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Difference between revisions of ""Valor" Gallic Royal Navy Battleship"
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==Handling== | ==Handling== | ||
* This ship is too large to use docking bays, it must use mooring points. | * This ship is too large to use docking bays, it must use mooring points. | ||
+ | * {{Review|[[User:TLI-Inferno|TLI-Inferno]]| | ||
+ | The "Valor" Gallic Battleship is extremely effective. Its forward gun acts like a Heavy Mortar, except that it costs significantly less energy to fire, and has a higher projectile speed. The ship has good overall firepower, 10 secondaries to counter smaller ships very well, and 6 primaries and 4 heavies to effectively deal with any larger ship. The shape of the valor allows for effective vertical strafing with turning, allowing for easily dodging, granted that you are at an appropriate range. | ||
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+ | The heavy turrets can only fire forwards, but this is no weakness as you will rarely "kite" with this ship. Your enemies will be running, and with all of your heavy turrets and your forward gun, you can fill their engines with fire. I personally advise using 8 gallic secondary turrets for fighting off smaller ships. These are especially important against gunboats and smaller cruisers. I also suggest 2 flaks, as slots 4/5 (your 3rd and 4th secondary turret slots). I suggest a full 6 battleship primaries, and for your heavies, you'd be safe with a Heavy Trebuchet to help your forward gun with sniping, and 3 Cerberus turrets.|4.86}} | ||
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==Hardpoints== | ==Hardpoints== | ||
{{Hardpoints|BB|4|6|10|fwd=Valor}} | {{Hardpoints|BB|4|6|10|fwd=Valor}} |
Revision as of 20:31, 21 January 2013
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 21.01.2013 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
"Valor" Gallic Royal Navy Battleship | |
Ship Class | Battleship |
Built by | Gallic Royal Navy |
Tech Column | Gallia Naval Ships |
Technical information | |
Guns/Turrets | 1 / 20 |
Opt. weapon class | 9 |
Max. weapon class | 10 |
Other equipment |
|
Hull strength | 1,350,000 |
Max. shield class | 10 |
Cargo space | 1,500 units |
Nanobots/Batteries | 1700/1700 |
Max. impulse speed | 90 m/s |
Max. turn speed | 9.17 deg/s |
Max. thrust speed | Thruster not available |
Max. cruise speed | 350 m/s |
Power output | 9,000,000 u |
Power recharge | 300,000 u/s |
Hyperspatial Modules | 3 Hyperspatial Modules |
Docking Bays | 2 Docking Bays |
Additional information | |
Ship price | $495,000,000 |
Package price | $558,582,700 |
Prior to the gathering of truly viable information on the capabilities of the four houses of Sirius the engineers of the Royal Navy were left with the task of crafting a vessel capable of repelling an unknown force of unknown capabilities. They chose the path of brutality.
Peerless within Sirius for their technological amenities, bombardment capabilities and enduring fortitude, the Valor is the result of nearly unlimited resources poured into the concept of overwhelming security. Forged to last the centuries and single handily quell the planetary populations of entire star systems, the Valor is a vessel that has only found a match in itself.
Handling
- This ship is too large to use docking bays, it must use mooring points.
Outdated Review (4.86) |
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Review (4.86)
The "Valor" Gallic Battleship is extremely effective. Its forward gun acts like a Heavy Mortar, except that it costs significantly less energy to fire, and has a higher projectile speed. The ship has good overall firepower, 10 secondaries to counter smaller ships very well, and 6 primaries and 4 heavies to effectively deal with any larger ship. The shape of the valor allows for effective vertical strafing with turning, allowing for easily dodging, granted that you are at an appropriate range. The heavy turrets can only fire forwards, but this is no weakness as you will rarely "kite" with this ship. Your enemies will be running, and with all of your heavy turrets and your forward gun, you can fill their engines with fire. I personally advise using 8 gallic secondary turrets for fighting off smaller ships. These are especially important against gunboats and smaller cruisers. I also suggest 2 flaks, as slots 4/5 (your 3rd and 4th secondary turret slots). I suggest a full 6 battleship primaries, and for your heavies, you'd be safe with a Heavy Trebuchet to help your forward gun with sniping, and 3 Cerberus turrets.Error creating thumbnail: Unable to save thumbnail to destination Review by TLI-Inferno |
Hardpoints
- 1 Valor "Warwolf" Integral Forward Gun
- 4 Battleship Heavy Turrets
- 6 Battleship Primary Turrets
- 10 Battleship Secondary Turrets
Purchase Includes
Spoiler: |
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Availability
Spoiler: Buying Locations | ||||||||
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Notes/See Also
- The Redemption, the The Council's equivalent of the Valor.
- This ship has full battleship equipment, no thruster.