortable"
 +
|-
 +
!ID Name
 +
!House of Origin
 +
!Zone of Influence
 +
!Notes
 
|-
 
|-
| [[Hellfire Legion ID]]
+
| [[Farmers Alliance ID]]
| [[Hellfire Legion]]
+
| [[Kusari]]
|  
+
| Kusari, systems directly bordering Kusari, [[Sigmas]], [[Lorraine]]
 +
| Can attack [[Synth Foods]] anywhere. Can treat any ship carrying [[Synth Paste]] or [[Synth Gel]] as combat targets. Can't ally with any lawfuls except for [[Samura]].
 
|-
 
|-
| [[The Wild ID]]
+
| [[Gaians ID]]
| [[Aoi Iseijin]] and [[Das Wilde]]
+
| [[Bretonia]]
| Can attack any ship or station at will, restricted by specific RP.
+
| Bretonia, Systems directly bordering Bretonia, [[California]], [[Vespucci]], [[Inverness]], [[Taus]]
 +
| Can attack [[Planetform]] and [[Orbital Spa and Cruise]] anywhere. Can treat [[Transports]] carrying [[Terraforming Gases]] or [[Gaian Wildlife]] as combat targets. Can't use any [[Transports]] with more than 4,300 cargo, except for the [[Essedarius|Corsair Train]]. Cannot ally with any lawfuls except for Bretonia Lawfuls.
 
|-
 
|-
| [[Keeper ID]]
+
| [[Maquis ID]]
| [[The Keepers]]
+
| [[Gallia]]
| Can attack any ship or station at will, restricted by specific RP.
+
| Gallia, [[Gallic Borderworlds]], [[Taus]], [[New London]], [[Edinburgh]], [[Leeds]]
 +
| Can't use any transport with more than 4,300 cargo except for the [[l'Ane]] and [[Vache]].
 
|-
 
|-
| [[Phantom ID]]
+
| [[Xenos ID]]
| [[The Phantoms]]
+
| [[Liberty]]
| Can attack any ship or station at will, restricted by specific RP.
+
| Liberty, systems directly bordering Liberty, [[Coronado]], [[Vespucci]], [[Shikoku]]
 +
|
 
|-
 
|-
 
|}
 
|}
  
 
+
== Restricted IDs ==
==Restricted IDs==
 
 
These ID's can only be granted via special permission by the admins.
 
These ID's can only be granted via special permission by the admins.
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
 
!ID Name
 
!ID Name
!Proviso
+
!Notes
 
|-
 
|-
 
| [[Administrator ID]]
 
| [[Administrator ID]]
 
| For server administrators only.  Please follow all directions given by someone with this ID.
 
| For server administrators only.  Please follow all directions given by someone with this ID.
 +
|-
 +
| [[Criminal ID]]
 +
| May not be removed without permission. May not participate in military or unlawful actions. Tractor disabled.
 
|-
 
|-
 
| [[Neutral ID]]
 
| [[Neutral ID]]
 
| Can only attack in self defense, can only be attacked in guard systems.
 
| Can only attack in self defense, can only be attacked in guard systems.
 
|-
 
|-
| [[Nomad ID]]
+
| [[Special Operative ID]]
| Can attack any ship or station at will, restricted by specific RP.
+
| Must obey the RP restrictions of their tag, but may use unconventional weapons/equipment/ships.
 
|-
 
|-
 
| [[Terrorist ID]]
 
| [[Terrorist ID]]
 
| Can attack any ship or station at will, restricted by individual RP.
 
| Can attack any ship or station at will, restricted by individual RP.
 +
|}
  
 +
== Player Faction IDs ==
 +
[[Player Faction ID|These IDs]] can only be used by players that are members of the associated player faction.
 +
{{ServerSpecific|target=section}}
 +
{| class="wikitable sortable"
 +
|-
 +
!ID Name
 +
!NPC Faction
 +
!Zone of Influence
 +
!Notes
 +
|-
 +
| [[A/)- Auxesia ID]]
 +
| [[Auxesia]]
 +
| [[Liberty]], [[Bretonia]], [[Taus]], [[Omegas]], [[Omicrons]], [[Independent Worlds]]
 +
|
 +
|-
 +
| [[Battlegroup Harmony ID]]
 +
| [[Liberty Separatists]]
 +
| [[Liberty]], systems directly bordering Liberty, [[Hamburg]]
 +
|
 +
|-
 +
| [[GG- Gaian Guard ID]]
 +
| [[Gaians]]
 +
| [[Bretonia]], systems directly bordering Bretonia, [[California]], [[Vespucci]], [[Inverness]], [[Taus]]
 +
| Can treat transports carrying [[Terraforming Gases]] or [[Gaian Wildlife]] as combat targets. Cannot ally with any lawfuls except for Bretonia Lawfuls. Can attack [[Planetform]] and [[Orbital Spa & Cruise]] anywhere.
 
|-
 
|-
| [[Special Operative ID]]
+
| [[Junker Marauders ID]]
| Must obey the RP restrictions of their tag, but may use unconventional weapons/equipment/ships.
+
| [[Junkers]]
 +
|
 +
|
 +
|-
 +
| [[K'Hara ID]]
 +
| [[Nomads]]
 +
|
 +
| Can attack any ship or station at will, restricted by specific RP.
 +
|-
 +
| [[LH~ The Lane Hackers ID]]
 +
| [[Liberty]]
 +
| Liberty, systems directly bordering [[Liberty]], [[Manchester]], [[Leeds]], [[Shikoku]], [[Coronado]]
 +
| Can attack [[Ageira]], [[Interspace]] and [[IND]] anywhere. Can pirate vessels carrying [[Ageira White Boxes]] and [[Jump Gate and Trade Lane Parts|Gate/Lane parts]] anywhere.
 +
|-
 +
| [[Omicron Supply Industries ID]]
 +
| [[Zoners]]
 +
|
 +
| Can dock [[dgctopic:130889|'''all''']] transports in house space, including the [[Zoner Whale]].
 +
|-
 +
| [[Primary Artificial Intelligence ID]]
 +
| [[Gammu Artificial Intelligence]]
 +
|
 +
| Can attack any ship in systems that do not contain a ((Jump Gate]]
 +
|-
 +
| [[Temporary Autonomous Zoners ID]]
 +
| [[Zoners]]
 +
|
 +
|
 +
|-
 +
| [[The Commune ID]]
 +
|
 +
| [[Omicrons]], [[Taus]], [[Sigmas]], [[Liberty]], [[Bretonia]], [[Baffin]], [[Coronado]], [[Cortez]], [[Magellan]], [[Drake]], [[Unknown]]
 +
|
 +
|-
 +
| [[The Nomad Vagrants ID]]
 +
| [[Nomads]]
 +
| [[Omicrons]], [[Omegas]], [[Taus]], [[Sigmas]], [[Independent Worlds]], systems containing Wild or Nomad bases
 +
|
 +
|-
 +
| [[The Wild ID]]
 +
| [[The Wild]]
 +
|
 +
|
 +
|-
 +
| [[Sirius Coalition Revolutionary Army ID]]
 +
| [[Coalition]]
 +
|
 +
| Can attack any non-civilian target at will, restricted by specific RP.
 
|-
 
|-
 +
| [[Secret Intelligence Service ID]]
 +
| [[Bretonia Intelligence Service]]
 +
| Bretonia, systems directly bordering Bretonia, [[Inverness]]
 +
|
 
|}
 
|}
  
 +
== Discontinued IDs ==
 +
The following IDs are no longer in use on the server or require admin permission to acquire. That being said these are the ID's that are not handed out. Discontinued IDs are often quite valuable as collector items.
 +
{| class="wikitable sortable"
 +
|-
 +
!ID Name
 +
!Faction
 +
!Notes
 +
|-
 +
| [[Blood Dragon Guard ID]]
 +
| [[Blood Dragons]]
 +
| Removed in Version 4.86
 +
|-
 +
| [[Bretonia Armed Forces Guard ID]]
 +
| [[Bretonia Armed Forces]]
 +
| Removed in Version 4.86
 +
|-
 +
| [[Bretonia Police Authority Guard ID]]
 +
| [[Bretonia Police Authority]]
 +
| Removed in Version 4.86
 +
|-
 +
| [[Bundschuh Guard ID]]
 +
| [[Bundschuh]]
 +
| Removed in Version 4.86
 +
|-
 +
| [[Civilian ID]]
 +
| [[Freelancer]]
 +
| Replaced by the Freelancer ID
 +
|-
 +
| [[Corsair Guard ID]]
 +
| [[Corsairs]]
 +
| Removed in Version 4.86
 +
|-
 +
| [[Farmers Alliance Guard ID]]
 +
| [[Farmers Alliance]]
 +
| Removed in Version 4.86
 +
|-
 +
| [[Gaian Terrorist Guard ID]]
 +
| [[Gaians]]
 +
| Removed in Version 4.86
 +
|-
 +
| [[Gallic Junkers ID]]
 +
| [[Gallic Junkers]]
 +
| Removed in 4.89 or earlier
 +
|-
 +
| [[Gas Miners Guild Guard ID]]
 +
| [[Gas Miners Guild]]
 +
| Removed in Version 4.86
 +
|-
 +
| [[Golden Chrysanthemum Guard ID]]
 +
| [[Golden Chrysanthemums]]
 +
| Removed in Version 4.86
 +
|-
 +
| [[Hogosha Guard ID]]
 +
| [[Hogosha]]
 +
| Removed in Version 4.86
 +
|-
 +
| [[Imperial Kusari Navy ID]]
 +
| [[Imperial Kusari Navy]]
 +
| Removed in Version 4.90.1 or 4.90.2
 +
|-
 +
| [[Independent Miners Guild Guard ID]]
 +
| [[Independent Miners Guild]]
 +
| Removed in Version 4.86
 +
|-
 +
| [[Junker Guard ID]]
 +
| [[Junkers]]
 +
| Removed in Version 4.86
 +
|-
 +
| [[Kusari Exiles ID]]
 +
| [[Kusari]], [[Border Worlds|Taus]]
 +
| Return to Kusari to reestablish Emperor Jien Kogen and the imperial government.
 +
|-
 +
| [[Kusari Naval Forces Guard ID]]
 +
| [[Kusari Naval Forces]]
 +
| Removed in Version 4.86
 +
|-
 +
| [[Kusari State Police Guard ID]]
 +
| [[Kusari State Police]]
 +
| Removed in Version 4.86
 +
|-
 +
| [[Landwirtrechtbewegung ID]]
 +
| [[Rheinland]]
 +
| Removed in Version 4.90.1
 +
|-
 +
| [[Landwirtrechtbewegung Guard ID]]
 +
| [[LWB]]
 +
| Removed in Version 4.86
 +
|-
 +
| [[Lane Hacker Guard ID]]
 +
| [[Lane Hackers]]
 +
| Removed in Version 4.86
 +
|-
 +
| [[Liberty Navy Guard ID]]
 +
| [[Liberty Navy]]
 +
| Removed in Version 4.86
 +
|-
 +
| [[Liberty Police Guard ID]]
 +
| [[Liberty Police]]
 +
| Removed in Version 4.86
 +
|-
 +
| [[Liberty Rogue Guard ID]]
 +
| [[Liberty Rogues]]
 +
| Removed in Version 4.86
 +
|-
 +
| [[Liberty Security Force Guard ID]]
 +
| [[LSF]]
 +
| Removed in Version 4.86
 +
|-
 +
| [[Miner ID]]
 +
| [[Freelancer]]
 +
| Removed in Version 4.91
 +
|-
 +
| [[Molly Guard ID]]
 +
| [[Mollys]]
 +
| Removed in Version 4.86
 +
|-
 +
| [[Outcast Guard ID]]
 +
| [[Outcasts]]
 +
| Removed in Version 4.86
 +
|-
 +
| [[Red Hessian Guard ID]]
 +
| [[Red Hessians]]
 +
| Removed in Version 4.86
 +
|-
 +
| [[Reapers of Sirius ID]]
 +
| [[Reapers of Sirius]]
 +
|-
 +
| [[Rheinland Federal Police Guard ID]]
 +
| [[Rheinland Federal Police]]
 +
| Removed in Version 4.86
 +
|-
 +
| [[Rheinland Military Guard ID]]
 +
| [[Rheinland Military]]
 +
| Removed in Version 4.86
 +
|-
 +
| [[Slaver ID]]
 +
| [[Freelancer]]
 +
| Partially Independent
 +
|-
 +
| [[Smuggler ID]]
 +
| [[Freelancer]]
 +
| The Smuggler ID was replaced by the Freelancer Smuggler ID in the 4.86 betas, which was subsequently removed in 4.86
 +
|-
 +
| [[Solar Engineering ID]]
 +
| [[Gallia]]
 +
| Partially Independent
 +
|-
 +
| [[The Order Guard ID]]
 +
| [[The Order]]
 +
| Removed in Version 4.86
 +
|-
 +
| [[Unioner Guard ID]]
 +
| [[Unioners]]
 +
| Removed in Version 4.86
 +
|-
 +
| [[Vigilante ID]]
 +
| [[Freelancer]]
 +
| Removed in Version 4.86 Betas
 +
|-
 +
| [[Xeno Terrorist Guard ID]]
 +
| [[Xenos]]
 +
| Removed in Version 4.86
 +
|-
 +
| [[Zoner Guard ID]]
 +
| [[Zoners]]
 +
| Removed in Version 4.86
 +
|-
 +
|}
  
{{EquipmentNav}}
+
{{Equipment navigation}}
  
 
==See also:==
 
==See also:==
 
*[http://discoverygc.com/forums/index.php?showtopic=4040 Discovery Server Rules]
 
*[http://discoverygc.com/forums/index.php?showtopic=4040 Discovery Server Rules]
*[[The Basics]]
+
*[[Bribes]]
 
*[[Factions]]
 
*[[Factions]]
 +
*[[Player Faction Tag]]
 
*[[Reputation]]
 
*[[Reputation]]
*[[Reputation#IFF|IFF]]
 
*[[Player Faction Tag]]
 
*[[ID]]
 
*[[Bribes]]
 
 
*[[Roleplay]]
 
*[[Roleplay]]
 +
*[[The Basics]]
  
  
[[Category: Discovery content]]
 
 
[[Category: ID]]
 
[[Category: ID]]

Latest revision as of 08:18, 29 September 2020

Identification Cards have reputation hacks, which forces your reputation to be below certain level.

There is ID reference page that is updated daily from server files.

A mounted Corsair ID.

Faction IDs are used to identify pilot's faction association for out-of-RP purposes. On the Discovery RP servers every ship is required to mount and carry one ID at all times.

All players start with a generic Freelancer ID, which is a basic ID. Faction IDs are sold in some or at least one of the bases belonging to the faction it represents. Generic IDs are sold throughout all of Sirius, mostly on civilian hubs as well as Zoner bases. A Faction ID is Discovery's primary means determining to which faction a player belongs. A Generic ID represents a character not aligning himself to a specific NPC Factions. Terrorist and other restricted IDs can only be given to you by admins.

It is important that your reputation sheet (and your IFF, should you opt to display one) matches your ID.

ID also serves as a tractor beam, so without it player cannot tractor in loot. Special care needs to be taken that you don't lose your ID while acquiring a new ship. IDs are not automatically transferred to the new ship upon purchase. IDs are closely related to many of the server rules, so a good understanding of their concept is crucial.

Furthermore, IDs will affect the power output of your ship as defined in the The Lane Hackers Compatibility Calculator.

Rules and details on IDs may not be accurate on Single Player mode, or consistent between servers. Ensure you read the rules and restrictions on your ID while online on the server you wish to use the ID on.

Generic IDs

These IDs have no restrictions on Zone of Interest, however has others restrictions, such as smaller cargo space, prohibition to freely engage targets to balance this freedom.

ID Name Lawfulness Notes
Freelancer ID Quasilawful Lawfulness is defined by specific user RP
Pirate ID Unlawful Hostile to factions, this ID can pirate any ship outside of housespace and within house space it can pirate transports and freighters only.
Recruit ID N/A Used to earn an affiliation. Can only fight in self-defence. Illegal to trade with.

Corporate IDs

Players using Corporate IDs are not restricted to their territory of origin, but any restrictions to where they may travel are defined by Roleplay laws and the presence of bases outside of their House.

ID Name House of Origin Zone of Influence Notes
Ageira Technologies ID Liberty Liberty Can attack Lane Hackers anywhere. Can demand cargo and credits from EFL ships anywhere, and attack them if they do not comply
ALG Waste Disposal ID Rheinland Rheinland, Sigma-15, Bering Cannot ally with any unlawfuls except for Red Hessians, Mollys and Order.
Borderworld Exports ID Bretonia Bretonia, Omega-3, Omega-49 Can engage in piracy against Gateway outside of House systems.
Bretonia Mining and Manufacturing ID Bretonia Bretonia, Omega-2, Omega-3, Omega-49 Can attack Mollys anywhere. Can engage in piracy against GMS, IMG, Daumann and Kruger within the Taus and the Omegas only.
Cryer Pharmaceuticals ID Liberty Liberty, Cambridge, Sigma-17, Omicron Chi Can attack Outcasts, Lane Hackers, Liberty Rogues and Golden Chrysanthemums anywhere.
Daumann Heavy Construction ID Rheinland Rheinland, Omega-2, Omega-3, Omega-7, Omicron Delta Can attack Red Hessians anywhere. Can engage in piracy against the IMG and BMM outside of Houes space.
Deep Space Engineering ID Liberty Liberty, Bering Can attack Lane Hackers anywhere.
EFL Oil and Machinery ID Gallia Gallia, Gallic Borderworlds, Tau-53
Gallic Metal Service ID Gallia Gallia, Gallic Borderworlds, Tau-23, Tau-53, Leeds, Dublin Can engage in piracy against BMM outside of Houes space.
Gateway Shipping ID Bretonia Bretonia Can engage in piracy against Bowex outside of House systems.
Ile-de-France Shipping ID Gallia Gallia, Gallic Borderworlds, Tau-53, Leeds
Interspace Commerce ID Liberty Can attack Lane Hackers anywhere. Can't ally with any unlawfuls except Red Hessians and Golden Chrysanthemums against other unlawfuls.
Kishiro Technologies ID Kusari Kusari, Okinawa, Sigma-19, Tau-29, Sigma-21, Sigma-59, Tau-53 Can attack Farmers Alliance, Golden Chrysanthemums and Blood Dragons anywhere. Can engage in piracy against Samura outside of House systems.
Kruger Minerals ID Rheinland Rheinland, Omega-2, Omega-7, Sigma-13, Sigma-15, Sigma-21, Sigma-59 Can attack Red Hessians anywhere. Can engage in piracy against the GMG and IMG outside of Houes space.
Orbital Spa and Cruise ID Liberty Can attack Gaians anywhere.
Planetform, Inc. ID Bretonia Bretonia, Tau-31, California, Hudson Can attack Gaians anywhere.
Republican Shipping ID Rheinland Rheinland Can attack Unioners anywhere.
Samura Industries ID Kusari Kusari, Tau-29, Tau-53, Sigma-17, Sigma-59 Can attack Golden Chrysanthemums and Blood Dragons anywhere. Can engage in piracy against Kishiro, GMG or Synth Foods outside of House systems. Cannot ally with any unlawfuls except for Farmers Alliance.
Synth Foods, Inc. ID Liberty Liberty, Stuttgart Can attack the Farmers Alliance anywhere. Can engage in piracy against Samura Industries outside of House systems
Universal Shipping ID Liberty Liberty

Military, Police, and Special Forces IDs

ID Name Relation to House Zone of Influence Notes
Bretonia Armed Forces ID Bretonia is at War with Gallia Bretonia, systems directly bordering Bretonia, Taus
Bretonia Police Authority ID Bretonia is at War with Gallia Bretonia, systems directly bordering Bretonia Should stay in Bretonia.
Bretonian Intelligence Service ID Bretonia is at War with Gallia Bretonia, systems directly bordering Bretonia, Inverness
Gallic Royal Intelligence ID Gallia is at War with Bretonia and Liberty Gallia, Gallic Border Worlds, Taus, Bretonia, Magellan, Cortez, California
Gallic Royal Navy ID Gallia is at War with Bretonia and Liberty Gallia, Gallic Border Worlds, Taus, Bretonia, Magellan, Cortez, California
Gallic Gendarmerie ID Gallia is at War with Bretonia and Liberty Gallia, systems directly bordering Gallia Should stay in Gallia.
Kempeitai ID Kusari is at War with Rheinland Kusari, systems directly bordering Kusari, Sigma-15, Sigma-17, Frankfurt, Orkney
Kusari Naval Forces ID Kusari is at War with Rheinland Kusari, systems directly bordering Kusari, Sigma-15, Sigma-17, Frankfurt
Kusari State Police ID Kusari is at War with Rheinland Kusari, systems directly bordering Kusari Should stay in Kusari.
Liberty Navy ID Liberty is at War with Gallia Liberty, systems directly bordering Liberty, Leeds, Newcastle, Manchester, New London Can engage and destroy any ships within Alaska or the Zone-21 Minefield that do not belong to either the LSF or Liberty Navy.
Liberty Police, Inc. ID Liberty is at War with Gallia Liberty, systems directly bordering Liberty Should stay in Liberty.
Liberty Security Force ID Liberty is at War with Gallia Liberty, systems directly bordering Liberty Can engage and destroy any ships within Alaska, the Zone-21 Minefield that do not belong to either the LSF or Liberty Navy.
Marinenachrichtendienst ID Rheinland is at War with Kusari Rheinland, systems directly bordering Rheinland, Sigmas, Honshu May demand credits and cargo from non-allied ships in the Sigmas only and destroy them if they refuse to comply.
Rheinland Military ID Rheinland is at War with Kusari Rheinland, systems directly bordering Rheinland, Sigma-17 and Sigma-21, Honshu May demand credits and cargo from non-allied ships in the Sigmas only and destroy them if they refuse to comply. Cannot ally with any unlawfuls except for Outcasts and Unioners or participate in unlawful actions except as described above.
Rheinland Federal Police ID Rheinland is at War with Kusari Rheinland, systems directly bordering Rheinland Should stay in Rheinland.

Guild and Autonomous Organization IDs

ID Name Classification Zone of Influence Notes
Auxesia ID Guild Liberty, Bretonia, Taus, Omegas, Omicrons, Coronado, Cortez, Drake, Inverness, Magellan, Unknown, Vespucci Can attack any Nomad and Wild ships anywhere, except Transports.
Bounty Hunters Guild ID Guild Sirius
Coalition ID Mini-House Sirius Can demand Slaves, Cardamine, Liquid Cardamine, Artifacts, Nox, Hypnotainment Bands, Nomad equipment, Nomad remains, and attack if ships refuse to comply.
Crayter Republic ID Mini-House Bretonia, Taus, Drake, Inverness, Coronado, Cortez, Magellan, Omicron Tau, Omicron Alpha Cannot ally with any unlawfuls except for Council and Maquis.
Gammu Artificial Intelligence ID Artificial Intelligence Sirius Can attack any ship in systems that do not contain a Jump Gate.
Gas Miners Guild ID Mini-House, Guild Sigmas, systems directly bordering the Sigmas Can engage in piracy against Samura and Kruger outside of Houes space. May treat ships belonging to Rheinland as combat targets in the Sigmas only. Can ally with Golden Chrysanthemums and Blood Dragons.
Independent Miners Guild ID Guild Taus, Omega-3, Omega-7, Omega-2, Omega-47, Dublin, Cambridge, Newcastle, Magellan, Coronado Can engage in piracy against Kruger, Daumann, GMS and BMM outside of House space. Can't ally with any unlawfuls except with Red Hessians or Mollys, against unlawfuls only.
Nomad ID Non-Human lifeform Omicrons, Tau-37, All Omegas systems except for Omega-2, Omega-3 and Omega-7 Can engage any ship in the systems listed in the ZoI except for Nomad and Wilde ships, restricted by specific RP and ID limitations.
Nomad Trial ID Non-Human lifeform Sirius Restricted to the Nomad Morph. Can attack only in self-defense or assisting Nomads and Wild in combat.
The Core ID Private Military Company Omegas, Omicrons, Sigma-17, Sigma-19, Sigma-15, Sigma-21 Can attack Wild, Nomad, Order ships and any ships equipped with Nomad equipment or carrying Nomad remains anywhere. Can't bring Capital Ships outside of their Zone of Influence.
The Order ID Sirius Can attack Wild, Nomad, Outcasts, BHG, The Core, LSF, MND, Kempeitai and BIS ships, and any ships equipped with Nomad equipment. Can't bring Cruisers or Battleships into any system containing a Jump Gate with the exception of Sigma-19, Sigma-17 and the Omicrons.
Zoner ID Quasilawful Can't dock Cruisers and Battleships on any base within House Sovereign Space. Can't dock Transports with more than 3,600 cargo on any base within House Sovereign Space.
Zoner Militant ID Quasilawful Bering, Systems bordering Bering

Revolutionary IDs

ID Name House of Origin Zone of Influence Notes
Blood Dragons ID Kusari Kusari, systems directly bordering Kusari, Lorraine, Sigmas Can't ally with any lawfuls except for the GMG. Can treat Transports belonging to Samura as combat targets and attack them without issuing a demand.
Bundschuh ID Rheinland Rheinland, systems directly bordering Rheinland Can't ally with any lawfuls except with or against Rheinland Military or Rheinland Police.
Hellfire Legion ID Liberty Liberty systems, systems directly bordering Liberty, Vespucci, Coronado, Inverness. Can't ally with Liberty lawfuls and unlawfuls except Corporations & Xenos. Can treat Liberty Navy, Liberty Police, Liberty Security Force Transports within the Hell Fire Zone of Influence as combat targets.
Liberty Separatists ID Liberty Liberty, systems directly bordering Liberty Can engage Liberty Navy, LSF and LPI anywhere.
Mollys ID Bretonia Bretonia, systems directly bordering Bretonia, Omega-2 Can attack BMM anywhere. Cannot ally with any lawfuls except against Bretonia lawfuls or Corsairs.
Red Hessians ID Rheinland Rheinland, Omegas, Cambridge, Omicron Theta, Omicron Gamma Can treat ships carrying Artifacts as combat targets. Can't ally with any lawfuls except with Interspace, or Rheinland lawfuls against Liberty lawfuls.
The Council ID Gallia Gallia, Gallic Borderworlds, Taus, Bretonia

Quasilawful Organization IDs

ID Name House of Origin Zone of Influence Notes
Hogosha ID Kusari Kusari, systems directly bordering Kusari, Lorraine, Taus, Sigmas Can't engage in piracy in Kusari house space. Can attack Junkers anywhere, including Transports. Can't demand Cargo or Credits from Samura Ships. Can't ally with any lawfuls except for KNF, KSP, and Samura against unlawfuls only.
Junkers ID Liberty, Bretonia, Rheinland, Border Worlds Can attack Xenos and Hogosha anywhere. Can demand cargo and credits from ships outside of Rheinland, Liberty and Bretonian house space, and attack them if they do not comply. Can pirtae in Gallia and Kusari.
Unione Corse ID Gallia Gallia, Gallic Borderworlds, Taus

Pirate and Criminal IDs

ID Name House of Origin Zone of Influence Notes
Bretonian Privateer ID Bretonia Bretonia, systems directly bordering Bretonia, Taus, Omegas, Gallic Borderworlds Can't ally with anyone except with Bretonian lawfuls, Golden Chrysanthemums, Outcasts, Council and Maquis. Can't attack or demand Credits/Cargo from Bretonian Corperations or Allies of Bretonia.
Corsairs ID Bretonia, Omegas, Sigmas, Omicrons, Rheinland, Honshu, Tohoku Can treat ships carrying Blood Diamonds and Cardamine as combat targets. Cannot ally with any lawfuls except with Kusari lawfuls and Gallic lawfuls.
Gallic Brigands ID Gallia Gallia, Gallic Borderworlds, Taus, Kyushu Council, Corse, Maquis
Golden Chrysanthemums ID Kusari Kusari, systems directly bordering Kusari, Lorraine, Sigmas Cannot ally with any lawfuls except for the GMG and Interspace.
Lane Hackers ID Liberty Liberty, systems directly bordering Liberty, Manchester, Leeds, Shikoku, Coronado Can attack Ageira, Interspace and IND anywhere. Can treat transports carrying Ageira White Boxes and Gate/Lane parts as combat targets.
Liberty Rogues ID Liberty Liberty, systems directly bordering Liberty, Shikoku, Coronado
Outcasts ID Bretonia, Liberty, Kusari, Taus, Sigmas, Omicrons, Gallic Borderworlds, Magellan, Cortez, Coronado, Galileo, Kepler, Inverness Can treat ships carrying Artifacts or Stabiline as combat targets. Cannot ally with any lawfuls except when allying with Bretonia or Rheinland lawfuls.
Unioners ID Rheinland Rheinland, systems directly bordering Rheinland, Texas

House Terrorist Cell IDs

ID Name House of Origin Zone of Influence Notes
Farmers Alliance ID Kusari Kusari, systems directly bordering Kusari, Sigmas, Lorraine Can attack Synth Foods anywhere. Can treat any ship carrying Synth Paste or Synth Gel as combat targets. Can't ally with any lawfuls except for Samura.
Gaians ID Bretonia Bretonia, Systems directly bordering Bretonia, California, Vespucci, Inverness, Taus Can attack Planetform and Orbital Spa and Cruise anywhere. Can treat Transports carrying Terraforming Gases or Gaian Wildlife as combat targets. Can't use any Transports with more than 4,300 cargo, except for the Corsair Train. Cannot ally with any lawfuls except for Bretonia Lawfuls.
Maquis ID Gallia Gallia, Gallic Borderworlds, Taus, New London, Edinburgh, Leeds Can't use any transport with more than 4,300 cargo except for the l'Ane and Vache.
Xenos ID Liberty Liberty, systems directly bordering Liberty, Coronado, Vespucci, Shikoku

Restricted IDs

These ID's can only be granted via special permission by the admins.

ID Name Notes
Administrator ID For server administrators only. Please follow all directions given by someone with this ID.
Criminal ID May not be removed without permission. May not participate in military or unlawful actions. Tractor disabled.
Neutral ID Can only attack in self defense, can only be attacked in guard systems.
Special Operative ID Must obey the RP restrictions of their tag, but may use unconventional weapons/equipment/ships.
Terrorist ID Can attack any ship or station at will, restricted by individual RP.

Player Faction IDs

These IDs can only be used by players that are members of the associated player faction.

TriangleWarning.png This section contains server-specific content and should not be used when playing on any server except Discovery Freelancer RP 24/7.
ID Name NPC Faction Zone of Influence Notes
A/)- Auxesia ID Auxesia Liberty, Bretonia, Taus, Omegas, Omicrons, Independent Worlds
Battlegroup Harmony ID Liberty Separatists Liberty, systems directly bordering Liberty, Hamburg
GG- Gaian Guard ID Gaians Bretonia, systems directly bordering Bretonia, California, Vespucci, Inverness, Taus Can treat transports carrying Terraforming Gases or Gaian Wildlife as combat targets. Cannot ally with any lawfuls except for Bretonia Lawfuls. Can attack Planetform and Orbital Spa & Cruise anywhere.
Junker Marauders ID Junkers
K'Hara ID Nomads Can attack any ship or station at will, restricted by specific RP.
LH~ The Lane Hackers ID Liberty Liberty, systems directly bordering Liberty, Manchester, Leeds, Shikoku, Coronado Can attack Ageira, Interspace and IND anywhere. Can pirate vessels carrying Ageira White Boxes and Gate/Lane parts anywhere.
Omicron Supply Industries ID Zoners Can dock all transports in house space, including the Zoner Whale.
Primary Artificial Intelligence ID Gammu Artificial Intelligence Can attack any ship in systems that do not contain a ((Jump Gate]]
Temporary Autonomous Zoners ID Zoners
The Commune ID Omicrons, Taus, Sigmas, Liberty, Bretonia, Baffin, Coronado, Cortez, Magellan, Drake, Unknown
The Nomad Vagrants ID Nomads Omicrons, Omegas, Taus, Sigmas, Independent Worlds, systems containing Wild or Nomad bases
The Wild ID The Wild
Sirius Coalition Revolutionary Army ID Coalition Can attack any non-civilian target at will, restricted by specific RP.
Secret Intelligence Service ID Bretonia Intelligence Service Bretonia, systems directly bordering Bretonia, Inverness

Discontinued IDs

The following IDs are no longer in use on the server or require admin permission to acquire. That being said these are the ID's that are not handed out. Discontinued IDs are often quite valuable as collector items.

ID Name Faction Notes
Blood Dragon Guard ID Blood Dragons Removed in Version 4.86
Bretonia Armed Forces Guard ID Bretonia Armed Forces Removed in Version 4.86
Bretonia Police Authority Guard ID Bretonia Police Authority Removed in Version 4.86
Bundschuh Guard ID Bundschuh Removed in Version 4.86
Civilian ID Freelancer Replaced by the Freelancer ID
Corsair Guard ID Corsairs Removed in Version 4.86
Farmers Alliance Guard ID Farmers Alliance Removed in Version 4.86
Gaian Terrorist Guard ID Gaians Removed in Version 4.86
Gallic Junkers ID Gallic Junkers Removed in 4.89 or earlier
Gas Miners Guild Guard ID Gas Miners Guild Removed in Version 4.86
Golden Chrysanthemum Guard ID Golden Chrysanthemums Removed in Version 4.86
Hogosha Guard ID Hogosha Removed in Version 4.86
Imperial Kusari Navy ID Imperial Kusari Navy Removed in Version 4.90.1 or 4.90.2
Independent Miners Guild Guard ID Independent Miners Guild Removed in Version 4.86
Junker Guard ID Junkers Removed in Version 4.86
Kusari Exiles ID Kusari, Taus Return to Kusari to reestablish Emperor Jien Kogen and the imperial government.
Kusari Naval Forces Guard ID Kusari Naval Forces Removed in Version 4.86
Kusari State Police Guard ID Kusari State Police Removed in Version 4.86
Landwirtrechtbewegung ID Rheinland Removed in Version 4.90.1
Landwirtrechtbewegung Guard ID LWB Removed in Version 4.86
Lane Hacker Guard ID Lane Hackers Removed in Version 4.86
Liberty Navy Guard ID Liberty Navy Removed in Version 4.86
Liberty Police Guard ID Liberty Police Removed in Version 4.86
Liberty Rogue Guard ID Liberty Rogues Removed in Version 4.86
Liberty Security Force Guard ID LSF Removed in Version 4.86
Miner ID Freelancer Removed in Version 4.91
Molly Guard ID Mollys Removed in Version 4.86
Outcast Guard ID Outcasts Removed in Version 4.86
Red Hessian Guard ID Red Hessians Removed in Version 4.86
Reapers of Sirius ID Reapers of Sirius
Rheinland Federal Police Guard ID Rheinland Federal Police Removed in Version 4.86
Rheinland Military Guard ID Rheinland Military Removed in Version 4.86
Slaver ID Freelancer Partially Independent
Smuggler ID Freelancer The Smuggler ID was replaced by the Freelancer Smuggler ID in the 4.86 betas, which was subsequently removed in 4.86
Solar Engineering ID Gallia Partially Independent
The Order Guard ID The Order Removed in Version 4.86
Unioner Guard ID Unioners Removed in Version 4.86
Vigilante ID Freelancer Removed in Version 4.86 Betas
Xeno Terrorist Guard ID Xenos Removed in Version 4.86
Zoner Guard ID Zoners Removed in Version 4.86



See also: