Difference between revisions of "Capital Ships"

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==Battleships and Carriers==
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==Battleships, Dreadnaughts & Carriers==
  
 
===Battleships & Dreadnaughts===
 
===Battleships & Dreadnaughts===

Revision as of 16:00, 22 October 2017

Warning.png
Article possibly outdated (
v4.88.1
)

This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 22.10.2017 (DD/MM/YYYY). You may help by updating it, often by using the code generator.

Capital ships are the largest ships usable by players in the Discovery mod. Their size ranges from elegant cruisers to gigantic warships.

Capital ships - due to their size - are hard to maneuver. While going through an asteroid or a minefield, they easily collide with obstacles, which makes the trips longer. Battleships have a tendency to get stuck in asteroid fields. Docking with jumpgates and trade lane ring requires much more attention than with a small vessel as you need to get into position or else you get stuck or (in luckier cases) take a long go-around. In the case with Trade Lanes, it is a common occurrence when the capital ship bumps into and disrupts the lane. Note that relatively flat capital ships may be able to get through certain parts of asteroid fields by rolling and/or backing up and taking a different route, when they may otherwise get stuck.

You may freely purchase and operate a capital ship, however be aware that many of the ships factions have registration requirements. Buying a capital ship without the appropriate approval and registration may and usually does incur the unwanted attention of the ship faction. Often they will put unregistered ships on a hunt and destroy list, the roleplay premise being that you have stolen some of their technology.

When purchased, Cruiser and Battleship class vessels will show up as a "Freighter" on the ship purchase dialog. This is because the Freelancer game itself was never intended to have these ship classes available to players, and cannot be fixed. Refer to the ship info card to review the actual ship class.

Cruiser Class Ships

Ships in this class include Destroyers, Cruisers, and Battlecruisers.

Destroyers & Cruisers

Destroyers are lightly-powered cruiser-class vessels with two or less Class 6 Turrets. These ships have no choice but to squeeze the maximum benefit from their agility and Class 7 Turrets to take down enemy ships. Destroyers are particularly suited to eliminating Gunboats, since they have similar speed but much more firepower and significantly more hull strength. Against other ships in the cruiser class, Destroyers must take advantage of their agility to exploit weaknesses in the enemy's weapon coverage. Destroyers can also perform anti-cap functions by utilizing long-range artillery, but are likely to be obliterated if they get in range of the opponent.

Cruisers are the middle-weight ships in the cruiser class, being stronger than Destroyers in overall power and armaments, but with more speed and agility than any of the Battlecruisers. Some of the smaller ships in this sub-class can be quite agile, or have a shape that makes them hard to hit. Meanwhile, some of the larger Heavy Cruisers are on par with Battlecruisers in terms of overall damage output potential.

Also note that cruisers are unique among the heavy ship classes in their ability to mount Class 6 cruiser turrets on Class 7 hard-points. This provides the option of using energy-efficient Cruiser Primary Turrets instead of the Cruiser Heavy Turrets that cannot be fired often due to their massive power draw.

Name Faction FG Turr CDs CMs Type1 Bays Turn
Rate
Hit
Points
Power
Core
Nano
Bots
Hold
Size
Package
Price
Hard-Point Types
Bustard Cv vheavy fighter.pngGeneric Civilian 0 8 0 1 N/A N/A N/A 700,000 7,000,000 800 800 $502,000,000
Archer LN Logo.pngLiberty 1 7 1 1 1 0 22.92 295,000 1,800,000 750 800 $160,082,250
Takeda Flag-kusari.pngKusari 0 11 1 1 1 0 25.9 300,000 1,800,000 750 700 $158,082,250
Thresher AP Manufacturing 0 8 1 1 1 0 24 285,000 1,800,000 725 700 $160,082,250
Corvo Zoners Logo.pngZoners 0 8 1 1 1 0 22.54 200,000 1,400,000 600 600 $150,082,250
Hel Hessianlogo.pngRed Hessians 0 9 1 1 2 1 21 280,000 1,800,000 720 800 $166,082,250
Fearless Zoners Logo.pngZoners 0 9 1 1 1 0 22.92 255,000 1,400,000 600 750 $158,082,250
Kagutsuchi DragonsLogo.pngBlood Dragons 1 7 1 1 2 1 21.6 250,000 1,400,000 650 700 $184,082,250
AI Cruiser Artificial Intelligence 0 11 1 1 2 1 22.92 265,000 1,400,000 650 700 $180,082,250
Crecy Flag-bretonia.png Bretonia 0 10 1 1 1 0 21.48 260,000 1,400,000 650 800 $205,082,250
Donau Flag-rheinland.png Rheinland 0 11 1 1 2 1 19.9 320,000 2,250,000 775 900 $208,082,250
Irra Flag-nomads3.pngNomads 0 10 1 1 2 1 22.92 405,000 3,600,000 900 950 $204,179,750
Storta Flag-outcasts.png Outcasts 0 12 1 1 1 0 21 335,000 1,800,000 800 700 $179,582,250
Vidar Hessianlogo.pngRed Hessians 0 12 1 1 2 1 20.05 350,000 2,250,000 825 800 $210,082,250
Praefect Flag-corsairs.png Corsairs 0 12 1 1 2 1 18 375,000 2,250,000 825 800 $206,082,250
Reseph Order Logo.pngThe Order 0 8 1 4 2 1 25.9 275,000 1,800,000 720 900 $180,082,250
Typhoon CoalitionArms.pngCoalition 0 9 1 1 1 0 22 260,000 1,400,000 650 800 $212,082,250
Scylla RoguesLogo.pngLiberty Rogues 0 13 1 1 1 0 20 295,000 1,800,000 750 720 $176,282,250
Thanatos CR Logo.pngColonial Republic 0 12 1 1 2 1 16.11 345,000 2,250,000 800 700 $179,582,250

Battlecruisers

Battlecruisers are the heaviest ships in the Cruiser class, combining Battleship Primary Turrets with Cruiser performance. These ships are often used as Battleship-killers, since they can sit at range and return fire, while also avoiding damage themselves, and using thrusters to speed away if things turn sour. However, most battlecruisers have slower thrusting speed than other ships in the cruiser class, which exposes them to increased risk from Bombers and other cruisers.

Name Faction FG Turr CDs CMs Type1 Bays Turn
Rate
Hit
Points
Power
Core
Nano
Bots
Hold
Size
Package
Price
Hard-Point Types
Sagarmatha ImgLogo.pngIndependent Miners Guild 0 13 1 1 2 2 11.46 490,000 3,600,000 1.150 1,100 $308,082,250
Tirpitz Flag-rheinland.pngRheinland 0 15 1 1 2 2 11.46 505,000 3,600,000 1,200 1,000 $330,082,250
Interdictor LN Logo.pngLiberty 0 13 1 1 2 2 11.46 450,000 3,600,000 1,100 1,000 $300,082,250
Bullhead AP Manufacturing 0 13 1 1 2 2 11.46 440,000 3,600,000 1,050 950 $314,082,250
Obstinate Flag-gallia.pngGallia 0 13 1 1 2 1 11.46 445,000 3,600,000 1,100 1000 $305,000,000
Obstinate CouncilLogo.pngThe Council 0 13 1 1 2 1 11.46 420,000 3,600,000 1,000 1000 $305,000,000
Judicator HFskull.pngHellfire Legion 0 13 1 1 2 2 11.46 500,000 3,600,000 1,200 1,000 $300,082,250
Komainu Flag-kusari.pngKusari 0 13 1 1 2 2 11.46 485,000 3,600,000 1,150 950 $317,082,250

Battleships, Dreadnaughts & Carriers

Battleships & Dreadnaughts

Battleships and Dreadnaughts are the strongest, most powerful ships available to the player community. However, these ships do not have Thrusters, and therefore cannot pursue ships from other classes. Generally speaking, these ships are best used in fleet warfare scenarios, where the enemy has brought multiple cruisers or battleships, and they must be matched with greatly superior firepower. They are also good for destroying player-owned bases.

Name Faction FG Turr CMs Type1 Bays Turn
Rate
Hit
Points
Power
Core
Nano
Bots
Hold
Size
Package
Price
Hard-Point Types
Overlord LN Logo.pngLiberty 0 13 1 3 2 8.66 1,800,000 8,000,000 1,600 1,600 $480,582,700
Dunkirk Flag-bretonia.png Bretonia 0 14 1 3 2 10.31 1,750,000 8,000,000 1,600 1,600 $475,582,700
Tokugawa Flag-kusari.pngKusari 0 20 1 3 2 9.85 2,500,000 9,000,000 2,000 1,700 $510,582,700
Marduk Flag-nomads3.pngNomads 0 22 1 3 2 10.31 3,000,000 9,000,000 2,200 1,700 $515,582,700
Bismarck Flag-rheinland.png Rheinland 0 23 1 3 2 10.31 2,600,000 9,000,000 2,000 1,800 $520,582,700
Osiris Order Logo.pngThe Order 0 13 1 3 1 9.12 1,650,000 7,000,000 1,500 1,400 $460,582,700
Mako AP Manufacturing 0 14 1 3 1 12.00 1,650,000 7,000,000 1,500 1,500 $445,582,700
Arbiter HFskull.pngHellfire Legion 0 17 1 3 2 10.31 2,600,000 9,000,000 1,800 1,600 $485,582,700
Ranseur Flag-outcasts.png Outcasts 0 20 1 3 2 10.31 2,300,000 9,000,000 1,800 1,600 $510,582,700
Nephilim Zoners Logo.pngZoners 0 22 1 3 2 8.94 2,800,000 9,000,000 2,100 1,700 $530,582,700
Sarissa Flag-outcasts.png Outcasts 0 16 1 3 2 11.00 2,000,000 8,000,000 1,600 1,750 $480,582,700
Legate Flag-corsairs.png Corsairs 0 18 1 3 2 12.96 2,400,000 9,000,000 1,900 1,600 $510,582,700
Murmillo Flag-corsairs.png Corsairs 0 13 1 3 1 9.12 1,650,000 7,000,000 1,550 1,600 $460,582,700
Togo DragonsLogo.pngBlood Dragons 0 13 1 3 1 10.31 1,650,000 7,000,000 1,600 1,400 $470,582,700
Valor Flag-gallia.pngGallia 1 20 1 3 2 9.60 2,500,000 9,000,000 1,700 1,500 $558,582,700
Redemption CouncilLogo.pngThe Council 0 20 1 3 2 10.08 2,500,000 9,000,000 1,700 1,500 $520,582,700
Jormungand Hessianlogo.pngRed Hessians 1 15 1 3 2 10.31 1,800,000 8,000,000 1,600 1,600 $558,582,700

Carriers

Carriers typically have more Docking Modules than Battleships, and sometimes have fewer Class 8 Turrets. They are intended to be used for moving wings of fighters and bombers and providing emergency repair facilities to those ships, rather than acting as front-line assault craft in their own right. At the moment, however, the practical difference between battleships and carriers is quite small.

Name Faction FG Turr CMs Type1 Bays Turn
Rate
Hit
Points
Power
Core
Nano
Bots
Hold
Size
Package
Price
Hard-Point Types
Geb Order Logo.pngThe Order 0 18 1 3 3 13.20 1,600,000 7,000,000 1,600 1,700 $500,000,000
Invincible Flag-bretonia.png Bretonia 0 25 1 2 4 9.12 2,450,000 9,000,000 1,750 1,800 $495,582,700
Zephyr CR Logo.pngColonial Republic 0 14 1 2 4 10.77 1,750,000 8,000,000 1,550 1,600 $420,582,700
Aquilion Zoners Logo.pngZoners 0 16 1 2 4 10.08 1,800,000 7,000,000 1,600 1,800 $430,582,700
Atlantis LN Logo.pngLiberty 0 27 1 2 4 9.60 1,900,000 9,000,000 1,600 1,800 $550,582,700
Elbe Flag-rheinland.png Rheinland 0 15 1 2 4 11.46 1,800,000 7,000,000 1,600 1,700 $495,582,700
Tempest CoalitionArms.pngCoalition 0 32 1 2 4 9.09 2,050,000 9,000,000 1,750 1,800 $550,000,000

Special Ships

These ships are not generally available to the player community.

Name Faction Guns Turr CDs CMs Turn
Rate
Hit
Points
Power
Core
Nano
Bots
Hold
Size
Package
Price
Hard-Point Types
Tundra Wild Glyph.pngWild 1 7 1 1 22.92 295,000 1,400,000 700 800 $215,082,250
Umbrage Shadow.pngThe Phantoms 0 12 1 1 22.92 315,000 2,250,000 750 600 $209,082,250
Satsuma Flag-kusari.pngKusari 0 16 1 2 11.46 600,000 8,000,000 2000 1,500 $560,582,700
Persephone Zoners Logo.pngZoners 0 21 1 3 8.94 1,450,000 9,000,000 2000 1,700 n/a
Feanturi Zoners Logo.pngZoners 0 12 0 1 8.94 900,000 7,000,000 2400 2,100 n/a
Battlestar II Admins 0 18 0 0 9.09 1,500,000 19,000,000 2500 2,550 $915,582,700
Necrosis Admins 0 15 1 1 17.19 475,000 3,600,000 900 1,000 n/a
Venator Admins 0 22 0 1 11.46 1,600,000 19,000,000 2,600 1,800 n/a