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Difference between revisions of "Docking Module"
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− | {{ | + | {{Historical|With the introduction of [[DSCore]] (25th Febuary 2019) (Discovery Freelancer Version 4.91 Patch 5), Ship Equipment statistic pages and Ship Equipment pages will not be updated anymore. Or not regularly atleast. They will be kept for historical reasons. DSCore will give you the most up-to-date info you can get about almost everything you need to know about Equipment and Ship statistics.}} |
{{Docking Module | {{Docking Module | ||
− | | image = | + | | image = Equipicon_armor.jpg |
| icon = equipicon_armor.jpg | | icon = equipicon_armor.jpg | ||
| short-name = Docking Module | | short-name = Docking Module | ||
| full-name = Docking Module | | full-name = Docking Module | ||
− | | description = '''''NOTE: At present | + | | description = |
+ | '''''NOTE: At present docking modules ARE ENABLED.''''' | ||
− | The Docking Module provides a self contained small space craft service and maintenance bay. Complete with inertia restraint fields and pressurised access for passengers and crew, this module is the preferred way to upgrade existing ship classes to allow small space craft operation. | + | The Docking Module provides a self contained small space craft service and maintenance bay. Complete with inertia restraint fields and pressurised access for passengers and crew, this module is the preferred way to upgrade existing ship classes to allow small space craft operation. Each module can hold '''ONE''' ship. At present, eligible ships has between 1 to 4 slots |
+ | |||
+ | The most common way of obtaining Docking Modules, is from a [[dgctopic:80349|Player owned Base]]. You can expect to pay around $100,000,000 or more per module. | ||
+ | |||
+ | [http://discoverygc.com/forums/showthread.php?tid=83074 Tutorial] | ||
+ | |||
+ | Docking module is a product of Docking Module Factory on a [[dgctopic:80349|Player owned Base]] | ||
+ | |||
+ | It can be mounted in slot: <u>Carrier Bay</u> or <u>Heavy Carrier Bay</u> (Hardpoint internal name: hpdockingbay0?) | ||
− | |||
| price = 550,000 | | price = 550,000 | ||
− | | cargo-space = | + | | cargo-space = 5 |
| hit-points = 80,000 | | hit-points = 80,000 | ||
}} | }} |
Latest revision as of 15:37, 4 November 2019
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This page has been retired but kept for historical or other reasons, The information on this page may be incorrect, out of date or just not relevant to this version of Discovery. It should not be taken as canon nor any authority on the current version of Discovery. It is kept simply to show some history of the Discovery Mod:
See also:
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Docking Module | |
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Docking Module | |
Cargo Space | 5 |
Hit-Points | 80,000 |
Price | 550,000 |
NOTE: At present docking modules ARE ENABLED.
The Docking Module provides a self contained small space craft service and maintenance bay. Complete with inertia restraint fields and pressurised access for passengers and crew, this module is the preferred way to upgrade existing ship classes to allow small space craft operation. Each module can hold ONE ship. At present, eligible ships has between 1 to 4 slots
The most common way of obtaining Docking Modules, is from a Player owned Base. You can expect to pay around $100,000,000 or more per module.
Docking module is a product of Docking Module Factory on a Player owned Base
It can be mounted in slot: Carrier Bay or Heavy Carrier Bay (Hardpoint internal name: hpdockingbay0?)
Buy/Sell Locations
- This item is not sold on any known bases. It may only be available from shipwrecks, sold on player bases, or given by administrators.
Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |