Difference between revisions of ""Hercules" Civilian Base Construction Platform"

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To sweeten the deal, five [[Class 7 Turrets|Type 4 Transport Turrets]] are thrown in for you to mount onto it, this is probably a promotional factor to draw the attention away from its low 750 cargo hold, but is a pro nonetheless. This ship was only meant for heavy shipping industries that would find themselves needing it, so only factions such as [[DSE]], [[Daumann]], [[Samura]], [[Kishiro]], [[Ageira]], [[BMM]], [[EFL]], [[IDF]], The [[GMG]] and possibly [[Kruger]] and the [[IMG]]. I strictly advise you don’t use this ship for trading or shipping of any kind, it was never designed for that and by doing so will probably raise a few eyebrows as well as the price of it’s warranty. I can see it being used for short distance trading however, for small profits. It’s a ship of few functions, but that doesn't mean it's useless.}}
 
To sweeten the deal, five [[Class 7 Turrets|Type 4 Transport Turrets]] are thrown in for you to mount onto it, this is probably a promotional factor to draw the attention away from its low 750 cargo hold, but is a pro nonetheless. This ship was only meant for heavy shipping industries that would find themselves needing it, so only factions such as [[DSE]], [[Daumann]], [[Samura]], [[Kishiro]], [[Ageira]], [[BMM]], [[EFL]], [[IDF]], The [[GMG]] and possibly [[Kruger]] and the [[IMG]]. I strictly advise you don’t use this ship for trading or shipping of any kind, it was never designed for that and by doing so will probably raise a few eyebrows as well as the price of it’s warranty. I can see it being used for short distance trading however, for small profits. It’s a ship of few functions, but that doesn't mean it's useless.}}
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==RP Use==
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{{Review|[[Kashiwaba_Tomoe|Mudd]]|While seemingly useless, this ship is very good for certain 'odd' RP restrictions within Discovery. Zoners will find this very useful to get around the Zoner Guard ID docking restrictions that prevent any Zoner Guard IDd ship from docking within house space. Bring one along with a repair ship and a few Zoner whales, and assorted escorts, and you can trade with house space at will, just use the lifter to transfer cargo.}}
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==Hardpoints==
 
==Hardpoints==
 
*5 [[Class 7 Turrets|Transport Turrets]]
 
*5 [[Class 7 Turrets|Transport Turrets]]

Revision as of 23:19, 22 July 2010

"Hercules" Civilian Heavy Lifter
Heavy lifter.png
Ship Class Transport
Built by Civilian
Technical information
Guns/Turrets 0 / 5
Opt. weapon class 7
Max. weapon class 7
Other equipment
Hull strength 40,000
Max. shield class 7
Cargo space 750 units
Nanobots/Batteries 150/150
Max. impulse speed 80 m/s
Max. thrust speed 140 m/s
Max. cruise speed 350 m/s
Power output 30,000 u
Power recharge 3,000 u/s
Additional information
Ship price $2,800,000
Package price $5,539,750

The Heavy Lifter, originally developed for atmospheric deliveries and planet-to-station transfers, carries immensely powerful engines in order to remain aloft within a planet's gravity. To do this, cargo space and armor had to be sacrificed. Despite this, it has inexplicably become a popular ship among startup transport captains, likely due to its reliability and inexpensive maintenance.

Handling

  • This ship is too large to use docking bays, it must use mooring points.

RP Use

Hardpoints

Purchase Includes

Availability