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Difference between revisions of "Junkers ID"

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* 4. Cannot use any transport with more than 3,600 cargo except the Pilgrim Liner and Pirate Train.
 
* 4. Cannot use any transport with more than 3,600 cargo except the Pilgrim Liner and Pirate Train.
  
Allowed ships: [[Fighters]], [[Bombers]], [[Freighters]], [[Transports]], [[Gunboats]], [[Slave Liner]]
+
Allowed ships: [[Fighters]], [[Bombers]], [[Freighters]], [[Transports]], [[Gunboats]]
  
 
Carrying unmounted IDs in your ship, as well as not equipping an ID, is against the server rules and can lead to sanctions.
 
Carrying unmounted IDs in your ship, as well as not equipping an ID, is against the server rules and can lead to sanctions.
*
 
 
==Availability==
 
==Availability==
 
{| class="wikitable collapsible collapsed"
 
{| class="wikitable collapsible collapsed"

Revision as of 15:23, 17 February 2012

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Article possibly outdated (
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This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 17.02.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.

Pilot carrying this ID is a member of the Junkers who:

  • 1. Can attack pirates and terrorists in self-defense, to protect a trader of an allied faction, or in defense of their bases.
  • 2. Can actively hunt Xenos and Hogosha.
  • 3. Cannot engage in piracy within house space, excepting Kusari and Gallia. Yarr it up.
  • 4. Cannot use any transport with more than 3,600 cargo except the Pilgrim Liner and Pirate Train.

Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats

Carrying unmounted IDs in your ship, as well as not equipping an ID, is against the server rules and can lead to sanctions.

Availability