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Difference between revisions of "AP-609 "Mako" Core Battleship"
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+ | {{Historical|With the introduction of [[DSCore]] (25th Febuary 2019) (Discovery Freelancer Version 4.91 Patch 5), Ship statistic pages and Ship pages will not be updated anymore. Or not regularly atleast. They will be kept for historical reasons. DSCore will give you the most up-to-date info you can get about almost everything you need to know about Ship and Equipment statistics.}} | ||
{{Ship Infobox | {{Ship Infobox | ||
− | | name = AP- | + | | name = AP-609 "Mako" Core Battleship |
| image = Mako-s.png | | image = Mako-s.png | ||
+ | | nickname = dsy_corona | ||
| shipclass = BATTLESHIP | | shipclass = BATTLESHIP | ||
− | | shipowner = [[ | + | | shipowner = {{Icon|Core}} [[The Core]] |
− | + | | turrets = 18 | |
− | | turrets = | ||
| CM = 1 | | CM = 1 | ||
− | | hull = | + | | hull = 1650000 |
| cargo = 1500 | | cargo = 1500 | ||
− | | maxregens = | + | | maxregens = 1600 |
| optwepclass = 10 | | optwepclass = 10 | ||
| maxwepclass = 10 | | maxwepclass = 10 | ||
Line 16: | Line 17: | ||
| maxpower = 7000000 | | maxpower = 7000000 | ||
| recharge = 220000 | | recharge = 220000 | ||
− | | hullcost = | + | | hullcost = 445082250 |
− | | fullcost = | + | | fullcost = 637082250 |
}} | }} | ||
− | The construction of the first | + | [https://ref.discoverygc.com/Ship/dsy_corona DSCore: Mako] |
+ | |||
+ | The construction of the first [[Core]] [[Battleship]] became a symbol of the faction's rising influence. Originally just a loose association of [[Bounty Hunters Guild|Bounty Hunter]] bold enough to tackle contracts in the [[Omicrons]], The Core grew into a rich and powerful private military faction. The new Core Battleships are intended to operate in remote [[Edge Worlds]] systems, defending station construction sites and spearheading assaults into uncharted deep space. | ||
+ | |||
==Handling== | ==Handling== | ||
* This ship is too large to use docking bays, it must use mooring points. | * This ship is too large to use docking bays, it must use mooring points. | ||
− | |||
{{Review|[[User:Total.Absolution|Total Absolution]]|Following the lines of the AP Bounty Hunter ship line, the Mako Battleship is on the lighter end of its class, and is very small from above, below, in front, or in the back. The sides are very wide, however. From a all around standpoint, this ship seems a bit weak compared to its main opponents, the Osiris and the Marduk. The Mako is sort of a hybrid between the two, but it combines low extremes with average/low. It has the less bots and bats then the Osiris, less hull, and the same amount of power stats. However this cannot do the fabled 50 m/s backwards like the Osiris. In general size, it isn't that small either. Being longer and taller then the Osiris, and maybe even wider. The only bonus out of all of it is the fact that the Mako gets 14 turrets. Against the Osiris, the Mako doesn't stand much of a chance unless it rushes in with a large amount of Basic Battleship Turrets and hope it can't dodge. Against the Marduk, its safest to stay at a far range and pound it with primary turrets, pulses and mortars. Bombers will eat this alive if it isn't outfitted with at least 3 solaris turrets. Even then, its recommended to install 6 Solaris, 6 BHG BS Primary Turrets ( or basic prims ), a mortar and a Missile }} | {{Review|[[User:Total.Absolution|Total Absolution]]|Following the lines of the AP Bounty Hunter ship line, the Mako Battleship is on the lighter end of its class, and is very small from above, below, in front, or in the back. The sides are very wide, however. From a all around standpoint, this ship seems a bit weak compared to its main opponents, the Osiris and the Marduk. The Mako is sort of a hybrid between the two, but it combines low extremes with average/low. It has the less bots and bats then the Osiris, less hull, and the same amount of power stats. However this cannot do the fabled 50 m/s backwards like the Osiris. In general size, it isn't that small either. Being longer and taller then the Osiris, and maybe even wider. The only bonus out of all of it is the fact that the Mako gets 14 turrets. Against the Osiris, the Mako doesn't stand much of a chance unless it rushes in with a large amount of Basic Battleship Turrets and hope it can't dodge. Against the Marduk, its safest to stay at a far range and pound it with primary turrets, pulses and mortars. Bombers will eat this alive if it isn't outfitted with at least 3 solaris turrets. Even then, its recommended to install 6 Solaris, 6 BHG BS Primary Turrets ( or basic prims ), a mortar and a Missile }} | ||
==Hardpoints== | ==Hardpoints== | ||
− | * | + | *2 [[Class 8 Turrets|Battleship Heavy Turrets]] |
+ | *5 [[Class 9 Turrets|Battleship Primary Turrets]] | ||
+ | *11 [[Class 10 Turrets|Battleship Secondary Turrets]] | ||
+ | *1 [[Shields|Battleship Shield]] | ||
+ | |||
==Purchase Includes== | ==Purchase Includes== | ||
{{Spoiler| | {{Spoiler| | ||
− | *1 [[ | + | *1 [[Scanners|Advanced Deep Scanner]] ($82,250) |
*1 [[Shields|Battleship Molecular Shield]] ($15,000,000) | *1 [[Shields|Battleship Molecular Shield]] ($15,000,000) | ||
}} | }} | ||
+ | |||
==Availability== | ==Availability== | ||
{| class="wikitable collapsible collapsed" | {| class="wikitable collapsible collapsed" | ||
Line 41: | Line 49: | ||
!Base!!Owner!!System!!Location | !Base!!Owner!!System!!Location | ||
|- | |- | ||
− | |[[Alabama Shipyard]]||[[ | + | |[[Alabama Shipyard]]||[[The Core]]||[[Omicron Rho]]||[[Edge Worlds]] |
|} | |} | ||
|} | |} | ||
− | + | [[Category: The Core]] | |
− | |||
− | |||
− | [[Category: | ||
− | |||
− |
Latest revision as of 02:14, 17 July 2021
Error creating thumbnail: Unable to save thumbnail to destination
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This page has been retired but kept for historical or other reasons, The information on this page may be incorrect, out of date or just not relevant to this version of Discovery. It should not be taken as canon nor any authority on the current version of Discovery. It is kept simply to show some history of the Discovery Mod:
See also:
|
AP-609 "Mako" Core Battleship | |
Ship Class | Battleship |
Built by | The Core |
Technical information | |
Guns/Turrets | 0 / 18 |
Opt. weapon class | 10 |
Max. weapon class | 10 |
Other equipment |
|
Hull strength | 1,650,000 |
Max. shield class | 10 |
Cargo space | 1,500 units |
Nanobots/Batteries | 1600/1600 |
Max. impulse speed | 90 m/s |
Max. thrust speed | Thruster not available |
Max. cruise speed | 350 m/s |
Power output | 7,000,000 u |
Power recharge | 220,000 u/s |
Additional information | |
Ship price | $445,082,250 |
Package price | $637,082,250 |
The construction of the first Core Battleship became a symbol of the faction's rising influence. Originally just a loose association of Bounty Hunter bold enough to tackle contracts in the Omicrons, The Core grew into a rich and powerful private military faction. The new Core Battleships are intended to operate in remote Edge Worlds systems, defending station construction sites and spearheading assaults into uncharted deep space.
Handling
- This ship is too large to use docking bays, it must use mooring points.
Review without version number |
---|
Review
Following the lines of the AP Bounty Hunter ship line, the Mako Battleship is on the lighter end of its class, and is very small from above, below, in front, or in the back. The sides are very wide, however. From a all around standpoint, this ship seems a bit weak compared to its main opponents, the Osiris and the Marduk. The Mako is sort of a hybrid between the two, but it combines low extremes with average/low. It has the less bots and bats then the Osiris, less hull, and the same amount of power stats. However this cannot do the fabled 50 m/s backwards like the Osiris. In general size, it isn't that small either. Being longer and taller then the Osiris, and maybe even wider. The only bonus out of all of it is the fact that the Mako gets 14 turrets. Against the Osiris, the Mako doesn't stand much of a chance unless it rushes in with a large amount of Basic Battleship Turrets and hope it can't dodge. Against the Marduk, its safest to stay at a far range and pound it with primary turrets, pulses and mortars. Bombers will eat this alive if it isn't outfitted with at least 3 solaris turrets. Even then, its recommended to install 6 Solaris, 6 BHG BS Primary Turrets ( or basic prims ), a mortar and a Missile Error creating thumbnail: Unable to save thumbnail to destination Review by Total Absolution |
Hardpoints
- 2 Battleship Heavy Turrets
- 5 Battleship Primary Turrets
- 11 Battleship Secondary Turrets
- 1 Battleship Shield
Purchase Includes
Spoiler: |
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Availability
Spoiler: Buying Locations | ||||||||
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