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Difference between revisions of "Rheinland "Donau"-class Cruiser"
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− | {{Version | + | {{Historical|With the introduction of [[DSCore]] (25th Febuary 2019) (Discovery Freelancer Version 4.91 Patch 5), Ship statistic pages and Ship pages will not be updated anymore. Or not regularly atleast. They will be kept for historical reasons. DSCore will give you the most up-to-date info you can get about almost everything you need to know about Ship and Equipment statistics.}} |
{{Ship Infobox | {{Ship Infobox | ||
− | | name = Rheinland Cruiser | + | | name = Rheinland "Donau"-class Cruiser |
| image = RheinCruiser-s.png | | image = RheinCruiser-s.png | ||
+ | | nickname = dsy_rh_cruiser | ||
| shipclass = CRUISER | | shipclass = CRUISER | ||
| shipowner = {{House Link | Rheinland}} | | shipowner = {{House Link | Rheinland}} | ||
Line 8: | Line 9: | ||
| CD = 1 | | CD = 1 | ||
| CM = 1 | | CM = 1 | ||
− | | hull = | + | | hull = 900000 |
| cargo = 900 | | cargo = 900 | ||
− | | maxregens = | + | | maxregens = 1050 |
− | | optwepclass = | + | | optwepclass = 7 |
| maxwepclass = 7 | | maxwepclass = 7 | ||
| maxshieldclass = 9 | | maxshieldclass = 9 | ||
− | | maxspeed = | + | | maxspeed = 120 |
− | | maxthrust = | + | | maxthrust = 200 |
− | | maxpower = | + | | maxpower = 2287500 |
| recharge = 120000 | | recharge = 120000 | ||
| hullcost = 203000000 | | hullcost = 203000000 | ||
− | | fullcost = | + | | fullcost = 400082250 |
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
− | This ship class has been produced in large numbers by the Rheinland | + | [https://ref.discoverygc.com/Ship/dsy_rh_cruiser DSCore: Donau] |
+ | |||
+ | This ship class has been produced in large numbers by the [[Rheinland Military]] and serves as the veritable backbone of the Chancellor's fleet. | ||
+ | |||
==Handling== | ==Handling== | ||
* This ship is too large to use docking bays, it must use mooring points. | * This ship is too large to use docking bays, it must use mooring points. | ||
− | + | {{Review|[[User:Verlorenen|Verlorenen]]| The Rheinland Cruiser is of the heavy variety, hosting the highest armor count, a heavy core, a large amount of turret mounts and a rather large chassis. Handling is slightly sluggish compared to that of its Libertonian counterpart, however it is quite good for a vessel of its size. All turrets point forward and backward (though the two rear turrets have a slight split in arc facing directly down the middle of the ship, requiring a slightly less than 360 degree turn for any target on the other side of the bisected ship. This ship is best used as a long range support ship for long range bombardments, with a healthy mix of pulse, mortars, razors, and missiles. |4.86}} | |
− | |||
− | {{Review|[[User:Verlorenen|Verlorenen]]| The Rheinland Cruiser is of the heavy variety, hosting the highest armor count, a heavy core, a large amount of turret mounts and a rather large chassis. Handling is slightly sluggish compared to that of its Libertonian counterpart, however it is quite good for a vessel of its size. All turrets point forward and backward (though the two rear turrets have a slight split in arc facing directly down the middle of the ship, requiring a slightly less than 360 degree turn for any target on the other side of the bisected ship. This ship is best used as a long range support ship for long range bombardments, with a healthy mix of pulse, mortars, razors, and missiles.}} | ||
{{Review|Corsair| This ship is a dream- once you get used to it. When you first jump in, it feels sluggish and slow. Because it is. But as you learn its quirks, you begin to realize its niche. And that is its adaptability. As Verlorenen suggested, it's a good long-range artillery shooter because of its armor and slim forward profile. But you can also use that armor to get in close as a downright brutal gunboat smasher. Turret steering gunboats often fly paths that you can follow and use your impressive Rheinland weaponry to tear them apart with. Against bombers, it fares moderately because of its good coverage. If you're taking too much fire, switch to turret steering mode and any approaching bomber will have to deal with your guns, which is a situation nobody wants to be in. The only thing you'll need to worry about is an LABC closing in for the kill. You cannot go toe-to-toe with them anymore, since they got a thruster. YOU can still thrust faster than THEM, so as soon as you see one moving in you need to high tail it out of range. I flew this ship for about a year, and got to the point where flying any other cruiser just felt wrong. This ship's a beauty, no doubt and with the right practice you can do whatever you want. |4.86}} | {{Review|Corsair| This ship is a dream- once you get used to it. When you first jump in, it feels sluggish and slow. Because it is. But as you learn its quirks, you begin to realize its niche. And that is its adaptability. As Verlorenen suggested, it's a good long-range artillery shooter because of its armor and slim forward profile. But you can also use that armor to get in close as a downright brutal gunboat smasher. Turret steering gunboats often fly paths that you can follow and use your impressive Rheinland weaponry to tear them apart with. Against bombers, it fares moderately because of its good coverage. If you're taking too much fire, switch to turret steering mode and any approaching bomber will have to deal with your guns, which is a situation nobody wants to be in. The only thing you'll need to worry about is an LABC closing in for the kill. You cannot go toe-to-toe with them anymore, since they got a thruster. YOU can still thrust faster than THEM, so as soon as you see one moving in you need to high tail it out of range. I flew this ship for about a year, and got to the point where flying any other cruiser just felt wrong. This ship's a beauty, no doubt and with the right practice you can do whatever you want. |4.86}} | ||
==Hardpoints== | ==Hardpoints== | ||
− | + | *4 [[Class 6 Turrets|Cruiser Heavy Turrets]] or [[Class 7 Turrets|Cruiser Turrets]] | |
+ | *7 [[Class 7 Turrets|Cruiser Turrets]] | ||
+ | *1 [[Shields|Cruiser Shield]] | ||
+ | *2 [[Shield Harmonic Reinforcement]] | ||
+ | |||
==Purchase Includes== | ==Purchase Includes== | ||
{{Spoiler| | {{Spoiler| | ||
Line 41: | Line 42: | ||
*1 [[Shields|Cruiser Molecular Shield]] ($5,000,000) | *1 [[Shields|Cruiser Molecular Shield]] ($5,000,000) | ||
}} | }} | ||
+ | |||
==Availability== | ==Availability== | ||
{| class="wikitable collapsible collapsed" | {| class="wikitable collapsible collapsed" | ||
Line 50: | Line 52: | ||
!Base!!Owner!!System!!Location | !Base!!Owner!!System!!Location | ||
|- | |- | ||
− | |[[ | + | |[[Carrier Saar]]||[[MND]]||[[Frankfurt]]||[[Rheinland]] |
+ | |- | ||
+ | |[[Fort Sommerda]]||[[MND]]||[[Thuringia]]||[[Rheinland]] | ||
+ | |- | ||
+ | |[[Krefeld Base]]||[[Unioners]]||[[Cologne]]||[[Rheinland]] | ||
+ | |- | ||
+ | |[[The Ring]]||[[Daumann Heavy Construction]]||[[New Berlin]]||[[Rheinland]] | ||
+ | |- | ||
+ | |[[Schatten Research Facility]]||[[MND]]||[[Frankfurt]]||[[Rheinland]] | ||
|} | |} | ||
|} | |} | ||
− | |||
[[Category: Rheinland]] | [[Category: Rheinland]] | ||
− |
Latest revision as of 21:00, 7 April 2022
Error creating thumbnail: Unable to save thumbnail to destination
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This page has been retired but kept for historical or other reasons, The information on this page may be incorrect, out of date or just not relevant to this version of Discovery. It should not be taken as canon nor any authority on the current version of Discovery. It is kept simply to show some history of the Discovery Mod:
See also:
|
Rheinland "Donau"-class Cruiser | |
Ship Class | Cruiser |
Built by | Rheinland |
Technical information | |
Guns/Turrets | 0 / 11 |
Opt. weapon class | 7 |
Max. weapon class | 7 |
Other equipment | |
Hull strength | 900,000 |
Max. shield class | 9 |
Cargo space | 900 units |
Nanobots/Batteries | 1050/1050 |
Max. impulse speed | 120 m/s |
Max. thrust speed | 200 m/s |
Max. cruise speed | 350 m/s |
Power output | 2,287,500 u |
Power recharge | 120,000 u/s |
Additional information | |
Ship price | $203,000,000 |
Package price | $400,082,250 |
This ship class has been produced in large numbers by the Rheinland Military and serves as the veritable backbone of the Chancellor's fleet.
Handling
- This ship is too large to use docking bays, it must use mooring points.
Outdated Review (4.86) |
---|
Review (4.86)
The Rheinland Cruiser is of the heavy variety, hosting the highest armor count, a heavy core, a large amount of turret mounts and a rather large chassis. Handling is slightly sluggish compared to that of its Libertonian counterpart, however it is quite good for a vessel of its size. All turrets point forward and backward (though the two rear turrets have a slight split in arc facing directly down the middle of the ship, requiring a slightly less than 360 degree turn for any target on the other side of the bisected ship. This ship is best used as a long range support ship for long range bombardments, with a healthy mix of pulse, mortars, razors, and missiles. Error creating thumbnail: Unable to save thumbnail to destination Review by Verlorenen |
Outdated Review (4.86) |
---|
Review (4.86)
This ship is a dream- once you get used to it. When you first jump in, it feels sluggish and slow. Because it is. But as you learn its quirks, you begin to realize its niche. And that is its adaptability. As Verlorenen suggested, it's a good long-range artillery shooter because of its armor and slim forward profile. But you can also use that armor to get in close as a downright brutal gunboat smasher. Turret steering gunboats often fly paths that you can follow and use your impressive Rheinland weaponry to tear them apart with. Against bombers, it fares moderately because of its good coverage. If you're taking too much fire, switch to turret steering mode and any approaching bomber will have to deal with your guns, which is a situation nobody wants to be in. The only thing you'll need to worry about is an LABC closing in for the kill. You cannot go toe-to-toe with them anymore, since they got a thruster. YOU can still thrust faster than THEM, so as soon as you see one moving in you need to high tail it out of range. I flew this ship for about a year, and got to the point where flying any other cruiser just felt wrong. This ship's a beauty, no doubt and with the right practice you can do whatever you want. Error creating thumbnail: Unable to save thumbnail to destination Review by Corsair |
Hardpoints
- 4 Cruiser Heavy Turrets or Cruiser Turrets
- 7 Cruiser Turrets
- 1 Cruiser Shield
- 2 Shield Harmonic Reinforcement
Purchase Includes
Spoiler: |
---|
|
Availability
Spoiler: Buying Locations |
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