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Difference between revisions of "Johan Lennox"

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| origin= [[Rheinland]]
 
| origin= [[Rheinland]]
 
| alignment= Quasi-lawful
 
| alignment= Quasi-lawful
| affiliation= [[Mercenary]]
+
| affiliation= [[Auxesia]]
 
| rank= N/A
 
| rank= N/A
| status = Active (819 A.S.)
+
| status = Retired (824 A.S.)
 
| birth_date= 15th January 789 [[A.S.]], [[Planet Hamburg]], [[Hamburg]]
 
| birth_date= 15th January 789 [[A.S.]], [[Planet Hamburg]], [[Hamburg]]
 
}}
 
}}

Latest revision as of 04:15, 3 February 2017


Johan Lennox
Johan Lennox2.jpg
Profile
Origin Rheinland
Affiliation Auxesia
Rank N/A
Status Retired (824 A.S.)
Born 15th January 789 A.S., Planet Hamburg, Hamburg

Background

Johan Lennox, earlier been a Hacker who secured access to several data banks and secret archives in Liberty including the data files about the Valhalla One, has been a member of the Order Overwatch after showing what the objectives of the secret organisation meant to him. Before, when he joined the Order Primary Fleet, recruited by Captain Brian Scott, he was lost in the wide void of Sirius, seeking for a purpose. Until now, he couldn't really find anything, he could live but also die for. Lennox left the Order after the duty as Overwatch for one year, retreating into the Houses to start seeking again for the 'right' purpose.

Earlier life

Lennox was born in some difficult circumstances 789 A.S on Planet Hamburg. His father Tom Lennox and his mother Annette Lennox were in a bad financial situation which led to the leaving of Rheinland. Even if it wasn't possible to escape out of Rheinland without any risks, including corrupt people in their back, they finally made it to Planet Manhattan in the New York system.

After family Lennox arrived, Johan's parents searched for a cheap flat outside the main cities to build up their life again. Years by years Joahn haven't seen space. But after his father, Tom Lennox, got a well paid job the wish of Johan to get back into space finally became truth.

Working as a freighter pilot for Interspace Commerce in his old Humpback he sometimes took his son with him. Because of his ability to learn very fast Johan Lennox was able to fly his father's ship with 11 years. He also visited a school at Manhattan where he learned to programm neural net entries, later to programm security codes. But then the Nomad War began and family Lennox went into the dark. Hidden for nearly half a year they lived somewhere in the Mountains at Manhattan. There he had his first encounter with remnants of alien technology, remnants of an ancient artifact known as the Valhalla One. After the Nomad War was over Johan had to take a job to help his family with earning money. Because his father lost his job during the Nomad War he sent some applications to Interspace Commerce. Not even after one week Interspace Commerce replied to his application and offered a job as a frighter pilot first class. Johan accepted the offer and became a frighter pilot like his father. But because he was only 12 years old he applied with different papers. Through the fact Johan wouldn't be able to manage it with 12 years in space alone his father always was at his side showed him a lot of tricks and possibilities to quit a job much faster. Until Johan Lennox was 17 years old he continued his job, being able to fly the freighter alone without the help of his father. Then, one day, when his parents wanted to go on vacation he received a call from a Liberty Police officer, Johan should hurry up to get to the New York jumpgate in Colorado. After he arrived in Colorado he saw a wreck flying around in space. It was the new bought Rhino from his parents. No eject pods have ever been found. At this point of his life, everything have changed.

Lennox went to the Border Worlds after he got his first fighter. With the old Kingfisher he bought from the money he had left he got out of the core worlds. He was sure he will encounter the murderer of his parents soon. He identified the strange man as an Outcast who wanted to have the ship of Johan's parents. During he lived in the Border Worlds, most time in Tau 29, he encountered an alien ship the first time. It was a young morph of the Slomon K'Hara he saw while flying through the system. He was surprised the morph didn't attack him. Everywhere it is known that the Nomads are an highly agressive race.

He wanted to find out more and reminded something he had seen during the Nomad War. Johan Lennox went back to Liberty and looked out for possibilities to gain more information about the mysterious alien race. Then one day after several years of research he finally managed it to get access to the best monitored information in Liberty. To the data files of the Valhalla One. After he needed nearly 50 runs to hack these data files he finally was able to decrypt them with a huge loss of his computer equipment. There he was able to find a lot of data about the Slomon K'Hara and also their makers the Daam K'Vosh. He also found a lot information about an organisation which is fighting against the aggressive Nomads. He found what he wanted to find. After he noticed the Liberty gouvernment wanted to get Lennox for a crime in the cyber space, he decided to leave the core worlds, heading to the Omicrons. With a set route to Omicron Delta he wanted to find the secret organisation he read so much about. He thought The Order will be his future, to do the things he always wanted to do before. To protect the human race from an ancient threat. With his knowledge about the Slomon K'Hara, he thought he would be welcome to the Order after he reached Toledo.

Personality

A bit more difficult than it looks like was the changing behavior of Johan Lennox. When his parents went to Manhattan, he grew up in a house far away from the inner cities of the planet. Because of this kind of isolation Johan didn't have much contact to other people until he was five years old. He was shy and had no self-convidence.

All these things changed after he went to school. He learnt how to handle with the people and tried to understand them. He became more and more self-confident after some time at school. Not even a jump later in his life, he disrupted any contact to anyone he ever knew, due to his parents having been killed. With leaving the core worlds to find the murderer of his parents, a very isolated and silent time began for Lennox.

During this time he had several hostile encounters, including a ship, that wasn't commonly known as human. Not able to repress the feeling of curiosity, he made his way to a place, of which he believed to find the answers Lennox have questioned for so long already.


All in all, Johan Lennox's personality can be described as chaotic and depressive. While it seems like that towards other people, things are going different inside his head. Using his appearance as cover for the thoughts behind his actions, his mind is rather complex, which sometimes even gives himself troubles. The experiences he had and which not many could have survived, formed him into a cold, rather emotionless person. But he never looked back at those experiences with negative thoughts, always believing in his own advancement and self improvement while trying to find the reason behind his existance.

Life outside of the Order

Directly after his defection from the Order, Lennox moved to Liberty. With the hope of being able to make the Order's ideals clear for others, as well as trying to point at the real threat as much as possible, he soon realized, that a normal Freelancer wouldn't be sufficient to do so, which lead him to the thought of starting different...less restricted.

The Mandalorians

The thought of independency, that was commonly known already, but also being impossible to live could have been better, brighter. It was like ages ago, when Lennox was wandering around Sirius to seek for a purpose to exist. As he realized, there probably isn't one anyway, he applied for an organisation, called the Mandalorian Mercenaries. The first time working for money only was new to the ex-Overwatch, who was merely trying to survive for a life, he couldn't have.

"Just for the sake of independency", were his thoughts when the Mandalorians received his application. However, he didn't expect much from the newer kind of business, waiting for another opportunity to start seeking for the 'right' thing again.

The Bounty Hunters Guild

The thing that could be called independency drove him much further off the road he actually wanted to take. Forced to make a decision as the Mandalore died, the former Overwatch had to replace his identity with another. Called Callahan Carver or just Eclipse, like his ship was named, the time in the BHG would bring him both, independency and money. But for the price of spitting on the perspectives his mind was actually representing for himself. Things had to go differently and it probably wasn't for the greater 'good'...like they used to say in The Order. Past had to be past and shouldn't distract, nor threaten the Bounty Hunter Carver.

Personal Relations

Faction Relationship People
Kate Miller
Allied
Inge Wexler
Friendly
Segilinde Loraine
Neutral
Brian Scott
Neutral
Michal Golanski
Neutral
Sapphire Raven
Neutral
Steve Holloway
Neutral
Concordia
Neutral
Felicia Ariss
Neutral
Thallia Thorn
Neutral
Junko Sanada
Neutral
Everyone else
Neutral
Kate Golanska
Neutral
Norman O'Connor
Neutral
Ish'tar
Unfriendly
"Wespe" Keller
Hostile


Faction diplomacy

Faction Relationship Faction
Zoners
Friendly
The Order
Neutral
Blood Dragons
Neutral
Bundschuh
Neutral
Corsairs
Neutral
The Council
Neutral
Kusari Exiles
Neutral
Gaians
Neutral
Lane Hackers
Neutral
Everyone else
Neutral
Liberty Lawful Forces
Neutral
Bretonia Lawful Forces
Neutral
Bounty Hunters Guild
Unfriendly
The Oracles
Unfriendly
Gallia Lawful Forces
Unfriendly
Rheinland Lawful Forces
Unfriendly
Kusari Lawful Forces
Unfriendly
Slomon K'Hara
Unfriendly
Outcasts
Hostile
BHG Core
Hostile
Das Wilde
At War



Additional information

Due to his violent past, Johan Lennox never had a real job. Having commited crimes against Liberty itself as well having killed several innocent people on his way to The Order, there was one thing he was never bad at. Those things being space-, as well as ground combat situations. When everything failed, he could rely on his fast reactions and quick-thinking, which later served him well.

Combat abilities/absolved training

  • Hand-to-Hand combat
  • Universal gun usage
  • Marksmanship
  • Martial Arts
  • Swordsmanship
  • Piloting
  • Ship mechanics
  • Covert operations


Special abilities

  • Telepathy


Former affiliations/ranks

  • Independent pirate
  • The Order Overwatch
  • Mandalorian Mercenary