Difference between revisions of "Counterfeit Software"

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(Added notes section)
(→‎Legal Status: Legality update)
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==Legal Status==
 
==Legal Status==
 
*{{House Link|Liberty|long}} - Illegal
 
*{{House Link|Liberty|long}} - Illegal
*{{House Link|Rheinland|long}} - Illegal
+
*{{House Link|Rheinland|long}} - Illegal (Researchers may carry)
 
*{{House Link|Bretonia|long}} - Illegal
 
*{{House Link|Bretonia|long}} - Illegal
*{{House Link|Kusari|long}} - Illegal
+
*{{House Link|Kusari|long}} - Illegal (Registered researchers may carry up to 500 units, [[Hogosha]] is ignored)
 
*{{House Link|Outcasts|long}} - Legal
 
*{{House Link|Outcasts|long}} - Legal
 
*{{House Link|Corsairs|long}} - Legal
 
*{{House Link|Corsairs|long}} - Legal

Revision as of 21:11, 24 September 2009

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Counterfeit Software

Most of the software used in Sirius is transferred long distances through wireless channels built into trade lanes and jump gates. However, the channels are extensively firewalled against intrusions, and no unlawful factions except for the Lane Hackers can gain access to them. In the recent 200 years, a wide market of counterfeit software arose in the Sirius sector. Different kinds of software, like operating systems, security programs, or video games, are cracked and illegally copied onto high-density optical disks or flash drives. The drives are later delivered to customers. Carrying counterfeit software is profitable, but no less dangerous business: it is considered illegal in all four lawful Sirius Houses.

Legal Status

Notes

1 unit of Counterfeit Software takes up 1 unit of space in your cargo hold.


Availability