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Difference between revisions of "Crayter Republic ID"

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m (Change 4.86 pages to 4.86Betas so that we have a clean V4.86 category upon final release., replaced: {{Version|4.86 → {{Version|4.86Betas)
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{{Version|4.86Betas}}
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{{Version|4.86}}
Pilot carrying this [[ID]] is enlisted in the [[Colonial Republic]] who:
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Pilot carrying this [[ID]] is enlisted in the Colonial Republic who:
  
 +
* - Can demand Slaves, Cardamine, Liquid Cardamine, Artifacts, Nox, Hypnotainment Bands, Nomad Organics, and destroy ships if they refuse to comply with demands,
 +
* - Can destroy ships if they are affiliated with a house at war with the Colonial Republic within a system containing a Colonial base.
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* - Can escort IMG and Colonial traders.
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* - Can hunt Gallic police and Gallic Royal Naval forces, pirates and terrorists within the Taus, Bretonia, Cortez, Coronado, and Baffin.
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* - Cannot participate in unlawful actions except as described above.
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* - This ID may only be used by the official player faction.
  
1. Can demand contraband, levy fines, and destroy ships if they refuse to comply with contraband demands, refuse to cooperate or are affiliated with a house at war with the Colonial Republic and are within the Taus, Omegas, [[Magellan]], [[Cortez]], [[Coronado]] and [[Baffin]].
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Allowed ships: [[Colonial Ships, [[Repair Ships.
 
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*
2. Can escort [[IMG]] and allied House traders.
 
 
 
3. Can hunt pirates and terrorists within the Taus, Omegas, [[Magellan]], [[Cortez]], [[Coronado]] and [[Baffin]].
 
 
 
4. Cannot participate in unlawful actions except as described above.
 
 
 
5. Cannot use any transports with more than 3,500 cargo, except the Atlas.
 
 
 
6. This ID may only be used by the '''official player faction'''.
 
 
 
Allowed ships: [[Fighters]], [[Bombers]], [[Freighter]]s, [[Transports]], [[Gunboats]], [[Cruisers]], [[Battleships]].
 
 
 
 
==Availability==
 
==Availability==
 
{| class="wikitable collapsible collapsed"
 
{| class="wikitable collapsible collapsed"
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{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
!Base!!System!!Location
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!Base!!Owner!!System!!Location
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|-
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|[[Hades]]||[[Colonial Forces]]||[[Tau-39]]||[[Border Worlds]]
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|-
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|[[Sabah Shipyard]]||[[Colonial Forces]]||[[Coronado]]||[[Independent Systems]]
 
|-
 
|-
|[[Planet Pecos]]||[[Coronado]]||[[Border Worlds]]
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|[[Mooring Fixture]]||[[Colonial Forces]]||[[Coronado]]||[[Independent Systems]]
 
|-
 
|-
|[[Sabah Shipyard]]||[[Coronado]]||[[Border Worlds]]
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|[[Mooring Fixture]]||[[Colonial Forces]]||[[Coronado]]||[[Independent Systems]]
 
|}
 
|}
 
|}
 
|}
 
[[Category: ID]]
 
[[Category: ID]]

Revision as of 10:43, 6 May 2012

Warning.png
Article possibly outdated (
v4.86
)

This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 06.05.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.

Pilot carrying this ID is enlisted in the Colonial Republic who:

  • - Can demand Slaves, Cardamine, Liquid Cardamine, Artifacts, Nox, Hypnotainment Bands, Nomad Organics, and destroy ships if they refuse to comply with demands,
  • - Can destroy ships if they are affiliated with a house at war with the Colonial Republic within a system containing a Colonial base.
  • - Can escort IMG and Colonial traders.
  • - Can hunt Gallic police and Gallic Royal Naval forces, pirates and terrorists within the Taus, Bretonia, Cortez, Coronado, and Baffin.
  • - Cannot participate in unlawful actions except as described above.
  • - This ID may only be used by the official player faction.

Allowed ships: [[Colonial Ships, [[Repair Ships.

Availability