Difference between revisions of "Kusari Battleship Missile Turret"

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(Moving the Version template to the top of the page.)
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{{Version|4.85.2.1}}
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{{version|4.86}}
{{Weapon
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{{Missile
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| image = cc_missile.png
 +
| icon = equipicon_capturret.jpg
 +
| ammo-image = bs_missile.png
 +
| short-name = Battleship Missile Turret
 
| full-name = Kusari Battleship Missile Turret
 
| full-name = Kusari Battleship Missile Turret
| image = ku_turret02.png
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| nickname = ku_battleship_missile_turret01
| faction = Kusari
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| faction = [[Kusari Lawful]]
| description = Battleship missiles are an absolute must have for captains hoping to survive a hostile cruiser encounter. Cruisers are designed to combat battleships from a range which makes the battleships large silhouette and slow speed a massive disadvantage.  Battleship missiles may seem slow, but they are not nearly as slow as you think, Even the Kusari Destroyer -as nimble as it is- has problems avoiding these weapons, and when/if they hit, they HIT hard. 
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| description = House capital ship weapon
 
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| price = 3,250,000
Used in pairs this weapon is easily capable of drastically reducing the combat effectiveness of hostile Cruiser and sometimes even unaware gunboat vessels, putting them back on the defensive and often transforming them into hulks of burning steel '''very''' quickly. 
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| weapon-class = Battleship Heavy Turrets
 
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| hull-damage = 180,000
Used best when the targeting a weapon or hardpoint on an enemy ship as this missiles do incredible amounts of damage and can easily remove Thrusters, Countermeasures and Cruise Disruptors from a Hostile target, rendering them incapacitated and easy fodder for your main weaponry.
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| energy-damage = 90,000
 
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| damage-type = [[Direct]]
This '''Kusarian''' made turret offers a 0.5 rad/s increase and an additional 10m/s speed making it the best tracking missile of all other missiles of this class, in exchange for much lower weapon damage. 
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| refire-rate = 0.05
 
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| projectile-speed = 270
<div style="font-size:15px; color:red;">'''
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| projectile-range = 10,800
>>>Caution<<<'''</div>
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| power-usage = 2,300,000
Warn Support Vessels that these weapons have been fired, they destroy any fighter or bomber in a single hit, any snub craft caught in the explosion radius will be killed. Use in large scale fighting is not advised.
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| projectile-lifetime = 40.00
 
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| rotation = 30
| weapon-class = 10
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| cargo-space = 5
| hull-damage = 180000
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| hit-points = 120,000
| shield-damage = 90000
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| projectile-hit-points = 800,000
| range = 4000
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| projectile-seek-range = 5,000
| projectile-speed = 210
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| projectile-turn-rate = 0.5
| refire-rate = 0.10
 
| energy-usage = 2300000
 
| turn-rate = 0.45
 
 
| explosion-radius = 128
 
| explosion-radius = 128
| price = 3250000
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| detonation-distance = 2
| see-also =
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| places-sold =  
* [[Class 10 Turrets]]
 
| places-sold =
 
 
{{{!}} class="wikitable collapsible collapsed"
 
{{{!}} class="wikitable collapsible collapsed"
 
!Spoiler: Buying Locations
 
!Spoiler: Buying Locations
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{{!}}[[Yokohama Shipyard]]{{!}}{{!}}[[Samura Industries]]{{!}}{{!}}[[New Tokyo]]{{!}}{{!}}[[Kusari]]
 
{{!}}[[Yokohama Shipyard]]{{!}}{{!}}[[Samura Industries]]{{!}}{{!}}[[New Tokyo]]{{!}}{{!}}[[Kusari]]
 
{{!}}-
 
{{!}}-
{{!}}[[Kure Shipyard]]{{!}}{{!}}[[Kusari Naval Forces{{!}}Kusari Naval Forces Guard]]{{!}}{{!}}[[Hiroshima]]{{!}}{{!}}[[Kusari]]
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{{!}}[[Kure Shipyard]]{{!}}{{!}}[[Kusari Naval Forces|Kusari Naval Forces Guard]]{{!}}{{!}}[[Hiroshima]]{{!}}{{!}}[[Kusari]]
 
{{!}}}
 
{{!}}}
 
{{!}}}
 
{{!}}}
 
}}
 
}}

Revision as of 01:26, 9 November 2012

Warning.png
Article possibly outdated (
v4.86
)

This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 09.11.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Battleship Missile Turret
Cc missile.png
Missile Turret
Owner Faction Kusari Lawful
Weapon Class Battleship Heavy Turrets
Turret Rotation 30 deg/s
Cargo Space 5
Launcher Hit-Points 120,000
Launcher Price 3,250,000

Missile

Missile Price n/a
ammunition image

House capital ship weapon

Weapon Stats

  • Hull Damage: 180,000 /round (9,000 /sec)
    0.08:1 efficency
  • Energy Damage: 90,000 /round (4,500 /sec)
    0.04:1 efficency
  • Refire Rate: 0.05 /sec
  • Power Usage: 2,300,000 u/round (115,000 u/sec)
  • Damage Type: Direct

Missile Stats

  • Seek Range: 5,000 meters
  • Thrust Speed: 270 m/sec
  • Lifetime: 40.00 seconds
  • Travel Range: 10,800 meters
  • Turn Rate: 28.65 deg/sec (0.5 rad/sec)
  • Hit-Points: 800,000

Explosion Stats

  • Explosion Radius: 128 meters
  • Detonation Range: 2 meters


Buy/Sell Locations

The following bases are known to carry this item, although sales may be restricted to pilots with a high positive reputation.