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Difference between revisions of "Capital Ship Armor Upgrade Mk VII"
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| full-name = Capital Ship Armor Upgrade Mk VII | | full-name = Capital Ship Armor Upgrade Mk VII |
Revision as of 12:31, 4 April 2012
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This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 04.04.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
v4.86Betas
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 04.04.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
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Armor Upgrade | |
Cargo Space | 290 |
Price | 425,000,000 |
Armor upgrades specially developed for capital ships are cheaper than the universal upgrades of similar class, but occupy much more cargo space. The Mk VII version was constructed by specialised ship engineers using top secret alloys. This upgrade is one of the best of its class, and one of the most expensive. Multiplies base armor by 3.8; occupies 290 cargo space.
Armor Stats
- Hull Multiplier: unknown x
Buy/Sell Locations
- The following bases are known to carry this item, although sales may be restricted to pilots with a high positive reputation.
Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |