Difference between revisions of "Order CV-1 Osiris Class Battleship"

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Keeping her 2k+ away from the enemy battleship should be pilots first priority, because she can't stand combat in close range for long amount of time.
 
Keeping her 2k+ away from the enemy battleship should be pilots first priority, because she can't stand combat in close range for long amount of time.
  
This ship should be the first choice for experienced battleship pilots.|4.85}}
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This ship should be the first choice for experienced battleship pilots.|4.86}}
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* {{Review|[[User:TLI-Inferno|TLI-Inferno]]|
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I have always loved being on the lighter end of every class, and battleships are no exception.  A week ago I insisted that I would hate battleships.  The biggest I was willing to fly were cruisers, and I had lots of them.  But now, I've built many battleships, and this is my favorite so far.
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It's the smallest battleship in the game, and it is also the fastest-turning battleship in the game.  Even for its size, it's still got a decent amount of firepower.  This ship flies similarly to a battlecruiser, only stronger and without thrust.  The Osiris performs best when fleeing, as it can fire the most amount of weapons backwards.  After loading your two flaks which are necessary to stop bombers, you will have only four secondary turrets left to counter smaller ships.  Oddly enough, this is actually one of the more effective battleships for fighting fighters and bombers, as these secondaries are close together enough for good accuracy.  However, this also makes the Osiris very vulnerable to a common enemy to corsairs and the order: the Bounty Hunter Bottlenose.  The bottlenose is tiny, but still has the shield of a gunboat.  With only four secondary turrets after flaks, the Osiris does not have enough firepower to hurt a bottlenose's shield with only the occasional hit, faster than its shield can regenerate.  The Osiris is effective against every class of ship except gunboats.  Because of this, you would be best off with a cruiser flying along to keep those pesky gunboats away.|4.86}}
  
 
==Hardpoints==
 
==Hardpoints==

Revision as of 20:40, 21 January 2013

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This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 21.01.2013 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Order CV-1 Osiris Battleship
Or osiris.png
Ship Class Battleship
Built by The Order & Corsairs
Tech Column Order - Ships
Corsairs - Ships
Technical information
Guns/Turrets 0 / 12
Opt. weapon class 9
Max. weapon class 10
Other equipment
Hull strength 700,000
Max. shield class 10
Cargo space 1,400 units
Nanobots/Batteries 1500/1500
Max. impulse speed 90 m/s
Max. turn speed 9.17 deg/s
Max. thrust speed Thruster not available
Max. cruise speed 350 m/s
Power output 7,000,000 u
Power recharge 220,000 u/s
Hyperspatial Modules 3 Hyperspatial Modules
Docking Bays 1 Docking Bay
Additional information
Ship price $445,000,000
Package price $460,582,700

Originally an experimental vessel designed by the LSF and LN, the original Osiris and it's designs were stolen by defecting Order agents. The current design abandons the dangerous and volatile cloaking technology in favor of increased armour and bigger engines. The Osiris is still used as a strike battleship, heavy hitting and lightly armored it packs a punch that even the Liberty Dreadnought can't match for it's size. The Osiris has been the base model for a number of recent capital vessels designed by the Order. Due to a prior agreement with The Order, the Corsairs also have plans for this ship and are able to produce the ship for active Corsair service.

Handling

  • This ship is too large to use docking bays, it must use mooring points.

Hardpoints

Purchase Includes

Availability

Notes/See Also

  • This ship has full battleship equipment, no thruster.