Difference between revisions of "Hyperspace Matrix MK1"

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(Basic info)
 
m (JD batteries link, ship that can use HMatrix.)
 
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{{Hyperspace Matrix
 
{{Hyperspace Matrix
| image = *.png
+
| image = Equipicon armor.jpg
| short-name = Hyperspace Matrix MK1
+
| short-name = Hyperspace Matrixe Mk1
| full-name = Hyperspace Matrix MK1
+
| full-name = Hyperspace Matrix Mk1
| description = Hyperspace Matrix MK1 works as a beacon, to which ships with jumping capabilities can jump to, when activated.
+
| description = First noted in [http://discoverygc.com/forums/showthread.php?tid=138703  Notice: Hyperspace beacons].
  
First noted in [http://discoverygc.com/forums/showthread.php?tid=138703  Notice: Hyperspace beacons]
+
Charging time: 0s
| price = 550,000
 
| cargo-space = 25
 
| hit-points = ?
 
}}
 
  
Uses 250x [[Cloaking Device Batteries]]
+
Effect time: 30s
Update: Materials to build a MK1 Hyperspace Matrix:
 
  
x90000 Reinforced Alloys
+
Cooldown time: 300s
  
x5000 Gravity Stabilizers
+
Fuel usage: 250 [[Jump Drive Batteries]]
  
x15000 Critical Temperature Alloys
+
It can be mounted in slot: <u>Equipment Type 2</u>
  
x21000 Industrial Hardware
+
Only following ships do not have Equipment Type 2 slot:
 +
{{Spoiler|
 +
*[[Bretonia Gunboat]]
 +
*[[Carabela]]
 +
*[[Falcata MK2]]
 +
*[[Briller]]
 +
*[[Gitano]]
 +
*[[Gladius]]
 +
*[[Hammerhead]]
 +
*[[Dorado]]
 +
*[[Taurus]]
 +
*[[Repair Ship]]
 +
*[[Skipjack]]
 +
}}
  
x15000 Robotic Hardware
+
| price = 550,000
 +
| cargo-space = 25
 +
| hit-points = ?
 +
}}
  
x20000 Argentium Silver
+
== Manufacturing ==
 +
The Matrix can be manufactured in every [[Hyperspace Scanner Factory]]
  
x15000 Magnetic Superconductors
+
{| style="text-align:right;" | class="wikitable sortable"
 +
|+Commodities required to build:
 +
!Commodity
 +
!Ammount (units)
 +
!Price/unit (credits)
 +
!Price (credits)
 +
|-
 +
| style="text-align:left;" | Reinforced Alloys
 +
|90.000
 +
|250
 +
| 22.500.000
 +
|-
 +
| style="text-align:left;" | Gravity Stabilizers
 +
|5.000
 +
|5.000
 +
| 25.000.000
 +
|-
 +
| style="text-align:left;" | Critical Temperature Alloys
 +
|15.000
 +
|300
 +
| 4.500.000
 +
|-
 +
| style="text-align:left;" | Industrial Hardware
 +
|21.000
 +
|200
 +
| 4.200.000
 +
|-
 +
| style="text-align:left;" | Robotic Hardware
 +
|15.000
 +
|250
 +
| 3.750.000
 +
|-
 +
| style="text-align:left;" | Argentium Silver
 +
|20.000
 +
|200
 +
| 4.000.000
 +
|-
 +
| style="text-align:left;" | Magnetic Superconductors
 +
|15.000
 +
|350
 +
| 5.250.000
 +
|-
 +
! style="text-align:left;" | Total
 +
|
 +
|
 +
| 69.200.000
 +
|}

Latest revision as of 22:20, 31 March 2018

Hyperspace Matrixe Mk1
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Hyperspace Matrix
Hit-Points ?
Cargo Space 25
NPC Buy Price 550,000

First noted in Notice: Hyperspace beacons.

Charging time: 0s

Effect time: 30s

Cooldown time: 300s

Fuel usage: 250 Jump Drive Batteries

It can be mounted in slot: Equipment Type 2

Only following ships do not have Equipment Type 2 slot:


Buy/Sell Locations

This item is not sold on any known bases. It may only be available on player bases.



Manufacturing

The Matrix can be manufactured in every Hyperspace Scanner Factory

Commodities required to build:
Commodity Ammount (units) Price/unit (credits) Price (credits)
Reinforced Alloys 90.000 250 22.500.000
Gravity Stabilizers 5.000 5.000 25.000.000
Critical Temperature Alloys 15.000 300 4.500.000
Industrial Hardware 21.000 200 4.200.000
Robotic Hardware 15.000 250 3.750.000
Argentium Silver 20.000 200 4.000.000
Magnetic Superconductors 15.000 350 5.250.000
Total 69.200.000