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Slaver ID

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Revision as of 18:42, 30 July 2012 by Ipuvaepe (talk | contribs) (Restored as a Historical Article)
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This page has been retired but kept for historical or other reasons, The information on this page may be incorrect, out of date or just not relevant to this version of Discovery. It should not be taken as canon nor any authority on the current version of Discovery. It is kept simply to show some history of the Discovery Mod:
The Slaver ID was replaced by the Freelancer Slaver ID in the 4.86 betas, which was subsequently removed in 4.86

See also:

What Links HerePage HistoryHistorical Articles

Pilot carrying this ID is a Slaver, who :

  • Can trade and escort only Slaver ships
  • Can only demand human beings or human organs from other ships
  • Can engage pirates, terrorists and lawfuls within their Zone of Influence
  • Cannot fulfill bounty contracts
  • Cannot ally with any lawfuls
  • Can only land on unlawful bases, Zoner, Neutral, and Freelancer bases, and bases where slaves are bought/sold for more than 600 credits or where human organs are bought/sold for more than 1800 credits

Allowed ships: Fighters, Freighters, Transports, Prison Liners and Slave Liner

Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime.

Availability

As a historical ID, it is no longer available for purchase or use in game. Available locations are included for reference only.