Difference between revisions of "Kreuzberg Depot"
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− | {{Version|4. | + | {{Version|4.88.0.0}} |
{{Base Infobox | {{Base Infobox | ||
| name = Kreuzberg Depot | | name = Kreuzberg Depot | ||
| image = Kreuzberg Depot.jpg | | image = Kreuzberg Depot.jpg | ||
− | | class = | + | | class = Ramshackle |
| type = STATION | | type = STATION | ||
| system = [[New Berlin]] | | system = [[New Berlin]] | ||
Line 14: | Line 14: | ||
| population = 450 | | population = 450 | ||
}} | }} | ||
− | + | Where there's junk, there are the Junkers. They've been around since the earliest days of the Trade Lanes. Descended from the working classes, they developed within the House systems as a sort of necessary evil, handling the dirty work that no one else would. They do well salvaging valuable materials from the ever-increasing debris fields throughout Sirius, with the notable exception of Kusari. To this day they remain held at bay by the Hogosha. | |
+ | |||
+ | Anyone who deals with Junkers knows they live by a strict code; if you're not a Junker, you're not part of the family. A Junker will double-cross you without a second thought, and they're fiercely protective of each other. Most House corporations consider the Junkers to be simple criminals, but Junkers will occasionally do favors for the police, turning in the odd, mid-level criminal or letting them know about the occasional drug shipment. So despite some harassment, the police stop short of shutting them down. The infrequent police cleanup operations are little more than exercises in public relations, though there's no love lost between the two groups. | ||
+ | |||
+ | The Junkers make their official money from salvaging debris within the fields, but also have a good deal going with various criminals, who like their "no questions asked" policy. Tolerated by the governments, Junkers sometimes deal in contraband, but they are extremely hard to catch red-handed. They are frequently patronized by the criminal element for the refuge they offer within the often hostile territory of House capitol systems. | ||
+ | |||
+ | The Rheinland authorities dislike the Junkers, but have so far made no attempt to remove them, as they provide a valuable service in clearing up dangerous wreckage and debris that not even ALG is willing to deal with, and so for now their presence remains tolerated, albeit barely. | ||
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==Missions Offered== | ==Missions Offered== | ||
− | + | No missions offered here | |
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==Bribes Offered== | ==Bribes Offered== | ||
{{Spoiler| | {{Spoiler| | ||
Line 35: | Line 34: | ||
==Commodities== | ==Commodities== | ||
{{Exports| | {{Exports| | ||
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* [[Mining Machinery]] | * [[Mining Machinery]] | ||
− | |||
}}{{Imports| | }}{{Imports| | ||
* [[Basic Alloy]] | * [[Basic Alloy]] | ||
* [[Beryllium]] | * [[Beryllium]] | ||
− | * [[ | + | * [[Bio-Neural Processors]] |
− | * [[ | + | * [[Black Market Munitions]] |
+ | * [[Cardamine]] | ||
+ | * [[Counterfeit Software]] | ||
+ | * [[Cryocubes]] | ||
+ | * [[Deuterium]] | ||
+ | * [[FloraGro]] | ||
+ | * [[Furs]] | ||
+ | * [[Gold]] | ||
+ | * [[Holo-tainment Bands]] | ||
+ | * [[Holosculptures]] | ||
+ | * [[Hydrocarbons]] | ||
+ | * [[Hypnotainment Bands]] | ||
+ | * [[Industrial Materials]] | ||
+ | * [[Luxury Consumer Goods]] | ||
+ | * [[Luxury Food]] | ||
+ | * [[Manifolds]] | ||
+ | * [[Neon]] | ||
+ | * [[Niobium]] | ||
+ | * [[Nox]] | ||
+ | * [[Optical Chips]] | ||
+ | * [[Pearls]] | ||
+ | * [[Pharmaceuticals]] | ||
+ | * [[Plastics]] | ||
* [[Platinum]] | * [[Platinum]] | ||
− | * [[ | + | * [[Quantum Multiplexors]] |
− | * [[ | + | * [[Refugees]] |
+ | * [[Robotics]] | ||
* [[Ship Hull Panels]] | * [[Ship Hull Panels]] | ||
+ | * [[Super Alloy]] | ||
* [[Superconductors]] | * [[Superconductors]] | ||
+ | * [[Tea]] | ||
+ | * [[Tobacco]] | ||
+ | * [[Wine]] | ||
}}{{Clear}} | }}{{Clear}} | ||
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[[Category: Rheinland]] | [[Category: Rheinland]] | ||
[[Category: Junkers]] | [[Category: Junkers]] |
Revision as of 11:19, 23 May 2015
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 23.05.2015 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Kreuzberg Depot | |
Ramshackle class Station | |
Owner | |
Junkers | |
Location | |
4C, New Berlin | |
Technical Data | |
Gravity | Partial |
Docking bays | Yes |
Amenities | Limited |
Crew | 450 |
Where there's junk, there are the Junkers. They've been around since the earliest days of the Trade Lanes. Descended from the working classes, they developed within the House systems as a sort of necessary evil, handling the dirty work that no one else would. They do well salvaging valuable materials from the ever-increasing debris fields throughout Sirius, with the notable exception of Kusari. To this day they remain held at bay by the Hogosha.
Anyone who deals with Junkers knows they live by a strict code; if you're not a Junker, you're not part of the family. A Junker will double-cross you without a second thought, and they're fiercely protective of each other. Most House corporations consider the Junkers to be simple criminals, but Junkers will occasionally do favors for the police, turning in the odd, mid-level criminal or letting them know about the occasional drug shipment. So despite some harassment, the police stop short of shutting them down. The infrequent police cleanup operations are little more than exercises in public relations, though there's no love lost between the two groups.
The Junkers make their official money from salvaging debris within the fields, but also have a good deal going with various criminals, who like their "no questions asked" policy. Tolerated by the governments, Junkers sometimes deal in contraband, but they are extremely hard to catch red-handed. They are frequently patronized by the criminal element for the refuge they offer within the often hostile territory of House capitol systems.
The Rheinland authorities dislike the Junkers, but have so far made no attempt to remove them, as they provide a valuable service in clearing up dangerous wreckage and debris that not even ALG is willing to deal with, and so for now their presence remains tolerated, albeit barely.
Missions Offered
No missions offered here
Bribes Offered
Spoiler: |
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|
Commodities
Exports |