Difference between revisions of "Coalition Battlecruiser Primary Turret"

From Discovery Wiki
Jump to navigationJump to search
(Selllocations will follow)
 
(Hurricane page created and link adde here)
Line 8: Line 8:
 
| nickname = dsy_coabc_primary01
 
| nickname = dsy_coabc_primary01
 
| faction = {{Icon|SC}} [[Coalition]]
 
| faction = {{Icon|SC}} [[Coalition]]
| description = To accompany the [[Hurricane]]'s ridiculous firepower at the front, the [[Coalition]] designed high output primary turrets to cover all sides. Regardless that the vessel is a blockage cracker, it is important to have a strong area of defense around the vessel to prevent strike craft from gaining an advantageous position.
+
| description = To accompany the [[XKR-EV-THREE "Hurricane" Mark-II Coalition Battlecruiser|Hurricane]]'s ridiculous firepower at the front, the [[Coalition]] designed high output primary turrets to cover all sides. Regardless that the vessel is a blockage cracker, it is important to have a strong area of defense around the vessel to prevent strike craft from gaining an advantageous position.
  
 
| price = 880,000
 
| price = 880,000

Revision as of 12:44, 21 January 2018

Warning.png
Article possibly outdated (
v4.89.2
)

This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 21.01.2018 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Coalition Battlecruiser Primary Turret
Rh turret flak.png
Energy Turret
Owner Faction CoalitionArms.png Coalition
Weapon Class Class 2 Turrets
Turret Rotation 40 deg/s
Cargo Space 5
Hit-Points 125,000
Price 880,000

To accompany the Hurricane's ridiculous firepower at the front, the Coalition designed high output primary turrets to cover all sides. Regardless that the vessel is a blockage cracker, it is important to have a strong area of defense around the vessel to prevent strike craft from gaining an advantageous position.

Weapon Stats

  • Hull Damage: 2,650 /round (5,300 /sec)
    0.25:1 efficiency
  • Energy Damage: 1,325 /round (2,650 /sec)
    0.13:1 efficiency
  • Refire Rate: 2.00 /sec
  • Power Usage: 10,400 u/round (20,800 u/sec)
  • Damage Type: Direct

Energy Pulse Stats

  • Speed: 1200 m/sec
  • Travel Range: n/a meters
  • Lifetime: 2.50 seconds

Projectile Image

Please upload the rh_capgun_01_proj.png file.


Buy/Sell Locations

The following bases are known to carry this item, although sales may be restricted to pilots with a high positive reputation.