Difference between revisions of ""Recycler" Junker Super Heavy Fighter"

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{{Ship Infobox 2
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{{Historical|With the introduction of [[DSCore]] (25th Febuary 2019) (Discovery Freelancer Version 4.91 Patch 5), Ship statistic pages and Ship pages will not be updated anymore. Or not regularly atleast. They will be kept for historical reasons. DSCore will give you the most up-to-date info you can get about almost everything you need to know about Ship and Equipment statistics.}}
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{{Ship Infobox
 
| name = "Recycler" Junker Super Heavy Fighter
 
| name = "Recycler" Junker Super Heavy Fighter
 
| image = Recycler-s.png
 
| image = Recycler-s.png
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| nickname = dsy_junker_bomber
 
| shipclass = SH_FIGHTER
 
| shipclass = SH_FIGHTER
 
| shipowner = [[Junkers]]
 
| shipowner = [[Junkers]]
| shiptechcategory = Junkers
 
 
| guns = 2
 
| guns = 2
 
| turrets = 5
 
| turrets = 5
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| CM = 1
 
| CM = 1
 
| hull = 24600
 
| hull = 24600
| cargo = 200
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| cargo = 295
 
| maxregens = 260
 
| maxregens = 260
| optwepclass = 8
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| optwepclass = 10
 
| maxwepclass = 10
 
| maxwepclass = 10
 
| maxshieldclass = 10
 
| maxshieldclass = 10
 
| maxspeed = 80
 
| maxspeed = 80
 
| maxthrust = 199
 
| maxthrust = 199
| maxpower = 30000
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| maxpower = 36000
| recharge = 1650
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| recharge = 1950
 
| hullcost = 6370000
 
| hullcost = 6370000
| fullcost = 6503130
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| fullcost = 6625540
}}{{PTOC}}
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}}
As the Junker presence has spread farther throughout Sirius, they have faced greater threats. Junker shipyards supplemented the venerable [[CSV]] with the [[Collector]] fighter but in the world of ever increasing ship power the need for a bomber able to inflict damage on larger vessels has come to the fore. Enter the Recycler.
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[https://ref.discoverygc.com/Ship/dsy_junker_bomber DSCore: Recycler]
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As the [[Junker]] presence has spread farther throughout [[Sirius]], they have faced greater threats. Junker shipyards supplemented the venerable [[CSV]] with the [[Collector]] [[Fighter]] but in the world of ever increasing ship power the need for a bomber able to inflict damage on larger vessels has come to the fore. What they got was the Recycler.
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Designed and constructed at [[Vieques Shipyard]] in [[Puerto Rico]], the Recycler utilizes readily available components from several criminal combat ships as well as some "borrowed" design elements from a well known [[Liberty]] light fighter. The result is a sustainable mass-produced ship that can be built and maintained with salvage and spare parts found at most Junker bases or common smuggling points. While lacking the power of a dedicated bomber many apologists maintain that the numerous hardpoints, salvage utility and cargospace justify its continued presence in the Junker fleet.
  
Designed and constructed at [[Vieques Shipyard]] in [[Puerto Rico]], the Recycler utilizes readily available components from several criminal combat ships as well as some "borrowed" design elements from a well known [[Liberty]] light fighter. The result is a sustainable mass-produced ship that can be built and maintained with salvage and spare parts found at most Junker bases or common smuggling points
 
 
==Handling==
 
==Handling==
[[Mining_Guide/Ships#Recycler|Mining Guide Review]]
 
  
 
{{Review|[[User:Zynth|Zynth]]|This is a ship only a Junker can think of building. A mash up of random ship parts sewn together into a giant metallic hulk of a ship. You will notice parts from a Liberator/Patriot, Praetorian, Starflier, CSV and some other parts which I cannot identify.
 
{{Review|[[User:Zynth|Zynth]]|This is a ship only a Junker can think of building. A mash up of random ship parts sewn together into a giant metallic hulk of a ship. You will notice parts from a Liberator/Patriot, Praetorian, Starflier, CSV and some other parts which I cannot identify.
  
This hulking hybird-fighter-bomber-thing is capable of mounting Freighter shielding and Bomber Torpedoes. Additionally, it has two torpedo/CD slots and a separate CD slot. It has 2 guns and 5 turrets, of which only 3 turrets fire forward (total of 5 forward guns). The main bonus you have here is a huge bats/bots storage. Often, you'll find yourself profiting from selling bots and bats to ships engaged in fights, from both the lawful and the unlawful side.
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This hulking hybird-fighter-bomber-thing is capable of mounting Freighter shielding and Bomber Torpedoes. Additionally, it has two torpedo/CD slots. It has 2 guns and 5 turrets, of which only 3 turrets fire forward (total of 5 forward guns). The main bonus you have here is a huge bats/bots storage. Often, you'll find yourself profiting from selling bots and bats to ships engaged in fights, from both the lawful and the unlawful side.
  
 
However, this moving arsenal has its drawbacks. Firstly, it has horrendously horrible agility. Horrible to the point where dogfighting in this is suicide. Although you have a huge bots/bats storage, you'll soon find that it won't be enough to sustain you, especially since almost every single hit will land on your hull. You probably won't win a battle in this ship. Secondly, its powercore is smaller than a bomber's. A single SNAC will drain your powercore to near zero. As you can see, it doesn't function well as a bomber either.
 
However, this moving arsenal has its drawbacks. Firstly, it has horrendously horrible agility. Horrible to the point where dogfighting in this is suicide. Although you have a huge bots/bats storage, you'll soon find that it won't be enough to sustain you, especially since almost every single hit will land on your hull. You probably won't win a battle in this ship. Secondly, its powercore is smaller than a bomber's. A single SNAC will drain your powercore to near zero. As you can see, it doesn't function well as a bomber either.
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For the loadout, I suggest mounting a mini razor and a SNAC, taking advantage of the dedicated CD slot. As for the rest of the slots, debilitators. Your main strategy here is to run. Your secondary strategy is to drop his shields, pray your opponent makes a mistake and fire your mini razor.
 
For the loadout, I suggest mounting a mini razor and a SNAC, taking advantage of the dedicated CD slot. As for the rest of the slots, debilitators. Your main strategy here is to run. Your secondary strategy is to drop his shields, pray your opponent makes a mistake and fire your mini razor.
  
I do not suggest this ship for dogfighting. However, if you wish to commit piracy, this ship can do some good, though there are better ships for piracy available to the Junkers. Also, this ship has good roleplay potential, often serving as a mobile home, scrap collector, home made ship etc.  }}
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I do not suggest this ship for dogfighting. However, if you wish to commit piracy, this ship can do some good, though there are better ships for piracy available to the Junkers. Also, this ship has good roleplay potential, often serving as a mobile home, scrap collector, home made ship etc.  |4.86}}
  
 
==Hardpoints==
 
==Hardpoints==
*2 [[Class 10 Guns]]
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*2 [[Class 9 Guns]]
*5 [[Class 5 Turrets]]
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*5 [[Class 1 Turrets]]
*2 [[Cruise Disruptors|Cruise Disruptors]] OR [[Fighter Torpedoes|Fighter Torpedoes]] OR [[Bomber Torpedoes|Bomber Torpedoes]]
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*2 [[Cruise Disruptors|Cruise Disruptor]] OR [[Fighter Torpedoes|Fighter Torpedo]]
*1 [[Shields|Class 10 H. F. Shield]] OR [[Shields|Class 6 Freighter Shield]]
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*1 [[Mines|Mine Dropper]]
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*1 [[Countermeasures|Countermeasure Dropper]]
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==Purchase Includes==
 
==Purchase Includes==
 
{{Spoiler|
 
{{Spoiler|
*1 [[Scanners|Deep Scanner]] ($14,750)
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*1 [[Scanners|Scanner]] ($500)
 
*1 [[Shields|Adv. Protector H. F. Shield]] ($118,380)
 
*1 [[Shields|Adv. Protector H. F. Shield]] ($118,380)
 
}}
 
}}
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==Availability==
 
==Availability==
 
{| class="wikitable collapsible collapsed"
 
{| class="wikitable collapsible collapsed"
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!Base!!Owner!!System!!Location
 
!Base!!Owner!!System!!Location
 
|-
 
|-
|[[Arecibo Base]]||[[Junkers|Junker Guard]]||[[Puerto Rico]]||[[Liberty]]
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|[[Liner Brixton]]||[[Junkers]]||[[New London]]||[[Bretonia]]
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|-
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|[[Lodeve Space Port]]||[[Gallic Metal Service]]||[[Languedoc]]||[[Border Worlds]]
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|-
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|[[Rochester Base]]||[[Junkers]]||[[New York]]||[[Liberty]]
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|-
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|[[Tarancon Base]]||[[Junkers]]||[[Omicron Minor]]||[[Nomad Worlds]]
 
|}
 
|}
 
|}
 
|}
 
[[Category: Junkers]]
 
[[Category: Junkers]]
[[Category: Discovery content]]
 
[[Category: V4.85.2.1]]
 

Latest revision as of 09:50, 17 March 2019

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This page has been retired but kept for historical or other reasons, The information on this page may be incorrect, out of date or just not relevant to this version of Discovery. It should not be taken as canon nor any authority on the current version of Discovery. It is kept simply to show some history of the Discovery Mod:
With the introduction of DSCore (25th Febuary 2019) (Discovery Freelancer Version 4.91 Patch 5), Ship statistic pages and Ship pages will not be updated anymore. Or not regularly atleast. They will be kept for historical reasons. DSCore will give you the most up-to-date info you can get about almost everything you need to know about Ship and Equipment statistics.

See also:

What Links HerePage HistoryHistorical Articles


"Recycler" Junker Super Heavy Fighter
Junkerbomber.png
Ship Class Super Heavy Fighter
Built by Junkers
Technical information
Guns/Turrets 2 / 5
Opt. weapon class 10
Max. weapon class 10
Other equipment
Hull strength 24,600
Max. shield class 10
Cargo space 295 units
Nanobots/Batteries 260/260
Max. impulse speed 80 m/s
Max. thrust speed 199 m/s
Max. cruise speed 350 m/s
Power output 36,000 u
Power recharge 1,950 u/s
Additional information
Ship price $6,370,000
Package price $6,625,540

DSCore: Recycler

As the Junker presence has spread farther throughout Sirius, they have faced greater threats. Junker shipyards supplemented the venerable CSV with the Collector Fighter but in the world of ever increasing ship power the need for a bomber able to inflict damage on larger vessels has come to the fore. What they got was the Recycler.

Designed and constructed at Vieques Shipyard in Puerto Rico, the Recycler utilizes readily available components from several criminal combat ships as well as some "borrowed" design elements from a well known Liberty light fighter. The result is a sustainable mass-produced ship that can be built and maintained with salvage and spare parts found at most Junker bases or common smuggling points. While lacking the power of a dedicated bomber many apologists maintain that the numerous hardpoints, salvage utility and cargospace justify its continued presence in the Junker fleet.

Handling

Hardpoints

Purchase Includes


Availability